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It's not working well with an open world like this game has, but alas, changes and such. In the older games you could do everything you want in the time-limit, provided you use the time well. Gust kinda messed that up in this game, but.. they messed up quite a bit anyway. For the first true ps4 lead game, this is still alright. Vanilla Rorona (first ps3 title from them) in comparison.. oh boy.
Anyway, aside of that, as far as I know character quests are meant for past the main-story anyway. It's actually a good idea to have the story end early in these games. I'd like them to keep that. It's always silly that the final story content is rarely worth doing, as it's going to be too easy and not particularily interesting anyway if you did everything else before. Most of the older time-limit games ended the story when you "ended" it. Meaning you could do plenty of other things after it, no problem. For example Atelier Totori has ~6 years, but anywhere from year 4 onwards you can finish the main-quest.
Breaking down each segment of the game to make it a bit easier to read:
Tutorial (30 day time limit)
- Required to complete in order to reach the main game
- (Not sure what happens if failed--really hard to lose this part)
First Segment (365 day time limit)
- Takes about 150-200 days minimum to finish main quest
- Initial character events available
- Land travel available
- Failure leads to a bad ending that can be loaded for NG+ bonuses
Second Segment (no time limit)
- All character events available
- New minor questlines available
- Airship unlocked after a certain quest chain; can gain ability to go underwater and hover to get to new areas
- Completing a character's questline unlocks their ending; finishing most/all questlines unlocks "true" ending
- Completing an ending creats a save that can be loaded for NG+ bonuses
That's getting a bit long, so I'll hold off on adding more for now. I hope that helps explain a bit.
P.S: I didn't know this until it was too late for it to help me, but supposedly if you intentionally get the bad end by wasting time (sleeping days away), you can still get the NG+ bonus that gives you all special outfit effects at all times. The special outfits include ones that reduce time spent making items and increase movement speed, so this can be a huge bonus for the time limit.
I can't wait to be able to play