For The King

For The King

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EvilDude95 Dec 24, 2018 @ 5:46pm
best to worst class?
give me your thought
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Showing 1-13 of 13 comments
玩家一 Dec 24, 2018 @ 6:09pm 
in adventure maps:
hunter>herbalist>scholar
in cellar:
scholar>hunter=trapper
TraceofHatred Dec 24, 2018 @ 11:46pm 
Herbalist is definitely the most valuable in the main adventure modes, since can farm herbs frequently and has permanent party heal. Her stats are also fairly similar to the scholar, only with an arguably better skillset which for me personally makes scholar the least enticing class since a Herbalist with any gear that has "refocus" is a superior scholar. Hunter & Trapper are also both very good classes. Monk is fairly good. Blacksmith and Lumberjack are okay, I slightly prefer Blacksmith. Minstrel is one of my least favorites, because buffs are useless unless you score 100% accuracy. Treasure Hunter and Scholar are my least favorites. Haven't got hobo yet.
EvilDude95 Dec 25, 2018 @ 2:26pm 
Originally posted by TraceofHatred:
Herbalist is definitely the most valuable in the main adventure modes, since can farm herbs frequently and has permanent party heal. Her stats are also fairly similar to the scholar, only with an arguably better skillset which for me personally makes scholar the least enticing class since a Herbalist with any gear that has "refocus" is a superior scholar. Hunter & Trapper are also both very good classes. Monk is fairly good. Blacksmith and Lumberjack are okay, I slightly prefer Blacksmith. Minstrel is one of my least favorites, because buffs are useless unless you score 100% accuracy. Treasure Hunter and Scholar are my least favorites. Haven't got hobo yet.
i always feel like blacksmite/woodcutter have a superior advantage in combat and can almost 1vs3 every situation no matter what they just need a good main weapon, i dont think i can say the same for every other classes
Astronimal Jan 4, 2019 @ 9:10am 
Busker or as trace calls it "Hobo" is basically an alternate version of the minstrel. It's main purpose is to get gold with it's passive "Entertain" which gives you gold when you end turn one hex away from towns, carnivals and night markets and it's other passive "Distract" which basically makes the enemy fumble a throw. It's skill is "Elite flee". Absolutely worst class. It's only worth really is for "Gold rush mode".

I like all the other classes, thou I haven't gotten treasure hunter yet. Herbalist is definitely the most useful, especially at the start of the game.
Last edited by Astronimal; Jan 4, 2019 @ 9:11am
Jerry Jan 4, 2019 @ 10:48am 
Personally I love the trapper. Elite Ambush without items is nice gives you an extra attack and removes all enemies but 1. Saving you lots of health when you need to engage. Can't be ambushed and has high movement. That and the hobo is probably the best novice class as it can use all weapons so its more forgiving when RNG certain class. Being able to have a hobo do physical/magic/defence/speed makes him fit in nicely with any groups. You never have to worry about AW i can't use that weapon with a hobo. The only thing its going to be harder to get to 90% but most new players don't get that far the first run.

The herbalist to me is meh. You get a 35% chance to get a herb but not always a good herb So you got a 5.8% of getting something useful. That not even taking into account you won't get herbs on rainy days or on occupied hexs. Its too damn picky to be useful I've gone entire games without getting a single herb. That and i always seem to get the herb collecting gear...
Last edited by Jerry; Jan 4, 2019 @ 10:49am
TraceofHatred Jan 5, 2019 @ 5:46pm 
Originally posted by Astronimal:
Busker or as trace calls it "Hobo" is basically an alternate version of the minstrel.

You're incorrect. I'm talking about the Hobo Class. Busker and Hobo are two different classes. Since this post I have unlocked the Hobo class, which is basically a flat 70 in all stats, jack-of-all trades. The Busker is, as you said, similar to the Minstrel.

Originally posted by Terminegro:
i always feel like blacksmite/woodcutter have a superior advantage in combat and can almost 1vs3 every situation no matter what they just need a good main weapon, i dont think i can say the same for every other classes

Don't get me wrong, I quite like my Blacksmith and their damage output can be ridiculous with good gear. The problem is they always get there turn about 5th or 6th in battles. Whereas my Trapper/Hunter will almost always get two turns in before my Blacksmith does. So I could never do a full party of them just because they'd potentially be ganked to death before they even got a turn, whereas 3 hunters/trappers is a super viable strategy people often do.

