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[/script/dnl.shootergamemode]
ResourceNoReplenishRadiusPlayers=0.5
ResourceNoReplenishRadiusStructures=0.5
Works for us and stuff is crazy close to the base and respawning
We just did some testing, 0.1 is working. We just needed to fix our resource spawn timer because trees took forever to spawn. So its about 10 paces from our foundation