For The King

For The King

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FUSTRATING AS HELL!!... NOT fun at all. Getting one shotted on end game every time.
Ok so I play for like 6 HOURS and build up to level ten. Having fun all the way intell its time to fight level 10 stuff. I've been one shotted 3 times now at level ten. This is bull. I'm playing on the "Easy" setting and then WAMB!@#!#@ your dead with no chance of fleeing or counterinr, or revive. THE GAME IS SO BROKEN !!!! I want to smash my monitor.

WHAT THE HECK DEVS?!!?

The Mass confuse BS in the late game battels is WAY OP!. If you get hit once were two or more of your three guys is confused its over. You have to go three rounds with 1v3 were all their guys get to go first and do 30 to 40 damage agains your max 70 or so hp. Then IF you manage to squeek by your max heal is only 34. This is WAY unfair. Why is there no way to heal more?

On the esay setting it should be at least even damage for even heal when going against the same level monsters.

Balance please.
Last edited by Angry Baseball; May 5, 2017 @ 3:55pm
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Showing 1-15 of 29 comments
Cap'n Darwin May 5, 2017 @ 4:58pm 
The game is hard. It's a rouge-like. if you are only doing 34 on a heal then your characters have not gone to level 3 pipes. I am getting close to 45 per shot. I not sure what finding the pipe lady will do, but I bet it would do even more than 45. Next, If your party is at or below the level of the monster/fight, you will have a tough go. Look to be a level or two better. Evasion and resetting are key to tough boss fights. Adding evade to your team and then sing rest on the biggest bad guy can really put a dent in the enemies output potential.
esukhanov May 6, 2017 @ 4:45am 
Pipe lady just offers cheaper pipe upgrade (similar to wandering merchants).


You can heal more with firesilk or use dead lotus in case of emergency - though these items are limited and i recommend to prio buying them from night markets early game (video of beating game on master, posted earlier, shows that you can win game even without dead lotuses, but i always use dead lotuses versus Vexor -> managed to bit him without lotuses only with Royal Lance / high awa and pretty much keeping vexor in permanent stun/shock).

Some enemies do hit crazy amounts, but you should leverage it with paying attention to defensive gear (i value damage output and speed more, though). Confuse immunity always help, as well as to have distraction in your characters\ skills (noise makers are close to being the best trinkets imho) + late game you wanna have at least one shock weapon or utilize daze attack by lutes or hammers/maces or stun by lances.

It is hard, but not impossible to leverage this madness, just a matter of getting a feel what kind of gear would be balanced. Scourge which interrupts and confuses everyone (do not remember the name, the time wizzard or something) is a special case though -> fight with him can go nuts rather easy.

I would even say that the worst outcome of confuse is character fleeing - this is a bit too much IMHO.
ComplexGame May 6, 2017 @ 2:46pm 
Originally posted by esukhanov:
Pipe lady just offers cheaper pipe upgrade (similar to wandering merchants).


You can heal more with firesilk or use dead lotus in case of emergency - though these items are limited and i recommend to prio buying them from night markets early game (video of beating game on master, posted earlier, shows that you can win game even without dead lotuses, but i always use dead lotuses versus Vexor -> managed to bit him without lotuses only with Royal Lance / high awa and pretty much keeping vexor in permanent stun/shock).

Some enemies do hit crazy amounts, but you should leverage it with paying attention to defensive gear (i value damage output and speed more, though). Confuse immunity always help, as well as to have distraction in your characters\ skills (noise makers are close to being the best trinkets imho) + late game you wanna have at least one shock weapon or utilize daze attack by lutes or hammers/maces or stun by lances.

It is hard, but not impossible to leverage this madness, just a matter of getting a feel what kind of gear would be balanced. Scourge which interrupts and confuses everyone (do not remember the name, the time wizzard or something) is a special case though -> fight with him can go nuts rather easy.

