VEGAS Pro 14 Edit Steam Edition

VEGAS Pro 14 Edit Steam Edition

Why when i add s_shake it has a big grid/X?
when i add the video effect "s_shake" the video has a big X thing overlaying the clip i needed, here's the image that i am talking about, https://steamcommunity.com/sharedfiles/filedetails/?id=1640745408 so how do you remove the big X mark thing off of the video?, can you or not?, please help me thanks.
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Showing 16-30 of 30 comments
✠CFalcon075✠ Feb 1, 2019 @ 7:35pm 
Originally posted by wakeme:
ahhhh ,
list of downloading stuff for the Suite is :

Vegas Pro 16
Vegas DVD Architect
Boris FX Sapphire Lighting Unit
Hitfilm Ignite Pro
proDAD VitaSene 3
Music Maker
MAGIX Connect

about 2 gig of stuff

Suite is on sale right now for 400 . that is a really good price for all that .
what we get with Steam is just Vegas Pro Edit 14 or Vegas Pro Edit 16
and Nothing else . Steam does sell DVD Architect too .

and the lure of Steam is , yeah , Vegas 14 is priced really , really good .

it is still downloading all the stuff ,....
but that doesn't solve my question, how do you remove the stupid grid/X thing when you ad s_shake in the video?
wakeme Feb 1, 2019 @ 7:37pm 
that is part of what i want to find out after it gets installed .

it is still installing .
✠CFalcon075✠ Feb 1, 2019 @ 8:02pm 
Originally posted by wakeme:
that is part of what i want to find out after it gets installed .

it is still installing .
oh alright thanks for your help.
wakeme Feb 1, 2019 @ 8:21pm 
i opened Steam Vegas Edit 14 Pro . s_shake is now in the OFX catagory of
Video FX plugins . big Red X , while on the Time Line .
not just after render , but on while the Time Line too ,
the Red X is there because Sapphire is NOT activated .

so , Yes , Installing Vegas 16 Pro Suite from Magix website Does
install s_shake .

i am re-launching Vegas 16 Pro , is activated for it's 30 days .
i want to find s_shake inside of Vegas Pro 16 .
✠CFalcon075✠ Feb 1, 2019 @ 8:22pm 
Originally posted by wakeme:
i opened Steam Vegas Edit 14 Pro . s_shake is now in the OFX catagory of
Video FX plugins . big Red X , while on the Time Line .
not just after render , but on while the Time Line too ,
the Red X is there because Sapphire is NOT activated .

so , Yes , Installing Vegas 16 Pro Suite from Magix website Does
install s_shake .

i am re-launching Vegas 16 Pro , is activated for it's 30 days .
i want to find s_shake inside of Vegas Pro 16 .
oh alright then try and find a way to conceal and remove the big grid thing.
wakeme Feb 1, 2019 @ 8:59pm 
seems to be only two ways to get Sapphire working
1. the best deal package is to purchase Vegas 16 Pro Suite for 400 ( sale price )
.....regular price is 800 .
.....considering what comes with the Suite , 400 is a really good bundle deal . .

2.
Here is the bad part .
to get Boris FX | Sapphire activated for Vegas 14 , will require a purchase
activation key , or an annual subscription .
Here is the really , really bad part . Sapphire is really , really expensive .
It might cost over 500 , or well over 500 . serious big bucks .
( a lot more then the cost of Vegas Suite at 400 )

i know you got a good deal on Steam Vegas 14 , but in view of
Magix web site Vegas Suite sale , 400 is the best deal right now .
i know , 400 is still a lot , but it would have covered it all .
review the list of programs that get installed with Vegas Suite
as shown in the previous post above .

( sshhhh 3rd way ) , maybe , you can wack it .
that will have to be up to you . youtube videos might help .


