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Your voice is being sent directly to other players on the server. Basicly what we have today.
Proximity/localized voice chat
Your voice is being transmitted from the location of your in-game character. Meaning you have to stay close to someone in order to have a conversation with them. However, the radio allows you to communicate regardless of distances. Basically how it’s done in Onward.
The team voice chat would be preferable as soon as we get well organised and coordinated team matches. I haven't seen one of those so far though. Btw: Iirc you can already talk to your team only with the radio.
@Major_Troubles
Since the radio in BAM has the ability to switch between “team” and “all” you would still be able to talk to people on the other team during matches. The main difference is that you would have to touch the radio to do so.
That's why we invented names! :p
Yeah, I know, the names are hard to read and the players hard to distinguish. But even with proximity chat, there might be other players in the vicinity, thinking that they were adressed.
Also, with global chat you can see a speaker symbol above whoever is talking. So if a teammate looks at you and you see the speaker symbol when they shout that, it means you should turn around. IF you are currently looking at them and not sideways...
In real life, everybody would wear a headset and would probably be perma-transmitting, making it equal to global (team) chat.
Maybe this could be a good compromise for the start and maybe it already would be working well enough. :)
How about making it game mode dependent? Deathmatch can be global chat because there are no teammates anyway.
Or you could let the host choose.
One way to ease into it could be to have a “always transmit” option on the radio. Also I’m not sure if people actually use the aux channels, but it might be wise to remove them so that you don’t end up with too many options on the radio.
I suggest these radio options:
TEAM* (default), ALL*,
TEAM A.O.**, ALL A.O.**,
MUTE MIC.
*press trigger on the radio to transmit
**always on (always transmit)
First off there’s nothing that prevents you from talking to the other team if localized voice chat gets implemented . You can communicate with any player in-game if they’re close to you, regardless of which team they're on. Also since everybody starts off in the same loadout room at the start of each map, you could easily tell your friends which team to choose. And then there’s the radio…
1) Local voice chat when somebody is next to you.
2) Global chat when using the radio.
3) The global radio has a roger-wilko like churp before the person speaks, so you can easily distinguish when it's local chat or global chat.
My question is, would it be possible to integrate discord with the games voice chat? How cool would it be if you could hop in the live game and chat without logging in. That would be pretty unique, if possible.