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The Herbalist has a Party Heal skill but it uses up a godsbeard from her inventory each time she does it. It's a combat skill so you can't use it on the world map. Sometimes it's worth looking for a fight just to heal up a badly wounded ally. Just hope they don't suffer death by initiative.
I believe everyone heals for 11 (it used to be 16 but then it got nerfed for some unfathomable reason).
Have not played with the herbalist yet. Party heal sounds nice, but its a bummer that it uses godsbeard. Would be nice if you could use focus instead :)
Do it! Get them pipes upgraded! Such a shame the amount of herbalists Ive played with who spend all their money on crap instead of that xD
Ah but everyone else can hand off their godsbeard to the herbalist outside combat then, if the entire party stays together, you can have quite a lot of party healing available :).
I haven't checked that yet. I only just gained access to the pipe upgrade merchant today. HAven't met them yet either.
When I have enough lore I'll unlock the herbalist. Quit curious now xD
You can upgrade your pipe in town under the "Services" tab as well. I have had the pipe merchant unlocked for quite a few games now, but still have yet to see him in game. Most of the time if you are upgrading your pipe, its going to be through a town instead of the pipe upgrade merchant. It will cost you a bit more gold that way though.
Then wiredawg why does using an herb not cost any actions when it is there turn? pleas answer this...and then also answer why chars can trade gold if its not their turn and trade items if its not their turn and equip diff items if its not their turn? Please respond to this before any more comments that have no sustance and backup your belief with logic that the game seems to be based on?