For The King

For The King

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Dom Apr 27, 2018 @ 12:49pm
Adding lore points
I just reinstalled the game and my lore poins has been reset. Is there somewhere i can edit files to add more? I went into the registry per a previous post but the key it said to modify wasn't there.
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Showing 1-15 of 72 comments
Kordanor Apr 27, 2018 @ 2:52pm 
Oh, that's pretty bad. Would have thought that this state is updated to the steam cloud.
Last edited by Kordanor; Apr 27, 2018 @ 2:53pm
Klayshen Apr 27, 2018 @ 3:31pm 
maybe try a program like cheat engine to find the lore points its a good bit easier
Chaser Sep 11, 2019 @ 12:58pm 
2
Ok I know I am a bit late to this, but just incase anyone else searches for this, the lore points are in a sqlite file located here: C:\Users\[UserName]\AppData\LocalLow\IronOak Games\FTK\save\player.db

player.db is a sqlite file, so you could download a tool to open it, then look in the sPlayerStatistic table for the STAT_LU_TOTAL_LORE setting and edit its value.

In the same folder as the player.db is a ".run" file which contains all the stuff for the current game, player gold, stats and stuff. This is a GZipped Json file, unzipping is not that hard, 7Zip can do it, however the game adds some stuff on the end when its packed so it won't pick it up if you just GZip in with 7Zip again.

So i decided to make a save game editor[github.com] that can edit both the lore point and gold/stats for your current running game. Hope that helps someone.
BlueLightning Sep 12, 2019 @ 4:08am 
Originally posted by Chaser:
Ok I know I am a bit late to this, but just incase anyone else searches for this, the lore points are in a sqlite file located here: C:\Users\[UserName]\AppData\LocalLow\IronOak Games\FTK\save\player.db

player.db is a sqlite file, so you could download a tool to open it, then look in the sPlayerStatistic table for the STAT_LU_TOTAL_LORE setting and edit its value.

In the same folder as the player.db is a ".run" file which contains all the stuff for the current game, player gold, stats and stuff. This is a GZipped Json file, unzipping is not that hard, 7Zip can do it, however the game adds some stuff on the end when its packed so it won't pick it up if you just GZip in with 7Zip again.

So i decided to make a save game editor[github.com] that can edit both the lore point and gold/stats for your current running game. Hope that helps someone.
it is, thanks

though, i did rather interested about lore unlock itself, i was having no money when the ftk campaign beggar ask me, now i CANNOT find him in 4 adventures (even without custom modifier)
Chaser Sep 12, 2019 @ 2:09pm 
Looked into it and was able to unlock most Lore Store options.
I released a new Save Game Editor[github.com] (1.1.0) which has a new button to make the Store items available.
Enjoy!
Last edited by Chaser; Sep 12, 2019 @ 2:10pm
BlueLightning Sep 21, 2019 @ 8:10pm 
Originally posted by Chaser:
Looked into it and was able to unlock most Lore Store options.
I released a new Save Game Editor[github.com] (1.1.0) which has a new button to make the Store items available.
Enjoy!
any idea how to change hero's name?
edit: 1.1.3 is bugged when u change save, it litterally adds hero's name to stack
Last edited by BlueLightning; Sep 21, 2019 @ 8:22pm
Chaser Sep 22, 2019 @ 2:02pm 
Originally posted by BlueLightning #sellsLimitedCards:
any idea how to change hero's name?
edit: 1.1.3 is bugged when u change save, it litterally adds hero's name to stack

I'll try to look into adding an option to change the hero's name tomorrow.
And thanks for reporting the issue with changing the save game, I just fixed this in version 1.1.4.
TQHCUALB Mar 25, 2020 @ 12:17am 
Originally posted by Chaser:
Ok I know I am a bit late to this, but just incase anyone else searches for this, the lore points are in a sqlite file located here: C:\Users\[UserName]\AppData\LocalLow\IronOak Games\FTK\save\player.db

player.db is a sqlite file, so you could download a tool to open it, then look in the sPlayerStatistic table for the STAT_LU_TOTAL_LORE setting and edit its value.

