For The King

For The King

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TripSin Dec 13, 2018 @ 7:32pm
This game is terrible
The time I spent playing this "game" was so terrible that I feel the need to thank you for such a painfully awful experience. It's so terribly designed in so many facets. People have already written plenty of negative reviews and I agree with most all of them. Please feel free to never make another video game ever again.

https://steamcommunity.com/app/527230/negativereviews/?browsefilter=toprated&snr=1_5_100010_
Last edited by TripSin; Dec 14, 2018 @ 9:19am
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Showing 1-15 of 41 comments
Santadriver Dec 14, 2018 @ 5:40am 
Could you be bothered to write a constructive review rather than just say „it‘s terrible“. What is it you‘re not pleased with? Is it the game concept, or the grafics, what is it?
It‘s definitely a unique game, but there‘s plenty of people who very much enjoy it.
Rather than tell the develepors they shouldn‘t make more games, which isn‘t very nice for new game makers, you could help them improve in what you think could be done better.
If not, and of course a game certainly doesn‘t have to appeal to 100% of the people, you could just not play any games of them and avoid them.
Jerry Dec 14, 2018 @ 7:25am 
It's defintely not a great game but it does have potential. It needs a sandbox mode and a better combat system every weapon needs a Non-RNG attack then you can have some strategy and not just 'its luck'. I mean even at 90%+ you still can have terrible luck and can throw your game. Unless your one of those people that just exit the game and try again.

Thats my only issues with the game so far.
Santadriver Dec 14, 2018 @ 8:52am 
If I may comment on your complaints...
Sorry, but it‘s more about probability/odds rather than „luck“... I will not comment further on this because it‘s been discussed and argued over enough.
Since the game is BASED on a tabletop-ish style, a random number generator is a natural tool for its functuality.
Like I said, if you don’t like games using probabilities as a vital part of their mechanics, this will not be your game.
Regarding sandbox... it‘s marketed as a rogue-lite/like I think... i.e. a hard game.
TripSin Dec 14, 2018 @ 7:27pm 
Originally posted by SantadriverCH:
If I may comment on your complaints...
Sorry, but it‘s more about probability/odds rather than „luck“... I will not comment further on this because it‘s been discussed and argued over enough.
Since the game is BASED on a tabletop-ish style, a random number generator is a natural tool for its functuality.
Like I said, if you don’t like games using probabilities as a vital part of their mechanics, this will not be your game.
Regarding sandbox... it‘s marketed as a rogue-lite/like I think... i.e. a hard game.

Too many game devs thinking they want to be the next dark souls or xcom or darkest dungeon. They don't realize if you're going to make a challenging game you still have to have a GOOD, WELL-DESIGNED core that supports the difficulty. If you are inept at game design, like this team is, it just doesn't work out well.

I wish people who went into game creation actually knew how to make good video games. We get like 20 new games every day but they're almost all garbage that isn't even worth the time it would take to play them.
Last edited by TripSin; Dec 14, 2018 @ 7:29pm
Beer Squirrel Dec 14, 2018 @ 9:38pm 
I've got roughly 60 hours total played in FTK, and enjoyed every minute of it! So much, in fact, that I already plan on double-dipping on the Nintedo Switch version in 2019!
Last edited by Beer Squirrel; Dec 14, 2018 @ 9:39pm
TheNoobLord Dec 14, 2018 @ 11:01pm 
Originally posted by Jerry:
It's defintely not a great game but it does have potential. It needs a sandbox mode and a better combat system every weapon needs a Non-RNG attack then you can have some strategy and not just 'its luck'. I mean even at 90%+ you still can have terrible luck and can throw your game. Unless your one of those people that just exit the game and try again.

Thats my only issues with the game so far.

That's what focus is for. You use it when you absolutely, positively, need to get that perfect roll.
Mexion𒌐 Dec 15, 2018 @ 5:18am 
I just have one thing to say. Learn to play videogames, kid.
TripSin Dec 15, 2018 @ 7:02am 
Originally posted by Mexion:
I just have one thing to say. Learn to play videogames, kid.

You claim in your profile you're 22 years old. I have literally been gaming for longer than you have been alive. Please show some respect to your elders before I have to teach you some respect.

And FYI I beat the campaign on the normal default difficulty buddy. It was a frustrating and stupid experience, but I did it anyways. This game being a horribly designed game is not because I'm bad at it - it's because it's horribly designed.
Last edited by TripSin; Dec 15, 2018 @ 11:32am
Lensar Dec 15, 2018 @ 1:26pm 
Anyone who thinks this isn't a great game hasn't played Hildebrandt's Cellar multiplayer. It's sheer brilliance.
DaTank Dec 16, 2018 @ 1:24am 
I love this game. Learn 2 git gud.
Thresh Avery Dec 16, 2018 @ 7:32am 
I've played about 8 hours so far, with my friends in co-op. We've been looking for a new co-op game for years that suits our slightly differing gaming interests and when i saw this on steam i knew it would be perfect. And it has been.

I literally can't understand the OP's idea that the game design is bad. It's very well thought out from what we've encountered so far, it's difficult but not overly so (on apprentice), but we've nearly died by hitting a dungeon slightly unprepared. It's loads of fun, the RPG elements keep you constantly working on small goals as you gain srength, the weapons all have different abilities and you have to weigh up what's best for your party's needs, and sometimes for the needs of a single battle. Amulets can be swapped in/out for min/maxing benefits.

What could anyone possibly not like? The probabilities in battle - yeah i've had several 93% hits fail a perfect roll, it's frustration, but that's probability. If you've ever played a Firaxis game like Civ or X-Com you'll be used to this scenario. It's not bad game design that it exists, it's bad risk management if you keep failing or make the wrong decisions.

I think the devs should forge ahead and make more games of this kind, they're very talented and have a unique vision. I just think this game clearly isn't for you.
bennyfaz Dec 16, 2018 @ 3:06pm 
Gaming longer than Mexion has been alive appears to have stunted your maturity. You're complaining in the forum of a game that you seem to not enjoy, so move on. I'm having trouble believing you're not a troll.
TripSin Dec 16, 2018 @ 3:57pm 
Originally posted by BennyFaz:
Gaming longer than Mexion has been alive appears to have stunted your maturity. You're complaining in the forum of a game that you seem to not enjoy, so move on. I'm having trouble believing you're not a troll.

You throw out immature, unnecessary ad hominem insults against me and you have the nerve to call me immature and a troll? Think about what that says about you. Seriously, think about it. No, really, even if thinking is hard for you, please take a few minutes and think about what that says about your character and the flaws therof. Me having a subjective opinion that conflicts with your own does not make me beneath you or a troll.

Instead of trying to derail this thread with your petty insults, please instead stay on topic and offer constructive arguments and thoughts.
Last edited by TripSin; Dec 16, 2018 @ 4:11pm
Santadriver Dec 17, 2018 @ 11:34am 
I would like to kindly remind you all to keep it civilized and friendly here. There‘s no need for calling eachother names.
It‘s totally fine having different opinions. And even if you don’t find the opposing arguments fitting or sufficient or whatever, let‘s just agree to disagree.
Yes, there are people who do not like this game, or games alike, whilst there are plenty of happy FTK players. This could also be shown by reading positive reviews (@TripSin ;-) ).
So, let‘s not get butthurt, ok?
Might aswell close this thread then.
Last edited by Santadriver; Dec 17, 2018 @ 11:35am
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Date Posted: Dec 13, 2018 @ 7:32pm
Posts: 41