Fairy Fencer F Advent Dark Force

Fairy Fencer F Advent Dark Force

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Tatherwood Sep 13, 2017 @ 1:42pm
Overly Hard godly revival?
So I started the game in Hard (I think so did I back in the original FFF) and I'm suddenly flabbergasted. I finish the first dungeon (or second, if we consider the prison), I'm taken to the tutorial to use my first fury, I choose one of the Goddess's furies and... suddenly I'm dead.

Like, for instance, I pick the Gun Prowess one that also gives Enemy Change, and it summons 1 Blaze Bear (level 10) and 3 Bees (level 5) [I'm level 4-5 by the time I recruit Tiara].
Turn 1: Attack bear (all bees are out of range); miss 85% of hits.
Bear attacks, aoe, 90% life gone in BOTH characters. Bees move, attack, dead.

Retry: Turn 1: Get away from bear, defend.
Bees get closer.
Turn 2: Kill 2-3 bees.
Bear hits Tiara, crit, dead.
Turn 3: Attack bear (Miss, miss, 0 damage).
Bear double-hits and kills Fang.


So then I think "Huh... Maybe this fury is harder than other Cs?" I try 3-4 more different furies. One summons 4 bandits (lvl 10?). Attack, most attacks connect, shave around 5-10% of their hp, they attack, one of my toons dies, other dies on next turn.
Another one summons some penguins (2-3, can't remember). Miss half the hits, do miserable damage, die in 1-2 turns.


Long story short. Tried 6 furies, in all of them I miserably died in 3 turns AT MOST, and I was NOWHERE CLOSE to winning the revival. And of course, if I don't do it, I can't progress story, nor unlock other dungeon.


So... what's the deal? Is someone else encountering this or is it just me? How did you solve it?
Am I doing something wrong? Is there ONE fury (that I haven't tried) with an easier mini-boss? Am I supposed to grind in Dungeon 1 for 5-6 hours till I reach level 7 (at 8 XP per battle) so I can finally attempt the revival?
Is Hard simply not possible unless you're on NG+ (not sure of mechanics, do stats/faries/gear carry over?), or have bought the DLC with the supreme armour?

Seriously, I don't get it. I don't recall the original beings THIS hard. Maybe I played on normal? Can't remember...
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Showing 1-13 of 13 comments
Katty Nat Sep 13, 2017 @ 2:27pm 
It's possible to survive the [Angel's Luck] one on Hard 1st Playthrough... may take an extra level or two grinding (which will take excessively long at that point in the game - I recommend put something on another screen, or some music, to keep you entertained).
Tiara will die, but as long as you can METAMORPHOSIIIIIIZE and kill two of the birdies you'll be able to revive her so she gets exp/wp before the last one dies.

But yeah, welcome to Hard Mode.
From NG+ onwards, since you keep your challenge stat bonuses no matter what you do, Hard ends up being easy.

The first fury-pull is one of the notably insane parts of a Hard 1st Playthrough.
There are two more (one where you end up solo, and one in the final dungeon... but if you end up for some reason not pulling as many swords as possible from the Goddess then you'll never make it after the fork event happens when it gives you that one character solo for so long - yeah pull swords from the Goddess whenever possible on Hard 1st, just FYI), good luck.
Last edited by Katty Nat; Sep 13, 2017 @ 2:30pm
Tatherwood Sep 13, 2017 @ 2:59pm 
Well, I finally managed to get the one I wanted, but... admitedly, I cheated a bit.
I grinded for around 2-3 hours, but the thing is, I have 2 of the DLC Fairies (an Ice Dragon and a white Robot?) for some reason. Maybe they came with the Humble store offer? Or are they part of the free DLC? No idea.
Point being, after so much farming, and being level 3, the fairies gave me like +30 Vitality... which is like another 3-4 levels (aka, another 5 hours of grind).
And even then, I needed to Fairize both Fang and Tiara so they could tank ONE hit, and have Fang spamming Shooting Slash while Tiara spammed Mid Potions (that I bought with the money gathered after 3 hours of grinding).

I am NOT pleased with this. That Hell be impossible on 1st playthrough...okay, fine. I'd like a warning, but fine. But Hard requiring like 8 hours of grind in the FIRST dungeon just so you can pull the first stupid fury? With no warning? Not cool...
At least having one answer saying someone went through the same thing reassures me it's not a bug or me being stupid.


Oh well. Little offtopic, but since you mentioned it... I didn't completely get your last paragraph. I know the 3 routes, and know the requirements for them. But are you saying that if I don't pull EVERY SINGLE SWORD (meaning, every chance) from the Goddess, after the fork happens I'll miss something? I seem to recall I had 1 or 2 furies I liked in the Vile God back in the original game. But if I do that, I miss something? I didn't quite get that...
persocom01 Sep 13, 2017 @ 3:27pm 
what route you take in the 2nd half of the game is determined by the number and whose swords you pull out in the first half. You'll still get a route if you don't pull out any swords, so you don't really need to worry about a bad end or anything, esp on your first playthough.

that being said this game can be made really easy if you just grind, and is really only challenging on the first playthrough.

on the topic of hard mode, (first playthough) I don't recall any heavy grind on any part of the game in the first half.
Last edited by persocom01; Sep 13, 2017 @ 3:30pm
Tatherwood Sep 13, 2017 @ 3:31pm 
Thanks for the reply, persocom01, but as I said. I already know the 3 routes, and the requirements.
But from NattyCat's phrasing, it's as though if you're on Goddess route, but have picked ANY SINGLE FURY AT ALL from the Vile God, you miss something. That's what I wanna make sure of ^^