Vegas 16 Pro Suite is Red X's too , during it's 30 day trial period .
And , according to Sapphire web site , after 30 days ,
the view screen will go Black . No more Red X . Just Black ,
until Sapphire gets activated .

i did just read , some people use Pan\Crop in Vegas
to manually make the "Shake" using key frames .
i have manually Stabilized video using Track Motion .
so sometimes fancy plugins aren't needed . instead ,
apply some elbow grease .
✠CFalcon075✠ Feb 1, 2019 @ 9:02pm 
Originally posted by wakeme:
seems to be only two ways to get Sapphire working
1. the best deal package is to purchase Vegas 16 Pro Suite for 400 ( sale price )
.....regular price is 800 .
.....considering what comes with the Suite , 400 is a really good bundle deal . .

2.
Here is the bad part .
to get Boris FX | Sapphire activated for Vegas 14 , will require a purchase
activation key , or an annual subscription .
Here is the really , really bad part . Sapphire is really , really expensive .
It might cost over 500 , or well over 500 . serious big bucks .
( a lot more then the cost of Vegas Suite at 400 )

i know you got a good deal on Steam Vegas 14 , but in view of
Magix web site Vegas Suite sale , 400 is the best deal right now .
i know , 400 is still a lot , but it would have covered it all .
review the list of programs that get installed with Vegas Suite
as shown in the previous post above .

( sshhhh 3rd way ) , maybe , you can wack it .
that will have to be up to you . youtube videos might help .


Vegas 16 Pro Suite is Red X's too , during it's 30 day trial period .
And , according to Sapphire web site , after 30 days ,
the view screen will go Black . No more Red X . Just Black ,
until Sapphire gets activated .

i did just read , some people use Pan\Crop in Vegas
to manually make the "Shake" using key frames .
i have manually Stabilized video using Track Motion .
so sometimes fancy plugins aren't needed . instead ,
apply some elbow grease .
i don't understand "apply some elbow grease", if you're trying to be funny i don't really get that, it is more harder for me to pan the video to make it look like it is shaking.
wakeme Feb 1, 2019 @ 9:09pm 
"elbow grease" slang : do some manual labor .
yes ,
manually doing it could take some extra effort .
noting funny about that . it was just another option .
✠CFalcon075✠ Feb 1, 2019 @ 9:11pm 
Originally posted by wakeme:
"elbow grease" slang : do some manual labor .
yes ,
manually doing it could take some extra effort .
noting funny about that . it was just another option .
alright could you simply teach me or show me a video that shows me a tutorial on how to shake the camera, without having to use the s_shake effect?
wakeme Feb 1, 2019 @ 9:16pm 
i don't know of any videos like that .
i just read that at the Magix website forum , in the
Vegas Pro forum there about an hour ago .

search with google or search while on youtube ,
for how to "manually shake video" .
✠CFalcon075✠ Feb 1, 2019 @ 9:39pm 
Originally posted by wakeme:
i don't know of any videos like that .
i just read that at the Magix website forum , in the
Vegas Pro forum there about an hour ago .

search with google or search while on youtube ,
for how to "manually shake video" .
alright i will go ahead and try to do that, and thanks for your feedback and support!
wakeme Feb 2, 2019 @ 8:30am 
2 tips :

1.
manually , to get started , will require a zoom .
FX "Stabilize" zooms too . why ?
so that when the image is slightly panned up\down\left\right ,
the square of the video is never exposed .
use "Pan\Crop" to zoom , then key frame with "Track Motion" to
stabilize or to shake .

2.
Hitfilm sells "Ignite Pro" version 4.x . Ignite is on sale right now for 150 usd ,
directly form Hitfilm website . It has "shake" . i just tried it in Steam Vegas 14 .
it pretty much does the same thing as s_shake .
In fact ,
Magix Vegas 16 Pro Suite comes bundled with Hitfilm's "Ignite Pro" .
Ignite is part of the Vegas Suite .

