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and there was no mention of it in patch notes.
So yea thats RNG for you, sounds like you had an unlucky run.
thats the thing though, we closed and restarted the game 4 times and did the same dungeon again hoping for a different result and still all the same results
I think now the stats are shown on character selection screen, complexity levels re-named, some game screens redesigned (like initial story) and i felt some items might have been added (or maybe just got a couple of rare items for the first time in the last run - like Thieve's Armor or Spinner).
might indeed be the case, we will be starting a new game tonight so i guess i will see if we get the same problem.
if we get the same problem then that might be cause for a smidge of suspicion of whether they actually are random rolls
The game is insanely weighted towards the enemies, where even if you're having the best playthrough you've ever had and all your characters have the best gear it's possible to get, the enemies can still kick your ass.
P.S: And is it not ridiculous how just about EVERY enemy gets to go before all of your guys except if you have a hunter in the party? No, of course the old hag wizard gets to go before all of my guys even though he can't walk without a cane.
I believe you just defined a rouge-like game to a tee. Good thing that's what we are playing.
To be fair, I've had my characters run some hot and cold streaks and I've seen the enemy do the same. I haven't really seen anything over the top and that's playing at the hardest level right now.