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Its a new game that came out at the same time with ps4 and vita version. Sophie for pc came much after it was out for ps4 hence the lower price.
I don't really see a multisampling option like in Sophie's launcher either...
Sophie looks different because she is different, she's aged between the last series and this series. I think the 3d model is suppose to show the difference in age.
Though it is true I don't see the multisampling option.
The MSAA option is availble in the config file under My Documents/KoeiTecmo/A18/.
I didn't notice it doing anything for the chracter outline. SMAA with Reshade helped remove jagged edges on normal objects, however didn't help the character outlines.
Has MSAA ever done anything in KT's PS4 ports? I didn't notice any effect in Nights of Azure, it might be a good thing the option was removed...
Reshade works well Firis. MXAO looks decent as well.
Default: http://i.imgur.com/6UUk0IW.jpg
MXAO: http://i.imgur.com/PORWxPV.jpg
MXAO, HDR, Clarity, Lumasharpen SMAA: http://i.imgur.com/j7rgvfw.jpg
I wonder what went wrong. Did their best coder leave all of a sudden?
And with Koei Tecmo it will forever stay in it's day one state. They won't release a patch, but they sure as hell will release a bunch of DLC.
They did release an update for Sophie with another one on the way to fix problems.
The only reason it was implemented was because it had the potential to actually damage hardware due to CPU overutilization for no reason at all. There really isn't any reason for them to rush a patch with this game. I wouldn't be holding my breath on their next "update" for Sophie.
Out of EVERY single game they've released on STEAM the only 2 they've patched are...
DOA5
Sophie
Everything else is just over priced DLC. KT is an assembly line publisher with assembly line developers. They try to work on low margins and cut expenses where ever they can.
I enjoy their games, but I'm not gonna lie to myself after owning most of their catalog and knowing how often they revisit their games to fix them.
This game pretty much needs a near PS4 equivalent GPU or better to run well at 1080p.
I'm fine myself now play at 1440p100 fps with Reshade, however not everyone runs a 1200USD GPU like us, with value dropping to 700 USD on the 10th :p
As for the 700USD... if you bought it at the same time I did at least we got to enjoy the performance of it since September. And if you're like me I'm sure you'll be picking up an upgrade during the Volta release or Volta refresh.