For 150 usd you can get it any way , to avoid doing a manual shake .
go to
Hitfom's web site and download "Ignite Pro" version 4.x to test it .
yes , it will have a water mark . But that's ok .
Test the shake functionality of it . if you like
what you see , then pony up 150 to activate it .
Ignite Pro comes with about 158 plugins , for 150 usd .

getting Ignite Pro ( 150 ) cost a lot less then adding Sapphire ( more then 500 )

Vegas Suite at 400 usd ,...is the best deal in town .

when Vegas Suite is installed , "Ignite Pro" version 2.x is also installed .
Thus , Ignite Pro 2.x should be un-installed , and
install version 4.x from Hitfilm's web site .
✠CFalcon075✠ Feb 5, 2019 @ 10:02am 
Originally posted by wakeme:
2 tips :

1.
manually , to get started , will require a zoom .
FX "Stabilize" zooms too . why ?
so that when the image is slightly panned up\down\left\right ,
the square of the video is never exposed .
use "Pan\Crop" to zoom , then key frame with "Track Motion" to
stabilize or to shake .

2.
Hitfilm sells "Ignite Pro" version 4.x . Ignite is on sale right now for 150 usd ,
directly form Hitfilm website . It has "shake" . i just tried it in Steam Vegas 14 .
it pretty much does the same thing as s_shake .
In fact ,
Magix Vegas 16 Pro Suite comes bundled with Hitfilm's "Ignite Pro" .
Ignite is part of the Vegas Suite .

For 150 usd you can get it any way , to avoid doing a manual shake .
go to
Hitfom's web site and download "Ignite Pro" version 4.x to test it .
yes , it will have a water mark . But that's ok .
Test the shake functionality of it . if you like
what you see , then pony up 150 to activate it .
Ignite Pro comes with about 158 plugins , for 150 usd .

getting Ignite Pro ( 150 ) cost a lot less then adding Sapphire ( more then 500 )

Vegas Suite at 400 usd ,...is the best deal in town .

when Vegas Suite is installed , "Ignite Pro" version 2.x is also installed .
Thus , Ignite Pro 2.x should be un-installed , and
install version 4.x from Hitfilm's web site .
i know i ain't crazy in order to buy that $150 thing, just teach me how to make a shaking screen by using the pan tool.
wakeme Feb 5, 2019 @ 7:36pm 
at least , you did look at it ( ignite ) . still , lot less pricey then Boris FX stuff .

i have made a manual stabilize , similar to the Vegas FX Stabilize .
( Veges FX Stabilize zooms too , it has to . there is no choice )

i zoomed in a bit , using Pan\Crop . Then in Track Motion , i would
advance the Play Head and re-position y , back to the same height .
and repeat . ( i was only stabilizing the Vertical ) ,
not necessarily every frame . skipping frames as needed ,
to get to the next major spot .
i did make a black-white image as a Guide , to help me more quickly see
where re-position the video at each key frame ( kind of a mask.png )

when making the shake , to help choreograph the shake , maybe a mask.png
image with white dots , to show where the shake is to progress , to aid
in positioning x y coordinates of each key frame . ( just a thought on the
shake mask.png . i never tried using a shakeMask.png image ) .
i just free-hand it , until the shake , shook good .


Actually i did make a shake . forgot about that . i had an explosion thing
going on , so i needed a screen shake . It was lots of key framing ,
every frame of video had a key frame in Track Motion
( each key frame is an x y position adjustment )
Even for 2 seconds of "Shake" that could be
60 key frame adjustments , assuming the video is 30 FPS .
It can be tedious .

Use Pan\Crop , which is on the Event\clip itself , to zoom in , about the amount of
10 % to 20 % "Safe Area" . Next in Track Motion . play with track motion , moving
x y independently , to get the feel of it , to see how far a left\right\up\down\diagonal
you can move , before seeing the boundary of the Video's perimeter .
If you need more or less shake movement , re-size the zoom amount as needed
in Pan\Crop .

you will need to have an idea of the kind of shake that you want . i was doing a fast
shake , because of the explosion , i believe i key framed every video frame for
at least 1 second . That was at least 24 Track Motion x y adjustments . i was
using 24p FPS . Each track motion adjustment is then a key frame in the
Track Motion Dialogue .

i think i'm rambling .