I prefer the blacksmith to the Hunter/Trapper because it's my playstyle, but I find them more viable in parties.
Last edited by TraceofHatred; Jan 5, 2019 @ 5:47pm
Santadriver Jan 6, 2019 @ 1:09am 
Hunter stands on the top imo. Highest speed results in multiple benefits: attacking first, greater movement in the overworld and high evasion. Also has high awareness and just enough str to give him that +1 armor boost. I needn‘t mention his skills, I don‘t think.

2nd comes the Monk for me. Many go with the herbalist - for gather herbs, but it triggers way too rarely for my taste. I much higher value tge discipline skill and the option to have him tech into int or str. He can basicly be my tank or my mage.

3rd, although I have the least hours with him, I have treasure hunter. The treasure chests he‘ll uncover can really boost you. Plus, decent stats.
Lampros Mar 5, 2019 @ 5:21am 
Originally posted by ltrdaoyou:
in adventure maps:
hunter>herbalist>scholar
in cellar:
scholar>hunter=trapper

Why the difference between world map and cellar? And you don't recommend using a tank?
Jerry Mar 6, 2019 @ 6:08am 
Originally posted by Lampros:
Originally posted by ltrdaoyou:
in adventure maps:
hunter>herbalist>scholar
in cellar:
scholar>hunter=trapper

Why the difference between world map and cellar? And you don't recommend using a tank?

High speed classes always attack first so that means you don't need to heal as much. If your always attacking last your always taking 1 extra attack. In adventure maps movement is very important but not needed in cellar. Scholars are nice because they give you perfect kills and rely less on RNG and also have good speed. Tanks attack slow, move slow, and require RNG. Your always going to get that extra damage done to you even with high armor. Especially with monsters that do magic and pierce finding armor pretty useless.
Last edited by Jerry; Mar 6, 2019 @ 6:10am
bloodfire Mar 10, 2019 @ 5:07pm 
It doesn’t really matter so long as you have a diversified team and you equip them with the right gear. Pick one tank, one agility, and one caster. I usually go for Blacksmith/Trapper/Busker but have played all sorts of ridiculous combos and still won the game.
BigRockWall Mar 14, 2019 @ 10:48am 
from a min max perspective

pure stat classes. as in, on journeyman and master starts with 78 in 1 stat. can get +19 from head chest boots and ammy (i cant remember if ammys cap at +4, so potentially +1 or 2 more if they go higher). every stat item you wear = -5 base damage (inferno set, amulet of souls). so if you want to hit cap and still be able towear + damage items, scholar woodcutter minstrel and hunter are your options. they can each get to a 93 (not quite cap, close enough) with 3 item slots, and use 1 of the slots for a damage boost (inferno armor is the best option).

busker is also an option, as lutes are less about DPS and more about group reset/rush/armor buffs. so thier starting 74 talent can still get to a 93 with all 4 slots dedicated to stat buffing and not care about the damage boosts

speed is also an important consideration, as mentioned by other posters

all other classes are simply inferior
Bastilean Mar 30, 2021 @ 1:50pm 
Originally posted by BigRockWall:
from a min max perspective

pure stat classes. as in, on journeyman and master starts with 78 in 1 stat. can get +19 from head chest boots and ammy (i cant remember if ammys cap at +4, so potentially +1 or 2 more if they go higher). every stat item you wear = -5 base damage (inferno set, amulet of souls). so if you want to hit cap and still be able towear + damage items, scholar woodcutter minstrel and hunter are your options. they can each get to a 93 (not quite cap, close enough) with 3 item slots, and use 1 of the slots for a damage boost (inferno armor is the best option).

busker is also an option, as lutes are less about DPS and more about group reset/rush/armor buffs. so thier starting 74 talent can still get to a 93 with all 4 slots dedicated to stat buffing and not care about the damage boosts

speed is also an important consideration, as mentioned by other posters

all other classes are simply inferior
Blacksmith has 80 vitality, and can use vitality daggers to basically never miss and always armor pierce. By going vitality you also ensure taunts proc most often.

Hunters are easily the best characters with best Vit+Spd+MainStat. Hunters blow everyone else out of the water in stats. Extra movement and crits is also nice.

Treasure hunter has the weakest Vit+Spd+MainStat, so in my opinion they are arguably the weakest.
Last edited by Bastilean; Mar 30, 2021 @ 1:52pm
matthpiet Jul 9, 2022 @ 12:29pm 
tbh for me the best class is scholar, early on you use the blunderbuss which is ridiculous when you are level 0, and when you are super far on you can use the chaotic staff which is just amazing. plus the outfits look super cool. when I play as scholar I also carry all the orbs which are just super OP.
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