The Works of Mercy

The Works of Mercy

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CreepyCanuck Sep 26, 2018 @ 9:32am
How do you save?
I got to the third part (after the apartment, and after the place after that), I "quit to main menu", and my only option was to start a new game.

Is there a manual save system somewhere, as it's clearly not an autosave?
Originally posted by Pentacle:
Unfortunately there is no save system. You can change options during pause and keep playing, but when you back to main menu, you have to start the game from the beginning.
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Pentacle  [developer] Sep 26, 2018 @ 9:37am 
Unfortunately there is no save system. You can change options during pause and keep playing, but when you back to main menu, you have to start the game from the beginning.
Last edited by Pentacle; Sep 26, 2018 @ 9:37am
Rainer Sep 26, 2018 @ 9:39am 
Thanks for the warning, James!
The next game along with “The Conjuring House” and “COLINA: Legacy” with very limited save game features… what is wrong; why is it so complicated to implement…?
CreepyCanuck Sep 26, 2018 @ 9:41am 
COLINA: Legacy has an old school save system, which I enjoy. It's similar in style to Silent Hill or Resident Evil.

Even games like Paratopic, which they flat out tell you has no save feature.

This one doesn't say in any aspect of its marketing that it needs to be completed in one sitting.
Rainer Sep 26, 2018 @ 9:42am 
Originally posted by Pentacle:
Unfortunately there is no save system. You can change options during pause and keep playing, but when you back to main menu, you have to start the game from the beginning.
Seriously it is meant to be played in one sitting...?! I am very curious about the feedback from other players...
BloodySin Sep 26, 2018 @ 9:54am 
Good thing I read this before clicking buy...
Darkstride Sep 26, 2018 @ 10:02am 
Originally posted by BloodySin:
Good thing I read this before clicking buy...

Seriously, it's kind of a big deal. If it's meant to be played in one sitting, that's fine, but it needs to be clearly communicated.
BloodySin Sep 26, 2018 @ 10:07am 
Originally posted by Darkstride:
Seriously, it's kind of a big deal. If it's meant to be played in one sitting, that's fine, but it needs to be clearly communicated.
Even if it's meant to be played in one sitting. That means either the game is so short you're expected to finish in one sitting or that it isn't short and lacks an important feature. Both sound equally bad to me.
kreia Sep 26, 2018 @ 10:21am 
Originally posted by BloodySin:
Good thing I read this before clicking buy...
Same here no chance im buying after finding that out
CreepyCanuck Sep 26, 2018 @ 10:27am 
Originally posted by BloodySin:
Originally posted by Darkstride:
Seriously, it's kind of a big deal. If it's meant to be played in one sitting, that's fine, but it needs to be clearly communicated.
Even if it's meant to be played in one sitting. That means either the game is so short you're expected to finish in one sitting or that it isn't short and lacks an important feature. Both sound equally bad to me.
He said in another thread you can complete it in about 90 minutes, but it's about 4 hours through multiple playthroughs to see all outcomes.
therealdanhill Sep 26, 2018 @ 3:22pm 
No save system? What were you thinking
Darkstride Sep 26, 2018 @ 4:34pm 
Originally posted by therealdanhill:
No save system? What were you thinking

I'm not sure which is worse, that there is no save system, or that it's not even considered necessary to have one because the game can be finished in an hour.
Last edited by Darkstride; Sep 26, 2018 @ 4:43pm
CreepyCanuck Sep 26, 2018 @ 6:17pm 
Originally posted by Darkstride:
Originally posted by therealdanhill:
No save system? What were you thinking

I'm not sure which is worse, that there is no save system, or that it's not even considered necessary to have one because the game can be finished in an hour.
Well for its price, 90 minutes is an acceptable length (in my opinion at least), to finish it at least once.

My issue is they didn't state this anywhere, like many other games that have no save function, but tell you there's no save and it needs to be completed in one sitting. It's not false advertising, but more of a lie by omission.
Darkstride Sep 27, 2018 @ 8:05am 
Originally posted by CrazyCanuck84:
Originally posted by Darkstride:

I'm not sure which is worse, that there is no save system, or that it's not even considered necessary to have one because the game can be finished in an hour.
Well for its price, 90 minutes is an acceptable length (in my opinion at least), to finish it at least once.

My issue is they didn't state this anywhere, like many other games that have no save function, but tell you there's no save and it needs to be completed in one sitting. It's not false advertising, but more of a lie by omission.

Not to go too far off topic, but I personally don't think there is enough quality content to justify a $14.99 price point. I'm not one to usually complain about price, but a 90 minute length is being generous, it's really closer to an hour unless you're taking time to explore every corner of the mostly empty environment and just pick things up because you can. That's likely why no save system was even implemented, because there isn't much progress to even lose. An hour of gameplay should be more like $4.99.

There are plenty of other games in this genre at this price point (or lower) that offer a much more well-rounded and complete experience, including a game that is long enough to at least warrant being able to save your progress.

To your point, I agree that it should have been communicated that there is no way to save the game, even in a pop-up window at the start so that players are aware of what they have just gotten themselves into.
Oli11ltra Sep 27, 2018 @ 3:07pm 
what^^
im in the bedroom and the caller screams BURNS, what am i supposed to to^^
Pentacle  [developer] Sep 27, 2018 @ 3:21pm 
@Oli11ltra check the suitcase :)
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