Get the zoom done in Pan\Crop ( that's the easy part ) .
In Track Motion dialogue , i did a lot of ( x y adjustment then play back )
to see how it moves . Very iterative . i got a rough looking shake motion . .
Then had to go back and redo those key frames many times to refine the shake .
( to refine the Shake is to re-position x y coordinates of an existing key frame )
It can take a while . maybe a few days ,...a week ? , to get a good looking
explosion shake of about 1 to 2 seconds .

Be sure you are on a key frame when re-doing x y positioning . For me ,
if on a new Video frame , any new x y settings will drop a new key frame .
Thus i have inadvertently made new key frames that that i did not want .
It was to replace an existing key frame . so be careful on that .
( if you end up key framing every fame of video , then every frame of video
will have a key frame )

When done , be sure to save the .veg project . And inside of Track Motion ,
all that key framing can be saved as a "Preset" for re-use .
After saving the Preset . find that Preset file on your drive and
back that up too , to USB drive or CD .
you can then reuse that shake in any future Vegas project .
✠CFalcon075✠ Feb 5, 2019 @ 7:46pm 
Originally posted by wakeme:
at least , you did look at it ( ignite ) . still , lot less pricey then Boris FX stuff .

i have made a manual stabilize , similar to the Vegas FX Stabilize .
( Veges FX Stabilize zooms too , it has to . there is no choice )

i zoomed in a bit , using Pan\Crop . Then in Track Motion , i would
advance the Play Head and re-position y , back to the same height .
and repeat . ( i was only stabilizing the Vertical ) ,
not necessarily every frame . skipping frames as needed ,
to get to the next major spot .
i did make a black-white image as a Guide , to help me more quickly see
where re-position the video at each key frame ( kind of a mask.png )

when making the shake , to help choreograph the shake , maybe a mask.png
image with white dots , to show where the shake is to progress , to aid
in positioning x y coordinates of each key frame . ( just a thought on the
shake mask.png . i never tried using a shakeMask.png image ) .
i just free-hand it , until the shake , shook good .


Actually i did make a shake . forgot about that . i had an explosion thing
going on , so i needed a screen shake . It was lots of key framing ,
every frame of video had a key frame in Track Motion
( each key frame is an x y position adjustment )
Even for 2 seconds of "Shake" that could be
60 key frame adjustments , assuming the video is 30 FPS .
It can be tedious .

Use Pan\Crop , which is on the Event\clip itself , to zoom in , about the amount of
10 % to 20 % "Safe Area" . Next in Track Motion . play with track motion , moving
x y independently , to get the feel of it , to see how far a left\right\up\down\diagonal
you can move , before seeing the boundary of the Video's perimeter .
If you need more or less shake movement , re-size the zoom amount as needed
in Pan\Crop .

you will need to have an idea of the kind of shake that you want . i was doing a fast
shake , because of the explosion , i believe i key framed every video frame for
at least 1 second . That was at least 24 Track Motion x y adjustments . i was
using 24p FPS . Each track motion adjustment is then a key frame in the
Track Motion Dialogue .

i think i'm rambling .

Get the zoom done in Pan\Crop ( that's the easy part ) .
In Track Motion dialogue , i did a lot of ( x y adjustment then play back )
to see how it moves . Very iterative . i got a rough looking shake motion . .
Then had to go back and redo those key frames many times to refine the shake .
( to refine the Shake is to re-position x y coordinates of an existing key frame )
It can take a while . maybe a few days ,...a week ? , to get a good looking
explosion shake of about 1 to 2 seconds .

Be sure you are on a key frame when re-doing x y positioning . For me ,
if on a new Video frame , any new x y settings will drop a new key frame .
Thus i have inadvertently made new key frames that that i did not want .
It was to replace an existing key frame . so be careful on that .
( if you end up key framing every fame of video , then every frame of video
will have a key frame )

When done , be sure to save the .veg project . And inside of Track Motion ,
all that key framing can be saved as a "Preset" for re-use .
After saving the Preset . find that Preset file on your drive and
back that up too , to USB drive or CD .
you can then reuse that shake in any future Vegas project .
i actually looked that up on a YouTube video, and i actually learned how to do it, anyways thanks for the help.
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Date Posted: Jan 31, 2019 @ 9:19am
Posts: 30