Octogeddon
Widget7 Dec 6, 2019 @ 1:26pm
Game crashes at mime every time
Every time we try to play these days, the game crashes at giganto mime. Is there a fix for this?
Thanks.
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Showing 1-3 of 3 comments
Impressley Snipes Aug 15, 2020 @ 10:17am 
I dont crash at the Mime everytime, but my current save does. It definitely involves the electro shock pillars. Have recreated crash without the music on (although i get music crashes sometimes, possibly due to sound sweep from recorded high bit rate music to live played 8 bit). I am not using the frog but am using pelicans. I just crashed it by shooting a electro pod at an electro pod...the sound was muted and the music had crashed just earlier before the mime battle.
spelchec Dec 28, 2020 @ 2:55am 
+1 on this issue. For me it crashes consistently when using the Pelican to capture one of the electro pods and throwing it toward another, or thrown off to the top center of the screen.

I've done this with the sound on and off, so I suspect the audio doesn't matter for this bug.
Last edited by spelchec; Dec 28, 2020 @ 3:00am
M0thim Jun 30, 2021 @ 12:21pm 
so this got reported 2 years go but still haven't been fixed?!
btw the same happened to me just now twice i'm afraid that it might be a softlock
Last edited by M0thim; Jun 30, 2021 @ 12:22pm
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