Eisenwald: Blood of November

Eisenwald: Blood of November

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󠀡󠀡 Nov 1, 2016 @ 6:42pm
So let me get this straight...
You have until november 8 to capture all these castles, or you lose??
I know I'm still fairly early i the game, but I don't even see how that's going to work unless Im doing something really wrong.

Every enemy I encounter, save a few worthless bandits, are much much stronger than I am, my income sucks which prevents from hiring good mercenaries, and in order to get better income I need castles... so far it's been more about reloading battles I cant win than any progress.

Tips are welcome. PS, I would really hate it if november 8th deadline would make you lose.
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Showing 1-15 of 33 comments
SYSTEM GLITCH Nov 1, 2016 @ 6:52pm 
There is no deadline to beat the game. That would be insane.

What I did to get up to par is fight a lot of bandits and collect taxes, buying good troops and equipping them before going to one of the two castles to continue the main story. I have not even circumvented the map, and everyone has gained a level, got some cash, and can buy things that catch my eye.


󠀡󠀡 Nov 1, 2016 @ 7:22pm 
Originally posted by SYSTEM GLITCH:
There is no deadline to beat the game. That would be insane.

What I did to get up to par is fight a lot of bandits and collect taxes, buying good troops and equipping them before going to one of the two castles to continue the main story. I have not even circumvented the map, and everyone has gained a level, got some cash, and can buy things that catch my eye.

So why does the mission say to have 10 castles before november 8th? What happens if you don't?
SYSTEM GLITCH Nov 1, 2016 @ 8:59pm 
You mean the in game date? I thought you were speaking real world, sorry my bad.
Alexander (Aterdux)  [developer] Nov 2, 2016 @ 12:27am 
It's two months to capture the castles. There are two raubritters castles that are easier. And yes, victory comes at a price :)
is there a way to disable this arbitrary time limit, as this is one of the things I Hate in most games.
Alexander (Aterdux)  [developer] Nov 2, 2016 @ 4:37am 
There is a secret ending without time limit.
Fuinseoig Nov 2, 2016 @ 8:43am 
Just completed the first playthrough, did it in six hours (surprised myself there) and yeah, towards the end as you're hitting the deadline, opponents get ridiculously strong; patrols I'd beaten handily before were now nearly wiping my entire troop out, even robbers and poachers were suddenly able to beat me up. I know it's in order to keep you running around the map chasing your castles in order to keep them all before the deadline, but it gets tedious and silly. Better to have some last-minute new opponent(s) that suddenly appear and are a real threat, instead of "hang on a minute, how can three poachers with hunters' bows be killing me?"
FieserMoep Nov 2, 2016 @ 11:56am 
Originally posted by Fuinseoig:
"hang on a minute, how can three poachers with hunters' bows be killing me?"

Oh, do enemies scale up indefinetly?
Alexander (Aterdux)  [developer] Nov 2, 2016 @ 11:58am 
They respawn depending on your strength!
FieserMoep Nov 2, 2016 @ 12:06pm 
Originally posted by Alexander (Aterdux):
They respawn depending on your strength!
So do they just get more/better Troops or do their troops stay a low tier version that just scales up in its stats? Like a beggar that merciless clubs down a Knight 1v1.
Alexander (Aterdux)  [developer] Nov 2, 2016 @ 12:09pm 
They upgrade if it's needed plus given more gold to spend on their equipment. Sometimes they don't use it wisely but that's another story :)
󠀡󠀡 Nov 2, 2016 @ 2:52pm 
Originally posted by Fuinseoig:
Just completed the first playthrough, did it in six hours (surprised myself there) and yeah, towards the end as you're hitting the deadline, opponents get ridiculously strong; patrols I'd beaten handily before were now nearly wiping my entire troop out, even robbers and poachers were suddenly able to beat me up. I know it's in order to keep you running around the map chasing your castles in order to keep them all before the deadline, but it gets tedious and silly. Better to have some last-minute new opponent(s) that suddenly appear and are a real threat, instead of "hang on a minute, how can three poachers with hunters' bows be killing me?"

Well that doesn't sound very fun, gonna have to refund this one, I love the first one, but this time limit stuff is not for me especially in a sandbox.
Fuinseoig Nov 2, 2016 @ 6:43pm 
The deadline only seems to apply if you pick either Hanna or Dieter's side; from what Alexander is saying about a "secret ending", it sounds like you can decide to be neutral and grab all the power for yourself, so that wouldn't have a time limit. I wasn't rushing through it so I was surprised to be finished early, but this second time round I'm going for all the little side-quests and do I/don't I take bribes or kill people :-)
AlterEgo45 Nov 3, 2016 @ 12:15pm 
November 8th? This looks like a good game, but is it just a non-stop bludgeoning with the political references? I'm reading that in the reviews, and that's a turn off if so.

I had an interest in the election a few months ago, but I'm sick of the non-stop now. It's been nothing but politics all year. I just want to vote and get it over with. I don't want a game that constantly reminds me further of it.
Oneeyed Nov 4, 2016 @ 10:17am 
I don't understand: So what is the point of getting stronger at all? You just have to get strong enough to take castles and that's it. Becoming stronger than that just kicks you in your butt.

That's how it should be: Enemies become stronger but not depending on the players strength.

The result is: if are weak the AI takes you down even faster but if you manage to become faster strong than the AI then it get's a bit easier. Now the player has a reason to become strong very fast.



Originally posted by Alexander (Aterdux):
They respawn depending on your strength!
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