For The King

For The King

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XeroAura Mar 5, 2017 @ 10:29pm
Lore Store Multiplayer?
Does anyone know how the lore store works with regards to online multiplayer?

I know you can choose characters you own, but does anyone know if items, encounters, and locations are host unlocks only or everyones unlocks?
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Showing 1-8 of 8 comments
Yeah i will know the same thing.....
Existellar Apr 11, 2017 @ 1:52pm 
We've been trying to work this out (by SCIENCE), and it seems like you only ever get the unlocks that the host has unlocked, regardless of what you might have unlocked. Except for characters, narurally.
Makes the lore store a little pointless in my opinion since it means I can't influence weapons etc for my preferred class if I'm playing multiplayer
gom Apr 11, 2017 @ 8:02pm 
I can also confirm from anecdotal experience that it's only the host's unlocks that work (besides classes).
I ASKED IRONOAK!!!!
THE WORTE ME:
IronOak Games worte:
"They do indeed, the only limitation is a player can only pick from the characters they've unlocked when starting an adventure, but all the other Lore Store unlocks will be available assuming the Host has unlocked them."

So that means all things are Multiplied.

P.S: Sry for bad English ^^
Just Reality Apr 20, 2019 @ 4:45pm 
I contacted with the dev team in Twitter and they replied to me this: "Everyone will share their unlocks when playing coop, except for the characters, those are tied to each individual player."
Just to let know anyone like me that is playing the game in 2019 and forward :rbiggrin:
Tharvas Jan 16, 2020 @ 2:08pm 
Sending thanks to you in 2020 <3
Are we sure it's just the host's unlocks, because I play with my buddy and we get encounters that I haven't unlocked but he has. If IronOak says its the hosts unlocks then I'll believe them, but this is a bit odd that our encounters aren't limited to just my unlocks
KarmasJustice Mar 18, 2023 @ 5:11pm 
Sending many thanks in 2023... you know, now that FTK2 Should be coming out sometime this year
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Showing 1-8 of 8 comments
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