VEGAS Pro 14 Edit Steam Edition

VEGAS Pro 14 Edit Steam Edition

BrandersonVA Jan 15, 2017 @ 6:02am
Everytime I render something in Sony Vegas 14 the it looks pixley
Everytime I render a video it comes out pixely and grainy I have tried everything I can think of did a ton of research tried multiple methods it still comes out pixley and grainy the original video was recorded with geoforce then tried obs tried using different templates tried disabling resample changed number of reference frames tried Turning on two pass gpu acceleration is turned off because the render kept crashing weird considering I have a gtx 1070 I am at the end of my rope though please someone help



Here's a link to my Dropbox to see and example video https://www.dropbox.com/m/browse?path=%2FSaves
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What bitrtate do you render at?
BrandersonVA Jan 18, 2017 @ 8:22pm 
Well it's weird so I watched this video and matched my render settings to his maximum bitrate was set to 40,000,000 and minum was 30,000,000 14 reference frames use Deb locking filter all thay stuff and I made a video with these settings but now when using these settings again it's all pixely and weird again a friend of mine got me this on torrent Rover could it be I have a bad copy or is it something I'm missing in the settings it worked perfectly with these settings before but now not having changing anything it seems to not work tried just internet1080p with default settings and always disable resample I am really frustrated and confused spent all weekend researching and I thought I found the perfect settings but apparently not
BrandersonVA Jan 18, 2017 @ 8:25pm 
And I have an i7 6700 and gtx 1070 so my hardware is definitely not the limit
Do you need specific codecs installed for this software?
BrandersonVA Jan 18, 2017 @ 8:57pm 
I don't follow seems like it is the full program no issues besides the rendering stuff
wakeme Jan 20, 2017 @ 12:06pm 
here is how i do it ,...excellent quality every time .

menu Project-->Properties Best
( in the Render Templates , the "System Tab" has a
"Follow Project settings" , to "Follow\use" that "Best" setting )
CPU only ,...GPU can reduce qualtiy .
i only use CPU
.m2ts Sony AVC\MVC at 16 Mbps 1080 ( has always been real good )
( with 5.1 dolby audio )
"View Window" settings do NOT affect render quality , i use Preview-->Auto
"View Window" with "Simulate Aspect Ratio" ON

Does your imported video look good in the Viewer , while on the Time Line ?

How do the Sample screens look in the viewer , during rendering ?
They should look good during rendering .

If the rendered file looks bad , then the
Viewer window , during rendering , should have looked bad too ( a heads up , so to speak )

When the viewer window looks bad , during rendering ,..i know i will have
a bad looking rendered file . I then stop the render and redo the
render template settings . ( if i was playing with\testing render settings ) .

most Factory blu-ray movies are made at 25 Mbps .

some of the Main Concept Templates can do over 100 Mbps ( way too much ) .

if you want more bit rate , try Sony AVC\MVC .m2ts at 21 Mbps .
Last edited by wakeme; Jan 25, 2017 @ 12:54pm
wakeme Jan 25, 2017 @ 3:39pm 
Originally posted by Kaby:
I have the same issue on my Intel Core i7 without any GPU acceleration...

Just added: "Sharpen Normal" Video FX, and got pixels after rendering...
https://www.youtube.com/watch?v=Ql3p7EXNbfM

your video ,

2 causes :

a. your source footage was recorded at a very low bit rate ,....2.5 Mbps
....( there is No fix for this , the mosaic blotches are there to stay )

b. you have good qualtiy source footage , recorded at 14 Mbps or higher , 1080 video res ,
.....and then it was rendered at a low bit rate 2.5 Mbps

either way ,
your video has the classic look of "Low Bit Rate" video ,
regardless of it's resolution .

There is No fix for Low BIt Rate video .

the only Video FX effect that can pixelate is the "Min Max" plug-in .
Last edited by wakeme; Jan 25, 2017 @ 3:43pm
BrandersonVA Jan 30, 2017 @ 4:02pm 
When I first drop the vid in it looks fine just after render used my elgato on my Xbox worked fine just the pc gameplay I am having issues with
BrandersonVA Jan 30, 2017 @ 4:07pm 
After I render it looks choppy
Nowinskit Feb 4, 2017 @ 12:04pm 
Originally posted by Kaby:
Just added: "Sharpen Normal" Video FX, and got pixels after rendering...
https://www.youtube.com/watch?v=Ql3p7EXNbfM

Why are you using sharp for a complex video destined to Youtube? Sharp increase bitrate needs to keep good quality and you already is using a complex video with detailed vegetation+high motion and applying sharp for edges is making it wasting too much bitrate on that. Sharpen should be used only for low motion footage when sending to Youtube.

The foliage and jaggie edges in your video already demand a lot of bitrate and you make it be far more bitrate hunger adding sharp. So the codec has bad time trying to compress that and lack bitrate for the rest of scene and artifacting is a common sympton.

When you aiming youtube 1080p30@4Mbit you should avoid complex details, instead of potencializing that you should remove details instead before uploading for the codec not waste too much bitrate with details.

What i think is than Vegas encoders(Mainconcet/SonyAVC) were designed with movie like footage in mind where uses low framerate(24fps) and has low motion passing. Gameplays has too much motion and high complex scenarios and in this case Vegas encoders struggle to keep quality because their are not tuned for this. Yet the encoders are old and bad.

If you wanting better image quality the alternative should use external x264/x265/vp9 encoder through Frameserver instead of Vegas internal templates for complex footage and sharpen.

For high motion gameplays in x264 one of most important settings for this type of footage is using good motion estimation settings. Higher values will retain better quality for fast moving content.
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Date Posted: Jan 15, 2017 @ 6:02am
Posts: 10