Dark and Light

Dark and Light

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Wall spike issue?
So I noticed there is no snap point for wall spikes on stone walls UNLESS you place the spikes first on a wooden wall and then upgrade to stone directly. I am assuming this is a bug?
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Showing 1-6 of 6 comments
Vicky Aug 26, 2017 @ 4:43pm 
It might be a bug. But I think its intended, because its different tier
DingDongDanger Aug 26, 2017 @ 5:08pm 
Oh okay, I wasn't sure because I didn't see any higher tier spikes or anything. I just found it odd that you can keep the spikes if you start wood then go to stone directly without demolishing the wall.
zlainfury Aug 26, 2017 @ 6:01pm 
Definitely a bug. Only being able to spike wood walls and iron walls with thier respective spikes would be a massivly misguided design.
Vicky Aug 26, 2017 @ 6:35pm 
Originally posted by zlainfury:
Definitely a bug. Only being able to spike wood walls and iron walls with thier respective spikes would be a massivly misguided design.
Then why they didnt do stone spikes or something? Iron building for example lack gates for animals, dwarf manor didnt level up even if you harvest mithril, and it is written that you need to craft elven structures to level up dwarf manor skill. Building system isnt finished. There are no triangles even in manor building. Its bugged and most importantly it isnt finished
Mr. Knowballs Aug 26, 2017 @ 6:49pm 
It is 1 of 2 different bugs... Either they are meant to work properly on wood AND stone or they are meant to be destroyed when a stone wall is put up. Currently spike walls will stop deal any damage once a wall is upgraded from wood to stone. It is basically as if the wall just isn't there anymore.

This is how it is on Officials not unofficials. Because there are no stone spikes you jsut can't do it.
DingDongDanger Aug 26, 2017 @ 9:13pm 
Okay good to know, thanks everyone!
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Showing 1-6 of 6 comments
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Date Posted: Aug 26, 2017 @ 4:39pm
Posts: 6