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When you stab the kids with the key, basically, you dun goofed and made the child into a doorway back to reality. The whole purpose of alicemare is a world where demons spirit kids away eat them. The reason cheshire doesn't kill anyone right away is because he gets more energy from the despair he recieves from children. Because children are pure, the more he takes away from them, the more delicious they become. Cheshire and Rabbit play a game to get to eat the children, and if you stab with a key, you're essentially throwing that kid in the lions den to have their soul/spirit eaten in exchange for getting a way out. The storybooks are hints about the childrens past in a way that says "see what a terrible life they had and you made it even worse by making them a demons plaything for all eternity!" If you want deeper understanding on the characters backstory if you can' gleam from the context, the novel does a good way of going over it.
Alicemare is kind of a door between "our" world and the world where demons are. A lot of the info on demons and stuff is kept ambiquous with no real explanation on it, but I assume Cheshire's ability to control doors is how he gets kids in to his world and that the buttefly at the start of the game was one gateway Allen mistakenly triggered. Teacher is researching "alicemare" so he probably obtained that gateway through research and that's why he's so angry because he knew everyone was going to be pulled in and he hadn't finished his research. Novel covers more on that.
Hope I got everything! It's been awhile since I read the novel, so im a little rusty on some details. you can read the novel on vgpersons tumblr at http://vgperson.tumblr.com/post/112659807015/alice-mare-the-novel-part-1
I'm a crazy nut for horror games and i was rushing the game in order to get to the "spook" part but it never came, aside from chesire minor jumpscares which were not even worth it.
I guess the least i could do is replay the game again, giving it a better attention. Thank you.
Anyways, yeah you're probably gonna be disappointed playing any of miwashiba's games since this is just a story-adventure game than an actual horror game.
The place that Teacher and the kids live is his care facility for traumitized kids he counsels with (which... never really got clarified until the novel so I don't blame you). The building used to be an mental asylum and Room 101 was a remnant of it that never really got refurbished. But it doesn't really serve a purpose at all in the real world and what purpose it serves in the Nightmare Syndrome is anyone's guess.
I love this game but honestly it's so easy to miss what's going on if you're not paying attention and looking around everywhere for that story content. So much easier just reading the novel tbh.
though i can't blame you on looking at a walkthrough, there were just some things that are easy to miss
I've first played Alice Mare when it first came out as a freeware game on 2013, so I've seen
so many times how many people not really understanding the story even though you could
get a pretty good idea of what's going on if you just looked around. But you can't exactly
admonish people for playing the game how they want to, you know? Just easier to tell people to read the novel at that point ^q^ ;;