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There are two rolls: the first is pretty much the same as an evasion roll (whatever % evasion is), and the second is a percentage based on remaining health (if the attack hits) divided by your current health. The percentage for this roll will never be below 7 or above 22. If either roll succeeds, steadfast is triggered.
If you want to maximize this, boost evasion, as that will increase the chance for the first roll to succeed.
So Steadfast replaces evasion? Or do you roll to evade, then roll the two steadfast checks(evasion, percentage 7%-22%)?
This seems somewhat OP then. Just a high evasion character with steadfast gives you twice the evasion chance at negating all damage. Something i might have to try.