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2. Yes
3. Same as MSC
4. No, same graphics as MWC
MSC was not the first game (he said in a livestream). There are other projects that are either long gone or never seen the public eye.
But as for actually doing it, if you really truly NEED and WANT to make a game you will learn what is required. But you have to really want it, it is a lot work especially when learning from scratch. I had a background in 2D/3D graphics and sound works, so it helped a lot as I didn't have to figure those out.
You also need to have an idea that you are personally actually interested about. Then figure out the game engine of 2020's that best works for your needs, and start small. First thing I ever did in Unity was a door that could be opened.
But the idea, it is everything. You need to be absolutely passionate about it. Don't even consider making a game without such idea. Unless the game is simple as some Atari 2600 games, that can be seen as prototypes for learning. Then you need to be passionate about the learning itself :)
Chances are, that if you are passionate about the idea and game, other people see that as well. Thats what most likely happened with MSC.
Also remember that ideas cant be protected, but passion cant be copied.
One game was released, but already lost. One game never got released. Together with those there are dozens of prototypes laying around in my hard drives and three released Game Jam games.