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setting
DisableStructureDecayPvE=true
will make structures not decay at all if the server is set to PVE mode
In ARK the setting to change the rate at which structures decay in PVE was:
PvEStructureDecayPeriodMultiplier
This is a float (values can contain fractions 0.65437 or 12.123 etc.)
so
PvEStructureDecayPeriodMultiplier=2.00
Should mean they last twice as long if I understand correctly. The length of time however in Ark was based on the material of the structure so its different for each type.
I don't know if this setting is implemented in DNL at the moment however.
EDIT: I wrote the "PvEStructureDecayPeriodMultiplier" words incorrectly I copied it from somewhere else.
Disabled > AutoDestroyOldStructuresMultiplier=0.000000
3 days > AutoDestroyOldStructuresMultiplier=1.000000
6 days > AutoDestroyOldStructuresMultiplier=2.000000
9 days > AutoDestroyOldStructuresMultiplier=3.000000
Etc