For The King

For The King

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zyxerdima Jun 23, 2018 @ 3:46am
Community Records for Endless Dungeon Mode
It would be cool if you could add in-game Community Records & Personal Records table for Endless Dungeon Mode, which will enclude, for example, count of room cleaned, party setup, date of run, time spent.
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Showing 1-15 of 24 comments
Santadriver Jun 23, 2018 @ 5:17am 
My current run doesn‘t seem to end :-/
Last time I checked, i was somewhere on stage 30 or so. Stage, not room...
i‘m gathering more money, godsbeard and other health with no problems at all. Sanctums have started repeating themselves. Scourges haven‘t just yet although I have fought all nine.. Deimos or lucky was the last one I think.
My party composition is Hunter-Monk-Hunter
I will update on it.
genTauro Jun 23, 2018 @ 7:52am 
Originally posted by SantadriverCH:
My party composition is Hunter-Monk-Hunter

What's the reason for these three? My party is:
- Monk: Party heal and Discipline, which is pretty much IMBA as you will always give FOCUS to the rest of the party if they have any and you do the kill.
- Woodcutter: As tank and to smash doors (Elite Door Bash)
- Trapper: For DMG as the Hunter and to deal with the many traps (Elite Trap Disarm)
bloodfire Jun 23, 2018 @ 11:14am 
He’s probably just going for high evasion tanking. If you don’t get hit, you don’t need to heal. If someone has crazy high evasion and that whistle that gives you taunt then you can draw attacks and rarely get hit while everyone else dose the dirty work. That and hunter gets called shot crits and elite trap evasion to basically walk through traps without concern. Toss a goblin helm on the monk and he can do the same. Stage 30 is mad… I wounder how much save scumming he’s done. I’ve only been to like room 18 or 19 in the inferno. If you’ve gone that far have you seen any dark carnivals or night markets? I keep getting the fish, carnival tickets, and even treasure maps which I have no idea how to use inside a dungeon. Are they just junk items to sell or do they actually have a purpose in this mode?
Santadriver Jun 24, 2018 @ 12:21am 
As for as save-scumming goes: I exited once immediately after realizing that I‘ve forgotten to party heal. *facepalm*
I also used two lives early on.
Once you obtained your desired gear and you‘re level cap (14) you can’t really die in one fight alone. Your hp alone is around 150 at that point. At this point I don’t rely on evasion anymore on my hunters. One has 30 armor and wields a royal spear, the other only 20 but has an assassin‘s bow. I‘d love to get a dragon bow for the other one.. those 100dmg crit shots.. oh boy!

@bloodfire I‘m sad to report: no carnevals, no night markets, no fun stuff whatsoever... nothing that you haven‘t encountered in the upper levels. On the contrary: the only traps are those stalactite traps that are disarmed with a high-awareness character. Doors I smash with my STR monk. No focus needed. Treasure maps, vision scroll, purify maps.. sell all..
Santadriver Jun 24, 2018 @ 2:20am 
@genTauro
Monk for party heal and smashing doors. They mostly require only two rolls anyways. I use him as a STR character so he is also my tank. Very versitile.
I decided to use two hunters over one hunter and a busker/minstrell due to dmg output. I‘d want a talent based char for gaining more gold.. but I value dmg more in this gamemode as of right now. You gain just enough to buy anything useful anyways. With two hunters that take the first turn you can often eliminate one of three enemies before they can attack. Might not sound like much but done in so many encounters it really stacks up. Although for other reasons, it’s like bloodfire said: it comes down to having to heal less, thus using fewer godsbeard.
Santadriver Jun 24, 2018 @ 5:45am 
Edit: sanctums and scourges start repeating themselves.
genTauro Jun 24, 2018 @ 6:50am 
I use the Trapper cos the many traps. I didn't get any DMG at all as the trapper just destroys them all (except the annoying Magnet Trap) :(
genTauro Jun 24, 2018 @ 7:05am 
Originally posted by SantadriverCH:
As for as save-scumming goes: I exited once immediately after realizing that I‘ve forgotten to party heal. *facepalm*
I also used two lives early on.
Once you obtained your desired gear and you‘re level cap (14) you can’t really die in one fight alone. Your hp alone is around 150 at that point. At this point I don’t rely on evasion anymore on my hunters. One has 30 armor and wields a royal spear, the other only 20 but has an assassin‘s bow. I‘d love to get a dragon bow for the other one.. those 100dmg crit shots.. oh boy!

