Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
hunter>herbalist>scholar
in cellar:
scholar>hunter=trapper
I like all the other classes, thou I haven't gotten treasure hunter yet. Herbalist is definitely the most useful, especially at the start of the game.
The herbalist to me is meh. You get a 35% chance to get a herb but not always a good herb So you got a 5.8% of getting something useful. That not even taking into account you won't get herbs on rainy days or on occupied hexs. Its too damn picky to be useful I've gone entire games without getting a single herb. That and i always seem to get the herb collecting gear...
You're incorrect. I'm talking about the Hobo Class. Busker and Hobo are two different classes. Since this post I have unlocked the Hobo class, which is basically a flat 70 in all stats, jack-of-all trades. The Busker is, as you said, similar to the Minstrel.
Don't get me wrong, I quite like my Blacksmith and their damage output can be ridiculous with good gear. The problem is they always get there turn about 5th or 6th in battles. Whereas my Trapper/Hunter will almost always get two turns in before my Blacksmith does. So I could never do a full party of them just because they'd potentially be ganked to death before they even got a turn, whereas 3 hunters/trappers is a super viable strategy people often do.
I prefer the blacksmith to the Hunter/Trapper because it's my playstyle, but I find them more viable in parties.
2nd comes the Monk for me. Many go with the herbalist - for gather herbs, but it triggers way too rarely for my taste. I much higher value tge discipline skill and the option to have him tech into int or str. He can basicly be my tank or my mage.
3rd, although I have the least hours with him, I have treasure hunter. The treasure chests he‘ll uncover can really boost you. Plus, decent stats.
Why the difference between world map and cellar? And you don't recommend using a tank?
High speed classes always attack first so that means you don't need to heal as much. If your always attacking last your always taking 1 extra attack. In adventure maps movement is very important but not needed in cellar. Scholars are nice because they give you perfect kills and rely less on RNG and also have good speed. Tanks attack slow, move slow, and require RNG. Your always going to get that extra damage done to you even with high armor. Especially with monsters that do magic and pierce finding armor pretty useless.
pure stat classes. as in, on journeyman and master starts with 78 in 1 stat. can get +19 from head chest boots and ammy (i cant remember if ammys cap at +4, so potentially +1 or 2 more if they go higher). every stat item you wear = -5 base damage (inferno set, amulet of souls). so if you want to hit cap and still be able towear + damage items, scholar woodcutter minstrel and hunter are your options. they can each get to a 93 (not quite cap, close enough) with 3 item slots, and use 1 of the slots for a damage boost (inferno armor is the best option).
busker is also an option, as lutes are less about DPS and more about group reset/rush/armor buffs. so thier starting 74 talent can still get to a 93 with all 4 slots dedicated to stat buffing and not care about the damage boosts
speed is also an important consideration, as mentioned by other posters
all other classes are simply inferior
Hunters are easily the best characters with best Vit+Spd+MainStat. Hunters blow everyone else out of the water in stats. Extra movement and crits is also nice.
Treasure hunter has the weakest Vit+Spd+MainStat, so in my opinion they are arguably the weakest.