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That's actually also a good idea i added to my possible solutions
+1
It does have that ability.
It's too time consuming for what it is since farming is just 1 aspect of the game, your argument would be valid if farming was the whole point of DnL. It's my opinion though.
They did and either it's not working or it is still not enough
Ability for faster growing, not for fertilizer consumption. Or I'm wrong?
Meassured consumption on 4 large crop-plots with the standard ingredients needed for the kibbles. Calculated the maintaince -> it's just simply to much for a middlesized tribe if u want to be able to also do others stuff and enjoy the game.
The real downer is the actual production of the farms. I've maybe grown enough crops to make 5 herbivore feed in 3 days (i'll admitt I needed more cooking herb farms to make up for the high demand). Now this would be acceptable IF I didn't spend a ton of time in those three days working for such small gain. I would much rather wait the extra couple hours and less lvls for a tame.
I completely agree with you.
I calculated the nitrogen consumption a few days ago, however I don't remember if this was before or after the 1.66 increase.
At that time the consumption was as follows (please note, these are approximate values).
Also note that this is for ONE crop plot. Adjust accordingly based on your total crop plots.
The Take Away: Even a small garden requires an ASTRONOMICAL amount of work to maintain.
I will check after the patch to see if there have been any changes and post any recalculations.
I meassured the consumption this saturday and calculated for Large 6 bags for 24h!!!!