@bloodfire I‘m sad to report: no carnevals, no night markets, no fun stuff whatsoever... nothing that you haven‘t encountered in the upper levels. On the contrary: the only traps are those stalactite traps that are disarmed with a high-awareness character. Doors I smash with my STR monk. No focus needed. Treasure maps, vision scroll, purify maps.. sell all..

You forgot to mention the BUG where after LVL 14 the enemies don't scale anymore, which as you mention, it's impossible to die ...

- https://steamcommunity.com/app/527230/discussions/0/1726450077639756898/

@bloodfire: No need for "save-scumming". I played very carefully, just as how I play MASTER, and I managed to reach ROOM 15 (LVL 15) and from that point I can die (due to the bug). It wasn't easy to get to this point, I lost all my sanctums (including my bellowed GOLD sanctum) and all of my extra life. It's possible, don't give up :D
genTauro Jun 24, 2018 @ 7:29am 
Originally posted by bloodfire:
He’s probably just going for high evasion tanking. If you don’t get hit, you don’t need to heal. If someone has crazy high evasion and that whistle that gives you taunt then you can draw attacks and rarely get hit while everyone else dose the dirty work. That and hunter gets called shot crits and elite trap evasion to basically walk through traps without concern. Toss a goblin helm on the monk and he can do the same. Stage 30 is mad… I wounder how much save scumming he’s done. I’ve only been to like room 18 or 19 in the inferno. If you’ve gone that far have you seen any dark carnivals or night markets? I keep getting the fish, carnival tickets, and even treasure maps which I have no idea how to use inside a dungeon. Are they just junk items to sell or do they actually have a purpose in this mode?

@SantadriverCH at stage 30 what are the LVL os your heroes? I reached 12 at stage 15 so I'm guessing that you are LVL 20 - 25 on your heroes? I mean, if the enemies are stuck in LVL 9 - 10, can they even hit you? :D

Would love to hear the stats of your heroes:

- Health : 200
- DMG : 200

amirite? :D :D :D
Santadriver Jun 24, 2018 @ 10:50am 
I uploaded a screenshot today

https://steamcommunity.com/sharedfiles/filedetails/?id=1421109151

At lvl 14 they‘re capped.
Hp around 150
Dmg depends... my assassin‘s bow hunter hits humanoids for a bit over 100 regularly.
Enemies do hit.. but like at stage 15, nothing to be concerned about.
Santadriver Jun 24, 2018 @ 10:56am 
Sadly, there‘s little to no motivation to continue a run after you‘ve reached approximately stage 15. After that you‘ll kind of snowball into unbeatable.
bloodfire Jun 24, 2018 @ 11:18am 
Yep, I started a run this morning and am currently around depth 12-6… I’m taking a break because I’ve been play the same run for too long. I haven't lost a life or sanctum yet, but the healing item inflation is real nasty at the moment. My set up is the same as it was for the the previous two runs that ended around 8-8/9. The small change I made in my strategy was to buy all the mead I could afford. By turning my busker into an alcoholic for a few levels I rolled over the part that was giving me a problem. My set up is:

Trapper (Evasion Tank/Trap Disable/Piercing Dagger)
Blacksmith (Vit Knight/Piercing Dagger/Door Basher)
Busker (Party Heal/Restore/Mass Haste/Reflect/Distract/Inspire/Perform)

I have to say my 67 evasion on my trapper is way more effective then the 22/22 armor/resistance on my blacksmith. I started my run with no way to party heal and finally found a white loot in the 3 store in the dungeon. :O I was stuck with that first level loot until I got to a depth of about 10 and then I found a divine loot and things improved a little.
genTauro Jun 24, 2018 @ 1:40pm 
Originally posted by SantadriverCH:
I uploaded a screenshot today

https://steamcommunity.com/sharedfiles/filedetails/?id=1421109151

Could you confirm that when reaching "66 - 6" you meet "Diablo"? :D :D :D :D :D
genTauro Jun 24, 2018 @ 1:44pm 
Originally posted by genTauro:
Originally posted by SantadriverCH:
I uploaded a screenshot today

https://steamcommunity.com/sharedfiles/filedetails/?id=1421109151

Could you confirm that when reaching "66 - 6" you meet "Diablo"? :D :D :D :D :D

I mean, DEVS, this need to happen !!! :D
Santadriver Jun 24, 2018 @ 9:08pm 
If there was even a hint of that being a possibility I‘d try it! But they haven‘t considered to put alot into these later stages... pretty dull loops at some point..
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Date Posted: Jun 23, 2018 @ 3:46am
Posts: 24