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If things are really getting to you, you can make a copy of the save file, rename it so you know where when in the game it is and play from the games save. If the action goes pear shaped, copy the data and lore file from the save folder over to the main save folder and try again. Update the save after succsessful fights or quests or just before doing them. That may easy the pain a bit of getting hit up with something bad.
Regardless the core of this discussion is that Acid Jellies are by far the most punishing enemies I've encountered, additionally there is no avoiding them because they're part of the main scenario. On more than a single occassion. There needs to be a preventitive measure beyond "hopefully you get enough weapons in your bags to deal with them" since you need to sell ♥♥♥♥ typically to afford Godsbeard in the late game.
btw - Acid Jelly don't only destroy items equipped on you - so having crap in inventory is sufficient.
Prepare to demons destroying herbs or scrolls in act 3 (in the end of each demon cave) - that's unavoidable, you will loose some herbs (there i always just keep fingers crossed it's not firesilk or dead lotus or that my noise-makers will cause distraction in this roll).
(though i feel your pain - having STR-based characters in party makes it terrible cause of the speed, one of the reasons i recently try to avoid taking blacksmith or woodcutter in the party... usually with 2 hunters + herb the pain feels less as you usually can wipe 1 or 2 enemies before they attack).
I'm talking about the King's Maze. NOT the Forgotten Cellar.
You can certainly have equipped items destroyed and I've witnessed it MULTIPLE times.
There is no counterplay. It's RNG whether or not you lose Epic/Artifact quality items.
It's just a ♥♥♥♥ design for a mob. Plain and simple.
@lennox, yup, true. But i think i had like only one case when they destroyed really valuable equipment (armor). Usually i have 1-2 pieces of equipment i really care about and either managed to kill jelly before he acted or focus-taunted on smith/busker/hunter who have a bunch of crap and it destroyed crap.
Changing mechanic to e.g. destroying only items in a backpack would be great - i agree. OR if shops are less random and you know that you can spend money on a better gear to replace common equipment for a higher tier (many times i got starved on items of specific type and then loosing mid-tear common item is a disaster).