Nights of Azure

Nights of Azure

Lihat Statistik:
Can't even start the game.
Stop working after the moment i pressed start. Atelier works fine for me 100% no issues.

I try all that Microsoft Redist thingy and follow the Readme guide but nope everything doesn't seem to change.
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Menampilkan 31-42 dari 42 komentar
あくま 4 Jul 2019 @ 6:41am 
Diposting pertama kali oleh 百合 姫:
Diposting pertama kali oleh 百合 姫:
LOL. You have the same CPU I do and it suggests that, regardless of OS, it might be related to a maximum number of CPU cores supported.

I'm on Windows 7.

Edit: I'll see if I can write a dll fix for this...
...and now fixed. The cheap and dirty exe hack can be obtained at:
https://drive.google.com/open?id=0B7VXEPnaNC1qLU4xVnoyRHhtVjg
as
Nights_of_Azure_CNN_Fix

The general idea is that somehow they messed up multithreaded loading. This seems to hit 16 thread systems some of the time (ie. crashing 50% of the time on startup), and my 28 thread system all of the time.

The workaround is to patch loading to not be parallelized. As with the previous CPU use bug, they messed up the OpenMP in some way that breaks parallel loading on many-core systems (ie. above 16 threads). There's a penalty for this - loads may cause the game to stutter somewhat... but that is better than crashing.
140535CF0 | 48 83 EC 28 | sub rsp,28 | 140535CF4 | C6 44 24 30 01 | mov byte ptr ss:[rsp+30],1 | 140535CF9 | BA 01 00 00 00 | mov edx,1 | 140535CFE | 4C 8D 4C 24 30 | lea r9,qword ptr ss:[rsp+30] | 140535D03 | 4C 8D 05 46 FF FF FF | lea r8,qword ptr ds:[<sub_140535C50>]| 140535D0A | 8B CA | mov ecx,edx | 140535D0C | E8 47 C5 25 00 | call <cnn._vcomp_fork> | ;Parallelize Loading - change ecx to 0 (disable threading) to fix crash 140535D11 | 0F B6 44 24 30 | movzx eax,byte ptr ss:[rsp+30] | 140535D16 | 48 83 C4 28 | add rsp,28 | 140535D1A | C3 | ret |

The two-byte solution to the problem above is:
140535D0A | 31 C9 | xor ecx,ecx |
which you can verify are the changes in the modified CNN.exe

感謝百合姬大大,使用你的方式後終於可以執行遊戲了,看來這遊戲對多核心的CPU會有問題
SpeedHK 4 Jan 2020 @ 5:04pm 
It not working for me. I already try CNN fix in my old computer and it work but this time I have new computer the game won't start.
Terakhir diedit oleh SpeedHK; 4 Jan 2020 @ 5:05pm
greentea 13 Apr 2020 @ 2:19pm 
Diposting pertama kali oleh 百合 姫:
Diposting pertama kali oleh 百合 姫:
LOL. You have the same CPU I do and it suggests that, regardless of OS, it might be related to a maximum number of CPU cores supported.

I'm on Windows 7.

Edit: I'll see if I can write a dll fix for this...
...and now fixed. The cheap and dirty exe hack can be obtained at:
https://drive.google.com/open?id=0B7VXEPnaNC1qLU4xVnoyRHhtVjg
as
Nights_of_Azure_CNN_Fix

The general idea is that somehow they messed up multithreaded loading. This seems to hit 16 thread systems some of the time (ie. crashing 50% of the time on startup), and my 28 thread system all of the time.

The workaround is to patch loading to not be parallelized. As with the previous CPU use bug, they messed up the OpenMP in some way that breaks parallel loading on many-core systems (ie. above 16 threads). There's a penalty for this - loads may cause the game to stutter somewhat... but that is better than crashing.
140535CF0 | 48 83 EC 28 | sub rsp,28 | 140535CF4 | C6 44 24 30 01 | mov byte ptr ss:[rsp+30],1 | 140535CF9 | BA 01 00 00 00 | mov edx,1 | 140535CFE | 4C 8D 4C 24 30 | lea r9,qword ptr ss:[rsp+30] | 140535D03 | 4C 8D 05 46 FF FF FF | lea r8,qword ptr ds:[<sub_140535C50>]| 140535D0A | 8B CA | mov ecx,edx | 140535D0C | E8 47 C5 25 00 | call <cnn._vcomp_fork> | ;Parallelize Loading - change ecx to 0 (disable threading) to fix crash 140535D11 | 0F B6 44 24 30 | movzx eax,byte ptr ss:[rsp+30] | 140535D16 | 48 83 C4 28 | add rsp,28 | 140535D1A | C3 | ret |

The two-byte solution to the problem above is:
140535D0A | 31 C9 | xor ecx,ecx |
which you can verify are the changes in the modified CNN.exe

It worked! Thank you!
Faint 8 Jun 2020 @ 7:14am 
Diposting pertama kali oleh 百合 姫:
Updated for new EXE files.

https://drive.google.com/file/d/1MP78ISmEIBv-XWInKmXr5sDMy4wSaSR5/view?usp=sharing

My legit hero, the game finally opened for me after replacing these files.

==

Can confirm this fix works for

Windows 10
Operating System: 64 Bit / x64-based processor
Processor: AMD 7 2700x eight core processor
GPU: Nvidia GeForce RTX 2070
Memory: 16.0 GB

==

This needs to be pinned for ♥♥♥♥ sake, I was pulling teeth because this game worked just fine on my old beat-up HP but wouldn't on my new rig.
Foffy 13 Jun 2020 @ 6:46pm 
Diposting pertama kali oleh 百合 姫:
Diposting pertama kali oleh 百合 姫:
LOL. You have the same CPU I do and it suggests that, regardless of OS, it might be related to a maximum number of CPU cores supported.

