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Called shot doesnt allow you to use a spear and shield so you lose tank options,
Sneak is usually pointless since you probably want to kill any monsters in your way for gold/xp/items.
Bonus Movement not terribly useful and not reliable.
I like playing the trapper with shield and spear and I am CONSTANTLY using the elite ambush. I put my party order as Trapper, Tank, Support, all you gotta do is position your 2 other guys where they will be in range to join the fight and initiate on the trapper. Or if trapper is solo, ambushing typically lets you get 2 attacks in right out of the starting gate, which at least early, means the battle is usually over before the enemy moves.
Right, the abilities aren't great, but the stats are ALL better (except talent, which I would take a talent character for most of the time). If you want to use a spear and shield you're still going to have a better character if you put them on a hunter. You won't get called shot, but that's just an added benefit if you want to use bows.
Elite ambush is decent. BUT the hunter can do almost as good a job just by dint of having high stats. If I want to be sure of an ambush I'm generally going to be only spending 1 focus either way. And I still think the main issue there is having to wait around until the ambusher gets to initiate combat. I would rather take a hit than lose the turn a lot of the time. I also almost never attack things solo because it tends to be pretty dangerous, and a lot of things move faster than the fastest characters anyway.