Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Dev's - any chance of a nerf to this scourge? I actually don't mind the destroy sanctum effect, that's fine. What I do mind is you have one freaking turn to destroy her. You should give us a few turns to take her out to give us a chance to kill her before she does any damage. I literally dropped everything I was doing, even used portal scrolls to get there quicker, and she killed not one but TWO sanctums. That's with me getting there in 2 turns too BTW.
This time I decided to experiment with hunter-hunter-minstrel. Worked pretty well also. I wanted to try out encourage. Encourage turns out to be quite helpful on single roll misses... but I did miss a lot of my focus from discipline.
Dragon was still a joke. Didn't even have to heal once. I got a few nice 200 HP damage hits in and it was over fast.
Oh I forgot one other thing. Since you have infinite time, I just camped out at a town with entertain and inspire and farmed exp and gold by just spamming end turn. I had one guy level 13 by the time I was done and max level pipe on all characters.
I'd insult you in many ways but honestly i got better things to do.