I would even say that the worst outcome of confuse is character fleeing - this is a bit too much IMHO.
Hit the nail on the head with the distraction abilities. Me and my friends always try to play with one busker and get droll's hat later on so the distraction abilities stack. Awesome ability. I don't even know many games it's saved.
Last edited by ComplexGame; May 6, 2017 @ 2:48pm
AWOL May 6, 2017 @ 11:47pm 
It is balanced, in my opinion. I've beaten it twice now on easy with two different loadouts, busker, blacksmith, trapper and herbalist, woodcutter, hunter. My first few playthroughs were mistral, blacksmith, herbalist but theres just too much magic resist mobs late in the game. 2 physical and one magic is good. Also if you don't use an herbalist for party heal or whatever get an item that does it, theres many lutes, tomes and an accessory that gives it. Then you only have to spend money getting one persons pipe up in the early game. Anyway, I love the game how it is, hope they don't make it easier for all the whinners.
steez. May 7, 2017 @ 10:35am 
Tried easy mode once and finished the game.
Normal is challenging.
Athal May 7, 2017 @ 11:55am 
For those of you that finished the game I'd be interested to hear how you dealt with the Chaos hounds at the end. Every time we've got to them we've been completely destroyed (and thats when our party were pretty well geared and higher level).

They just obliterate armour/resists and then one shot the group one by one.
Last edited by Athal; May 7, 2017 @ 12:12pm
Diggabert May 7, 2017 @ 12:02pm 
Originally posted by Gary:
For those of you that finished the game I'd be interested to hear how you dealt with the Chaos hounds at the end. Every time we've got to them we've been completely destroyed (and thats when our part were pretty well geared and higher level).

They just obliterate armour/resists and then one shot the group one by one.
using shock weapons to make the howls fail as well as a busker using distraction helps a ton with the final encounter
esukhanov May 7, 2017 @ 12:32pm 
1. Have at least 3 dead lotuses (one per character)
2. Use at least 1 shock weapon or mass-stun (like royal lance)
3. Have firesilk in your pocket (so heal with tinder pouch before the fight and keep firesilk for the fight, one per character)

The three most easy fights i had were (all three on normal, on master i won once and was VERY lucky run with 12-13 level characters going into the final fight and pretty much top gear):
- mass stun 6 turns in a row (with and without focus) with royal lance
- lightning bow with barely any lost perfects keeping Vexor in perma-shock + 2 of characters were immune to close to all status effects, so i could disintegrate wolves gradually with no resistance placed on them
- having spinner on hunter + chaos stuff (or whatever it is called, maybe Wizzard stuff) on scholar. Both of them allow less accurate rolls with double damage (destroyed both wolves in 2 rounds pushed around 100 damage on Vexor in one hit)
AWOL May 7, 2017 @ 4:01pm 
The first time I got to the final boss i was actually really disappointed cause I thought they made it too easy. I had a trapper with a lance. Lance has an AOE stun ability and all mobs in the final boss fight are affected by stun. I don't think I got hit once the first time i beat it. The second time was a little harder but not that bad. I had a death touch bow so i death touched vexor and focused the dogs down quickly. The easiest strat is to use stun though i think.
Athal May 8, 2017 @ 4:10am 
Cool, cheers for the replies. Currently runnnig with a Minstrel, Blacksmith + Woodcutter which has been pretty decent so far. I'll have to have a look through their stuff (or go shopping) and see what I can find and give the stun/shock stuff a try.
Regaki May 12, 2017 @ 9:50pm 
I just bought the game and can't get past the second part of the main questline where you have to go beat the 3 different dungeons and then beat the maze. Every single time I get up to levels 5-8 the enemies get impossibly hard to beat the way I play. I feel rushed into never going back to town to buy items because of the fast quest timer and just get ♥♥♥♥ on by harder enemies.

My rolls are always extremely low even though I have decently high percentages, and the enemies' rolls are always extremely high to the point where they almost never miss and do maximum damage every time they attack. This is on apprentice difficulty.