In the same folder as the player.db is a ".run" file which contains all the stuff for the current game, player gold, stats and stuff. This is a GZipped Json file, unzipping is not that hard, 7Zip can do it, however the game adds some stuff on the end when its packed so it won't pick it up if you just GZip in with 7Zip again.

So i decided to make a save game editor[github.com] that can edit both the lore point and gold/stats for your current running game. Hope that helps someone.
Thanks buddy, really help
louislqq Apr 8, 2020 @ 5:49pm 
Originally posted by Chaser:
Originally posted by BlueLightning #sellsLimitedCards:
any idea how to change hero's name?
edit: 1.1.3 is bugged when u change save, it litterally adds hero's name to stack

I'll try to look into adding an option to change the hero's name tomorrow.
And thanks for reporting the issue with changing the save game, I just fixed this in version 1.1.4.

Thank u very much.
Blargh the 2nd Apr 17, 2020 @ 10:43am 
I tried various ways of editing and zipping it up again, but no luck. Would you possibly add some more options, in particular the chaos timer bit to your editor or maybe give me information on how to edit the file myself?
Oh yeh, thanks for this nice little tool, nice work. I am always amazed with some of the editors/mods/mpodding tools that people like you can come up with. I can only do basic modding, if it is too complicated of there is no easy access to the information I want to mess with I am SoL.
Last edited by Blargh the 2nd; Apr 18, 2020 @ 12:45am
Ichthyic Apr 17, 2020 @ 7:13pm 
nice little tool, but you forgot to add in the intelligence stat :P
Blargh the 2nd Apr 18, 2020 @ 1:51am 
Originally posted by Ichthyic:
nice little tool, but you forgot to add in the intelligence stat :P
I just had a look in the save game and Intelligence is not in with the rest of the stats. All the others are bunched together... I never noticed that there was no intelligence, I guess I failed my check. Well spotted!
It is there though, it is just not labelled as intelligence. I am guessing it's labelled fortitude. My stat guesses are:
Toughness = Strength
Fortitude = Intelligence
The rest seem to be easy enough to figure out.
Last edited by Blargh the 2nd; Apr 18, 2020 @ 1:52am
Blargh the 2nd Apr 18, 2020 @ 2:36am 
Aye if you could get some of the features from this mod:
https://steamcommunity.com/app/527230/discussions/0/133260492055999493/
Into the save game editor (maybe not possible since you will probably be limited in what you can edit through the saved game) that would be great!
Ichthyic Apr 18, 2020 @ 2:54am 
Originally posted by neweluap:
Originally posted by Ichthyic:
nice little tool, but you forgot to add in the intelligence stat :P
I just had a look in the save game and Intelligence is not in with the rest of the stats. All the others are bunched together... I never noticed that there was no intelligence, I guess I failed my check. Well spotted!
It is there though, it is just not labelled as intelligence. I am guessing it's labelled fortitude. My stat guesses are:
Toughness = Strength
Fortitude = Intelligence
The rest seem to be easy enough to figure out.

cheers
Chaser Apr 18, 2020 @ 5:55am 
Originally posted by neweluap:
I tried various ways of editing and zipping it up again, but no luck. Would you possibly add some more options, in particular the chaos timer bit to your editor or maybe give me information on how to edit the file myself?....

Nice to hear my tool helped you and @Ichthyic out, some of those things are possible in the save file as far as I know, but they differ for the different game types and are already somewhat customizable using the games "Houserules" feature.

It seems you are up for some manual editing so I just uploaded a new version of the savegame editor which has a commandline option for (un)packing the .run files.

Example:
ForTheKingSaveEdit.exe --unpack --input:"C:\Users\[username]\AppData\LocalLow\IronOak Games\FTK\save\story_2019_9_7_0.run" --output:"C:\Temp\rawsave.json"

ForTheKingSaveEdit.exe --pack --input:"C:\Temp\rawsave.json" --output:"C:\Users\[username]\AppData\LocalLow\IronOak Games\FTK\save\story_2019_9_7_0.run"

You can get the new version (1.1.7) here: https://github.com/warsnek/for-the-king-save-editor/releases/tag/1.1.7
Last edited by Chaser; Apr 18, 2020 @ 5:56am
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