Unless that "you'll never make it" means "you'll die", but I fail to see how taking 2 swords from Vile God makes the game ultrahard after fork...
persocom01 Sep 13, 2017 @ 3:43pm 
Originally posted by Tatherwood:
Thanks for the reply, persocom01, but as I said. I already know the 3 routes, and the requirements.
But from NattyCat's phrasing, it's as though if you're on Goddess route, but have picked ANY SINGLE FURY AT ALL from the Vile God, you miss something. That's what I wanna make sure of ^^

Unless that "you'll never make it" means "you'll die", but I fail to see how taking 2 swords from Vile God makes the game ultrahard after fork...

from what NattyCat said he's referring to difficult parts in the first playthough, not about pulling out furies in particular, and yes, there is a big jump in difficulty at one point, I know, since I didn't grind for most of the first playthough.

you don't miss anything from pulling out furies from the vile god. Unless you're talking about changing route, of course.
Katty Nat Sep 13, 2017 @ 5:21pm 
I was trying to avoid spoilers, but since you know about the routes, I can say just don't pull more than 6 from the Vile God.

I guess a better way of putting it would be: if you can pull a fury from the Goddess or the Vile God, instead of just the Vile God, pull it from the Goddess and you won't get put on the Vile God route.

I phrased it that way, since if you collect every possible fury before the game checks your route, and have one extra fury from the Vile God; one less from the Goddess, you'll have 7 from the Vile God and get his route.

If you end up on the Vile God route on your first playthrough, and want to go on Hard, you'll end up as solo Sherman versus rather strong enemies for trying to solo (my 2nd playthrough was 100% Hell mode and I barely made it through).

The A-rank ice fairies are free DLC, don't feel guilty since they're balanced compared to the As you get in game. Only feel bad if you have to use the paid fairies, since they're 5x as powerful as the legit S-Ranks you can find. XD


Also wait, you're not pleased with Hell being nigh-impossible on your 1st playthrough?
That's the point of Hell. Anyway, Hard is fine, you just have that part you brought up here and the other two events (a solo boss fight redux, and a pre-final boss that will nuke your team for pentakills with no save point nearby).
Last edited by Katty Nat; Sep 13, 2017 @ 5:29pm
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Tatherwood Sep 14, 2017 @ 12:24pm 
Oh, right, @NattyCat . The overly generic comment was to avoid spoilers for the routes. Thanks for that ^^
So, the problem is that the Vile God route has you playing Solo for quite a while, which can be quite hard for a Hard (pun intended) 1st Playthrough. Whelp, I'm going Goddess, so no biggie there ^^
Thanks for the tip, tho.

As for the fairies, I do (kinda) feel guilty, simply because... well... they're A. 2 toons with 2 A fairies at a point that I should only have 1 C (which I can't use in the topic of this post cause it's being used for Revival).
I get your point, once I start getting normal A fairies, there's not much difference between the DLC ones and in-game ones. But still, using 2 As at level 6 (my toons)... basically meant 3 free levels (literally, the robot gave me +36 Vitality, that's 3-4 more levels of Vitality for Fang). Without them, I'd have had to grind for another 4 hours just to survive the first fury.

And as for your last point, you misread that. I said I'd be okay with Hell being nigh-impossible on 1st playthrough, but I'd like a warning. Like, literally "this mode is aimed for a second playthrough", just so people know it's an extremely hardcore challenge.
For instance, I like challenges, so I always play games in Hard mode (typically the hardest option). But I don't really like grinding JUST BECAUSE. If I have a difficulty aimed for second playthrough and someone goes (it's actually doable on 1st; you just need to grind like 9 hours for each boss), screw it. I'll take hard on 1st, and harder on 2nd. You like it? Go for it. I'm not going to, though.
And that takes me to Hard. I'm glad "Hard" is a challenge, that's the point. I'm okay with grinding a couple hours for a boss and dying 3 times till I figure out how to beat them, that's the point of Hard. I am NOT okay, however, with having to grind 8 hours for a compulsory first revival battle against 4 mobs (which is what they are, just mobs, not a boss) that basically one hit you.
At the very least let me progress the story without taking that first fury, so I can grind in the second dungeon with more XP, for God's sake.
Katty Nat Sep 14, 2017 @ 1:58pm 
I'll drop one thing that you might be glad to know... when you start finding Lonely Battle accessories, you may want to put one on Fang when hitting events, just in case (if you're playing Hell, you're probably still dead, but hey, Lonely Battle actually seems to have a huge effect so it might be enough).

Put the difficulty to Hard; Hell-on-1st is for grind nuts.
Last edited by Katty Nat; Sep 14, 2017 @ 1:59pm
Tatherwood Sep 14, 2017 @ 2:04pm 
Yeah, playing on Hard. Read that the Hard achievement is not achievable on Hell (why do devs do this, really?), so just went for Hard.

And good tipdib, the accessory thing. Thanks again ^^
For now, I'm just running around with a Greed Talisman that I managed to get (surprsingly enough, after killing 120 Orthoceras in that 4 hour grind that I did, didn't get any Growth Talisman). And since there's still no answer on whether that kind of Talisman stacks, I'll just put it on someone else and get Fang the Lonely Battle ^^
Katty Nat Sep 14, 2017 @ 2:06pm 
I have no idea on Greed, but I do know that Growth is specific to whoever's wearing it (exp is multiplied individually for each character).
ShinkuTear Sep 14, 2017 @ 9:35pm 
Originally posted by Tatherwood:
Read that the Hard achievement is not achievable on Hell (why do devs do this, really?)
Because Hell wasn't in the game originally. It was either DLC, or patched in later, so the devs for whatever reason didn't update that achievement when they released Hell difficulty.
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Date Posted: Sep 13, 2017 @ 1:42pm
Posts: 13