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Tiara will die, but as long as you can METAMORPHOSIIIIIIZE and kill two of the birdies you'll be able to revive her so she gets exp/wp before the last one dies.
But yeah, welcome to Hard Mode.
From NG+ onwards, since you keep your challenge stat bonuses no matter what you do, Hard ends up being easy.
The first fury-pull is one of the notably insane parts of a Hard 1st Playthrough.
There are two more (one where you end up solo, and one in the final dungeon... but if you end up for some reason not pulling as many swords as possible from the Goddess then you'll never make it after the fork event happens when it gives you that one character solo for so long - yeah pull swords from the Goddess whenever possible on Hard 1st, just FYI), good luck.
I grinded for around 2-3 hours, but the thing is, I have 2 of the DLC Fairies (an Ice Dragon and a white Robot?) for some reason. Maybe they came with the Humble store offer? Or are they part of the free DLC? No idea.
Point being, after so much farming, and being level 3, the fairies gave me like +30 Vitality... which is like another 3-4 levels (aka, another 5 hours of grind).
And even then, I needed to Fairize both Fang and Tiara so they could tank ONE hit, and have Fang spamming Shooting Slash while Tiara spammed Mid Potions (that I bought with the money gathered after 3 hours of grinding).
I am NOT pleased with this. That Hell be impossible on 1st playthrough...okay, fine. I'd like a warning, but fine. But Hard requiring like 8 hours of grind in the FIRST dungeon just so you can pull the first stupid fury? With no warning? Not cool...
At least having one answer saying someone went through the same thing reassures me it's not a bug or me being stupid.
Oh well. Little offtopic, but since you mentioned it... I didn't completely get your last paragraph. I know the 3 routes, and know the requirements for them. But are you saying that if I don't pull EVERY SINGLE SWORD (meaning, every chance) from the Goddess, after the fork happens I'll miss something? I seem to recall I had 1 or 2 furies I liked in the Vile God back in the original game. But if I do that, I miss something? I didn't quite get that...
that being said this game can be made really easy if you just grind, and is really only challenging on the first playthrough.
on the topic of hard mode, (first playthough) I don't recall any heavy grind on any part of the game in the first half.
But from NattyCat's phrasing, it's as though if you're on Goddess route, but have picked ANY SINGLE FURY AT ALL from the Vile God, you miss something. That's what I wanna make sure of ^^
Unless that "you'll never make it" means "you'll die", but I fail to see how taking 2 swords from Vile God makes the game ultrahard after fork...
from what NattyCat said he's referring to difficult parts in the first playthough, not about pulling out furies in particular, and yes, there is a big jump in difficulty at one point, I know, since I didn't grind for most of the first playthough.
you don't miss anything from pulling out furies from the vile god. Unless you're talking about changing route, of course.
I guess a better way of putting it would be: if you can pull a fury from the Goddess or the Vile God, instead of just the Vile God, pull it from the Goddess and you won't get put on the Vile God route.
I phrased it that way, since if you collect every possible fury before the game checks your route, and have one extra fury from the Vile God; one less from the Goddess, you'll have 7 from the Vile God and get his route.
If you end up on the Vile God route on your first playthrough, and want to go on Hard, you'll end up as solo Sherman versus rather strong enemies for trying to solo (my 2nd playthrough was 100% Hell mode and I barely made it through).
The A-rank ice fairies are free DLC, don't feel guilty since they're balanced compared to the As you get in game. Only feel bad if you have to use the paid fairies, since they're 5x as powerful as the legit S-Ranks you can find. XD
Also wait, you're not pleased with Hell being nigh-impossible on your 1st playthrough?
That's the point of Hell. Anyway, Hard is fine, you just have that part you brought up here and the other two events (a solo boss fight redux, and a pre-final boss that will nuke your team for pentakills with no save point nearby).
So, the problem is that the Vile God route has you playing Solo for quite a while, which can be quite hard for a Hard (pun intended) 1st Playthrough. Whelp, I'm going Goddess, so no biggie there ^^
Thanks for the tip, tho.
As for the fairies, I do (kinda) feel guilty, simply because... well... they're A. 2 toons with 2 A fairies at a point that I should only have 1 C (which I can't use in the topic of this post cause it's being used for Revival).
I get your point, once I start getting normal A fairies, there's not much difference between the DLC ones and in-game ones. But still, using 2 As at level 6 (my toons)... basically meant 3 free levels (literally, the robot gave me +36 Vitality, that's 3-4 more levels of Vitality for Fang). Without them, I'd have had to grind for another 4 hours just to survive the first fury.
And as for your last point, you misread that. I said I'd be okay with Hell being nigh-impossible on 1st playthrough, but I'd like a warning. Like, literally "this mode is aimed for a second playthrough", just so people know it's an extremely hardcore challenge.
For instance, I like challenges, so I always play games in Hard mode (typically the hardest option). But I don't really like grinding JUST BECAUSE. If I have a difficulty aimed for second playthrough and someone goes (it's actually doable on 1st; you just need to grind like 9 hours for each boss), screw it. I'll take hard on 1st, and harder on 2nd. You like it? Go for it. I'm not going to, though.
And that takes me to Hard. I'm glad "Hard" is a challenge, that's the point. I'm okay with grinding a couple hours for a boss and dying 3 times till I figure out how to beat them, that's the point of Hard. I am NOT okay, however, with having to grind 8 hours for a compulsory first revival battle against 4 mobs (which is what they are, just mobs, not a boss) that basically one hit you.
At the very least let me progress the story without taking that first fury, so I can grind in the second dungeon with more XP, for God's sake.
Put the difficulty to Hard; Hell-on-1st is for grind nuts.
And good tipdib, the accessory thing. Thanks again ^^
For now, I'm just running around with a Greed Talisman that I managed to get (surprsingly enough, after killing 120 Orthoceras in that 4 hour grind that I did, didn't get any Growth Talisman). And since there's still no answer on whether that kind of Talisman stacks, I'll just put it on someone else and get Fang the Lonely Battle ^^