Redout: Enhanced Edition

Redout: Enhanced Edition

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Anim8.r Jul 23, 2018 @ 10:53pm
Resolution Scaling
How do you set the Resolution Scaling mode?

When using ScreenPercentage with Unreal Engine you also normally have the option to set the scaling method used. Redout seems to be using r.Upscale.Quality 1 (Simple Bilinear) with no option to change it and would like to use 0 (Nearest). Problem with bilnear is it makes the screen blurry rather than pixalated. Basically I want to run at 50% or 25% scaling with Nearest Filtering for a pixelated look.

See Unreal Engine 4 rendering documentation for ScreenPercentage here:

https://docs.unrealengine.com/en-US/Engine/Rendering/ScreenPercentage#spatialupscalequality

r.Upscale.Quality #

0 Nearest Filtering
1 Simple Bilinear
2 Directional blur with unsharp mask upsample
3 5-tap Catmull-Rom bicubic, approximating Lanczos 2 (default)
4 13-tap Lanczos 3
5 36-tap Gaussian-filtered unsharp mask (very expensive, but good for extreme upsampling)
Last edited by Anim8.r; Jul 23, 2018 @ 10:54pm
Date Posted: Jul 23, 2018 @ 10:53pm
Posts: 0