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Also, I recently play alot of one-character master difficulty. Namely because it’s just less forgiving and greater of a challenge. Do have any experience with that?
Before tributing to a Sanctum or a Stone Hero you should always convert all your Focus to movement (9 is max though). Also before tributing put on gear with +focus for again, more movement!
Checking towns without spending time walking there is an easy and handy feature many don‘t know. Press shift+ left click to access towns from afar. (Only works on already visited ones) this allows you to make out exactly the stuff you‘re looking for. (I most often do that on night markets).
Those two will save you time you‘d otherwise unnecessarily spend and help you keep chaos at bay.
I hate hot-swapping gear, I feel it is kinda gamey, but hey, it is a difficult game and we do everything we can to get an edge.
I've never even considered solo-ing the game. How do you make it work?
How did you manage healing? DId you wait to use party heal always or sometimes ran to town?
Grats on Master. I have bene playing this for 2 months now and you are second person on internet I have heard doing Master in this game.
The 1st person used volcano tome/ gladius/ golden lute for reset mechanic. Did you your reset on last boss as well?
I tried a run with the monk eventually bled out in the king's maze due to acid... sucks.. really hard. he's very versitile. his high int and str allow you to pick very specific fights against armored or high resistance mobs due to the possobility of swapping from mage to tank. Going solo is completely different... you can't die.. ever.. and recovering from a bad fight sets you back a lot. My current run in with a Hunter. I started off going for the 10attack bow and clearing some of the map. obviously doing all -chaos thing i could get my greedy fingers on. it really picked up when i fought the old bugger gaining a +10 speed boost and a goblin knife, piercing armor with a 95% chance on every hit. it allowed my to focus on good armor and resistance whilst still being able to have a 95 stat. you usually trade off some things... so I got further and further with ease. I now bought waldhar's wrath (more dmg output + healing on every strike, downside: no armor pierce..). My plans for the adventure going forward will be finding a silver bow, boosting my evasion and boosting my awareness stat if possible. I rely on being agile both on the map and in fights. Though the King's Maze will be an obstacle for sure... after that it should be smooth sailing. So I'll prepare loads till then..
Like this (find an exploit)
https://steamcommunity.com/app/527230/discussions/0/1694920442946132628/
I'm trying to do a MASTER run with 3 STR heroes (Monk, Blacksmith and Woodcutter) but I have failed miserable every single time (I have done it with 3 x HUNTERS though).
I think the issue is that I always take DMG and I spend to much GOLD healing in towns. Also made a few disastrous fails (buying a boat in a lake instead the ocean so bye bye run, fishing and getting unlucky and meeting the kraken at LVL 2, ...) It's like the game is telling me: "You shouldn't make a run with 3 x STR, so therefore I'm going to f**k you up every time).
But yes, the thing with the weapons is crucial (already from the first town). Armour becomes problematic with LVL 4 / 6 camps. No good gear = run is over.
https://steamcommunity.com/app/527230/discussions/0/1694919808743445185/?ctp=2#c1694920442942004590
I have noticed that a lot of gear actually have the RESET, like Scholar staffs (some even have party RESET) and swords.
The hole point of RESET is that you can ensure that the enemy never gets blow in (almost trivial with 3 x Hunters as they always go first).
Even though I have got early access to a Hooked Sword:
- https://fortheking.gamepedia.com/Hooked_Sword
because STR heroes are so slow, all three enemies get to deal DMG which always makes me use some kind of healing :(
Chaos is not a must to choose @quests, finished the master with 2-3 item/gold quests and never seen a chaos proc.
Tank is not required to win also.
Everything else seems legit, I'm currently making an excel with monster stats/loot/immunities... I hope soon to be able to help @wiki :)
That solo try looks interesting, wanna try it also, probably with hunter or trapper (ambushing everything is godly) :)
I think they should be a bit rebalanced, the two of them. One quicker, the other more aware.
@Si I put blacksmith in the middle because the middle person will always take the most damage from splash attacks, others dont really matter. Healing, it depends on how close my party is from town and whether all are kind of injured (party heal) or if one is severely injured (town, as they might not survive an initial wave of attacks before party heal can be popped). Usually I wont try to backtrack to town if I cant make it there in one turn of movement, id rather pop a tinder pouch and then pull some more big fights to get the most use out of it.
Mayyyyybe Hunter for faster resets (I've seen some decent reset bows).
That being said, 1p/solo shouldnt be possible :/