Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If this is the case and you need to do this, you will likely need to do this everytime you start the game for the short term until we can figure out why some users are having this issue while others(ie: us) aren't
I also forgot to add that the update was the full 3.2 gb instead of a small patch. In any case it works in the beta branch!
Hi,
I notice you mention having three tracking cameras for full room scale.
I only have two cameras and have a solution that works for me and allows full 360 movement with a larrge play area..
Basically instaead of following the oculus setup and placing both of the comeras in front of yourself place the cameras in a corner diagnal to each other and stand in the middle of them. Because of the way in which my room is setup I have the right hand camera in fromt of me on a table facing forward only slightlyangled towards the centre of the room and the left camera behind me in the corner of the room facing diagnally into the middle of the room. I very very rarely loose the position of my hands and this setup has works sucessfully for all the games that I have
Hope this helps others.