I'm on Windows 7.

Edit: I'll see if I can write a dll fix for this...
...and now fixed. The cheap and dirty exe hack can be obtained at:
https://drive.google.com/open?id=0B7VXEPnaNC1qLU4xVnoyRHhtVjg
as
Nights_of_Azure_CNN_Fix

The general idea is that somehow they messed up multithreaded loading. This seems to hit 16 thread systems some of the time (ie. crashing 50% of the time on startup), and my 28 thread system all of the time.

The workaround is to patch loading to not be parallelized. As with the previous CPU use bug, they messed up the OpenMP in some way that breaks parallel loading on many-core systems (ie. above 16 threads). There's a penalty for this - loads may cause the game to stutter somewhat... but that is better than crashing.
140535CF0 | 48 83 EC 28 | sub rsp,28 | 140535CF4 | C6 44 24 30 01 | mov byte ptr ss:[rsp+30],1 | 140535CF9 | BA 01 00 00 00 | mov edx,1 | 140535CFE | 4C 8D 4C 24 30 | lea r9,qword ptr ss:[rsp+30] | 140535D03 | 4C 8D 05 46 FF FF FF | lea r8,qword ptr ds:[<sub_140535C50>]| 140535D0A | 8B CA | mov ecx,edx | 140535D0C | E8 47 C5 25 00 | call <cnn._vcomp_fork> | ;Parallelize Loading - change ecx to 0 (disable threading) to fix crash 140535D11 | 0F B6 44 24 30 | movzx eax,byte ptr ss:[rsp+30] | 140535D16 | 48 83 C4 28 | add rsp,28 | 140535D1A | C3 | ret |

The two-byte solution to the problem above is:
140535D0A | 31 C9 | xor ecx,ecx |
which you can verify are the changes in the modified CNN.exe


Works for me ^^ Thanks a lot UwU

Download the zip file and just replace the CNN in the file of your game by the new one from the zip

CPU: Ryzen 9 3950X (16c/32t)
Terakhir diedit oleh Foffy; 13 Jun 2020 @ 6:49pm
Diposting pertama kali oleh 百合 姫:
Diposting pertama kali oleh 百合 姫:
LOL. You have the same CPU I do and it suggests that, regardless of OS, it might be related to a maximum number of CPU cores supported.

I'm on Windows 7.

Edit: I'll see if I can write a dll fix for this...
...and now fixed. The cheap and dirty exe hack can be obtained at:
https://drive.google.com/open?id=0B7VXEPnaNC1qLU4xVnoyRHhtVjg
as
Nights_of_Azure_CNN_Fix

The general idea is that somehow they messed up multithreaded loading. This seems to hit 16 thread systems some of the time (ie. crashing 50% of the time on startup), and my 28 thread system all of the time.

The workaround is to patch loading to not be parallelized. As with the previous CPU use bug, they messed up the OpenMP in some way that breaks parallel loading on many-core systems (ie. above 16 threads). There's a penalty for this - loads may cause the game to stutter somewhat... but that is better than crashing.
140535CF0 | 48 83 EC 28 | sub rsp,28 | 140535CF4 | C6 44 24 30 01 | mov byte ptr ss:[rsp+30],1 | 140535CF9 | BA 01 00 00 00 | mov edx,1 | 140535CFE | 4C 8D 4C 24 30 | lea r9,qword ptr ss:[rsp+30] | 140535D03 | 4C 8D 05 46 FF FF FF | lea r8,qword ptr ds:[<sub_140535C50>]| 140535D0A | 8B CA | mov ecx,edx | 140535D0C | E8 47 C5 25 00 | call <cnn._vcomp_fork> | ;Parallelize Loading - change ecx to 0 (disable threading) to fix crash 140535D11 | 0F B6 44 24 30 | movzx eax,byte ptr ss:[rsp+30] | 140535D16 | 48 83 C4 28 | add rsp,28 | 140535D1A | C3 | ret |

The two-byte solution to the problem above is:
140535D0A | 31 C9 | xor ecx,ecx |
which you can verify are the changes in the modified CNN.exe

遊戲更新後用不了了
Sinzim 27 Nov 2020 @ 4:59pm 
Diposting pertama kali oleh 百合 姫:
Diposting pertama kali oleh Maxwell's Demon:
Having the same problem.

Specs:
Operating System: Windows 10 Pro 64-bit (10.0, Build 14393) (14393.rs1_release.161220-1747) Processor: Intel(R) Xeon(R) CPU E5-2695 v3 @ 2.30GHz (28 CPUs), ~2.3GHz
LOL. You have the same CPU I do and it suggests that, regardless of OS, it might be related to a maximum number of CPU cores supported.

I'm on Windows 7.

Edit: I'll see if I can write a dll fix for this...


not to res the chat, but I just felt i needed to thank you! your hack/mod thing fixed my issue immediatly without fault. game went from the launcher then clicking play just making it crash, to launching and playing fully like a working game. thank you so much! you're a life saver!
Makusensu 7 Jan 2021 @ 10:33am 
Diposting pertama kali oleh 百合 姫:

The two-byte solution to the problem above is:
140535D0A | 31 C9 | xor ecx,ecx |
which you can verify are the changes in the modified CNN.exe
You're gold dude, thanks :steamthumbsup:
Berrik 31 Agu 2022 @ 8:51pm 
Anyone have any luck with this method on Steam Deck? Swapped out the exe but still crashing before even booting up the game.
百合 姫 5 Sep 2022 @ 12:43am 
It shouldn't be needed - they recently fixed it (according to patch notes)
Links no longer work. If they did patch it, I still have issues. Rog Ally X.
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