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You wouldn't actually be gaining anything by playing the original, as the original has less content, in the form of the newly added commentary.
There are really subtle changes throughout the game I've noticed so far. Mostly due to the engine transition I'm guessing.
Lighting is slightly different in places. Foliage is different (better for the most part?). Water is noticeably different (not sure if for the better or not). Instance(s) of a half-life 2 character model was replaced by a more featureless character model.
Seems like there were changes to the sound in some places, too. And, I noticed some weird clipping/z-fighting? When looking down from the top of the ascension area, just before the caves.
McQuiggle IMO visuals outside are pretty much the same, the grass looked the same to me, the water, did felt a litle diferent, but i'm not sure, the sky looked the same, etc, i only saw obvious diferences in the lighting really, but that is expected because this is made in Unity 5 and the original was made on the Portal 2 engine and the HDR system is very diferent between them and that is sure to change the visuals.
Edit: Played a litle of both now, the new one is definitly darker, the rocks near the shore look wet and reflect light, in the original they don't, the water looks almost the same, the only diference, in the original the foam has a blue tint on the new one is white, the grass looks pretty much the same, i've still to play more to really see the extent of the diferences, specially in the caves, but if at face value i can already see obvious diferences then the caves will be interesting to see.
I was worried about performance issues since I've had some bad experiences before with the Unity engine, but they nailed that part. Ran at a locked 120fps with no drops even with 8x AA on my ageing gtx 970 and i7 3770.
I was getting over 500 fps with my gta 1080 and i7 6800
You should cap your framerate to whatever your monitors refresh rate is. Anything more is wasting electricity and increasing heat and noise needlessly.
Plus no screen-tearing! ^_^
Yes that too :)
it was.. unsettling..