For The King

For The King

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Hightower Apr 22, 2018 @ 1:24pm
Evasion and damage reflection
Question: If my char is wearing damage-reflection items and evades an attack - will it reflect?
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Showing 1-7 of 7 comments
Aston Apr 22, 2018 @ 3:27pm 
If the attack is evaded then damage reflection wont work
Stevie Wonder Apr 22, 2018 @ 3:39pm 
damage reflection only works if you take damage. if you evade you take no damage so it doesn't work. you didn't think this question through very well did you
Aston Apr 22, 2018 @ 3:54pm 
Originally posted by Stevie Wonder:
damage reflection only works if you take damage. if you evade you take no damage so it doesn't work. you didn't think this question through very well did you
Damage reflection works if you dont take damage, such as completly blocking an attack or proccing Steadfast. Dont be so hasty to be critical of others whilst making false statements like these yourself!
Stevie Wonder Apr 22, 2018 @ 5:27pm 
Originally posted by Aston_:
Originally posted by Stevie Wonder:
damage reflection only works if you take damage. if you evade you take no damage so it doesn't work. you didn't think this question through very well did you
Damage reflection works if you dont take damage, such as completly blocking an attack or proccing Steadfast. Dont be so hasty to be critical of others whilst making false statements like these yourself!

that's what I said. taking damage..as in an attack connecting with your character, evading means the attack didn't connect. blocking and such means the attack connected, they got hit etc etc.

Don't be so hasty to be critical of others blah blah right back at you. shouldn't have to state the obvious basics to you
Aston Apr 22, 2018 @ 5:32pm 
Originally posted by Stevie Wonder:
Originally posted by Aston_:
Damage reflection works if you dont take damage, such as completly blocking an attack or proccing Steadfast. Dont be so hasty to be critical of others whilst making false statements like these yourself!

that's what I said. taking damage..as in an attack connecting with your character, evading means the attack didn't connect. blocking and such means the attack connected, they got hit etc etc.

Don't be so hasty to be critical of others blah blah right back at you. shouldn't have to state the obvious basics to you

Getting hit is literally not the same thing as taking damage. You can get hit and not take damage. You literally “damage reflection only works if you take damage.” This is wrong.
Taking damage is losing hitpoints.
Damage reflection works when you don’t lose hitpoints too.
Last edited by Aston; Apr 22, 2018 @ 5:32pm
Hightower Apr 23, 2018 @ 5:08am 
Ty aston.
Just trying to understand why some people say "a hunter is the better tank". Imho they are wrong.
Mota Apr 24, 2018 @ 12:10pm 
High five, Aston. Show that hater his place.

Originally posted by Hightower:
Ty aston.
Just trying to understand why some people say "a hunter is the better tank". Imho they are wrong.
I would agree with you IF the only(sic) high vitality character, wouldn't be so slow. Smith cannot protect anyone from most of the enemies' first attack. Most of the time hunter goes first in combat (curse u assassins) and thus can protect everyone for the whole fight. Hunters need to use focus to taunt tho.

What comes to taking/evading hits hunter is way better with their high evasion (in my current game mine has 67). You don't have to have both high armor and resist when u have evasion. In addition some enemies seem to have attacks that deal pure damage (my whole party took the exactly same amount of damage) in which case only evasion helps and ofc there is also piercing attacks.

I've given up on having a tank altogether cos they just don't really fulfill their purpose. I could consider using a hunter for tanking for fights it is really needed but I still think reset-locking the high threat target is a better option.
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Date Posted: Apr 22, 2018 @ 1:24pm
Posts: 7