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The way it works now is: Each time an opponent is knocked down, they aren't necessarily KO'd. It isn't obvious. If they crawl back, that means they were KO'd. If they get up and start fighting again, that means they were just knocked down. To "clear" or "conquer" a bar, all the men need to be KO'd until they don't want to fight anymore. Once you start the fight, the opponents will only attack you in a certain order, often more than one at a time. Once you complete the order the bar will be conquered. The Bouncer is the last opponent.
Strategy: The quickest way to conquer the bar is: drink 10 drinks (save the bottles to throw) and then only fight those people that are attacking you. Start by hitting the guy in the red shirt. Don't hit woman even if they are attacking you.
When you conquer the bar we only reward you by telling you finished the bar on the drop down TV screen. It isn't much of a reward. We are still working on the game. We have two new bars in development and we are adding 20+ new opponents.
One of our new features which is kinda hidden is our local social feature. If you have a friend over, they can control one of the opponents with a joypad or keyboard. Hit the "esc" key to configure the controls.
Checkout the Player's guide for info on how to control the camera.
http://steamcommunity.com/app/528550/guides/
Whatever is fun.