I am very frustrated by the game's difficulty, but I've only lost 3 times now and plan to at least try a few more times.

Among hard games, I feel this game's difficulty is just slightly too hard. The enemy's rolls are so clearly favored and have way higher percentages than my own, which are almost always low even when I have good stats. The games makes me feel like I have no choice but to get ♥♥♥♥ on by the clearly heavily favored enemies which just focus down my one weaker hero until he's dead, they don't even attack my other two (and of course taunt always fails).

Do more experienced players have tips, or is the game really just near-impossibly hard? I'm not an inexeperienced or untalented gamer in any sense, but this game is kicking my ass which is rare, and I'm getting frustrated.
LeftPaw May 12, 2017 @ 10:43pm 
I really dislike rouge like games, and I especially don't like rouge type games with timers. So I bought this one.
ComplexGame May 13, 2017 @ 9:45am 
Originally posted by lotcSalad:
I just bought the game and can't get past the second part of the main questline where you have to go beat the 3 different dungeons and then beat the maze. Every single time I get up to levels 5-8 the enemies get impossibly hard to beat the way I play. I feel rushed into never going back to town to buy items because of the fast quest timer and just get ♥♥♥♥ on by harder enemies.

My rolls are always extremely low even though I have decently high percentages, and the enemies' rolls are always extremely high to the point where they almost never miss and do maximum damage every time they attack. This is on apprentice difficulty.

I am very frustrated by the game's difficulty, but I've only lost 3 times now and plan to at least try a few more times.

Among hard games, I feel this game's difficulty is just slightly too hard. The enemy's rolls are so clearly favored and have way higher percentages than my own, which are almost always low even when I have good stats. The games makes me feel like I have no choice but to get ♥♥♥♥ on by the clearly heavily favored enemies which just focus down my one weaker hero until he's dead, they don't even attack my other two (and of course taunt always fails).

Do more experienced players have tips, or is the game really just near-impossibly hard? I'm not an inexeperienced or untalented gamer in any sense, but this game is kicking my ass which is rare, and I'm getting frustrated.
It is kind of a hard game.

Me and my friends have determined the best way to play the first two acts is to get as many gbs as possible and have a party healer with pipe lvl 2 at least by maze.

Shock is a great ability to have on your side. Use focus sparingly, but not too sparingly since various things refill it as you play. Plus, its effects are tremendous. First, you get to clear one roll automatically, then you raise the percent chance for each subsequent roll.
UK_John May 14, 2017 @ 9:55am 
I agree with the poster. This is a ridiculous game because of the combination of RNG and a time limit. And it doesn't help that instead of a "day counter" you have a "turn counter" which is harder to get you're head around, so this game is borderline unplayable.

All gamers have different skill levels, and if you fail time after time on EASY, what is the point?.

The answer is always "it's a rogue like", but even rogue likes have to be entertaining - not a pain in the ass. They ARE games, after all!
Angry Baseball May 14, 2017 @ 7:05pm 
I'm getting the hang of this game.

Basicly the %'s or total BS. If you got a 90% or about your'll hit like expected. 80% is more like 60% and 70% is well who knows.

The key is FIGHT FIGHT FIGHT.. get as much xp as possible. Try to make every move a combat were you are 3v 2 or 1 on them.

Get as much heal herbs as possilbe. A party heal is a must with pipe level 2.

Spend money on the herbs over the equipment. Save your equipment money for the good stuff. Most of the time you will pick up the equipment you need from battels.

Oh and just get used to dieing a lot at first. I sucks but as you build lore and buy stuff in the lore store it gets easier.

I haven't beat the game yet but got very close.

Last thing... At the end you get to choose to do one last dungeon as optional... don't. There dosn't seem to be any great items in it just xp and random drops. But at late game you are so low on healing herbs you will waste them in the optional dungeon.
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Date Posted: May 5, 2017 @ 3:53pm
Posts: 29