My Summer Car

My Summer Car

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UPDATE 29.05.2020
This game is gearing towards final stages of the development and this will be one of the last major Changelogs. There will still be updates about small things; finalizing unfinished features, adding some various small stuff, and most importantly fixing as much bugs and annoyances as possible. Those things will be still seen first in Experimental Test Branch.

And I guess it is safe to say that work has already been started with snowy sequel, My Winter Car :D

WARNING: This is big update, so prepare for some changes and make sure to re-adjust your game settings as they are reset.

-Fixed a bug with Suski
-Fixed incorrect dyno HP measurement
-Added used engine parts seller to Rally Parc Ferme area that operates during rally weekend
-Fixed issue with Drag timing giving incorrect Red-light results
-Adjusted Satsuma high-rev performance (work in progress)
-Wristwatch guy might now try to get his watch back
-Fixed bug with Suski and Jokke sometimes getting in to player's car together
-Fixed issues with car mirror images being on while not using the car
-Splitted Rally into Junior Cup and Amateur Cup with different challenge and prices
-Fixed bug with Rally SS2 giving incorrect 60sec time penalty
-Satsuma Bumpers and original Grille can be now spray painted
-Teimo's Sausage & Potatoes is now superfood that helps player with his positive weight control
-Changed Tractor engine starting and shutting off procedure to better simulate real world application
-Adjusted Tractor and Truck engines so that they do not high-rev anymore
-Fixed incorrect passing with failed brakes during car inspection
-Hubcaps now install freely to any Steel Wheel including widened versions
-Tractor Parking brake is now applied on default
-Attached state of Tractor Trailer is now being saved
-Fixed some incorrect engine disassembly rules
-Hangover is now best to be dealt with drinking alcohol
-Hangover status is now being saved
-Adjusted/fixed Satsuma suspension
-Fixed few bugs in the Satsuma electric system
-Added suspension squeak sounds to Satsuma (don't worry, it is not broken :D)
-Using Speech gesture on board of the green car makes the driver to drive with reasonable speed
-Added Videopoker slot machine to Pub
-Fixed issues with Uncle not stopping speaking
-Fixed roaming NPC's getting stuck on water level
-Added air pressure leak to Truck
-Increased maximum height of Tractor front loader
-Fixed bug with Rally participation not resetting if Sunday stage was abandoned
-Rally results now show a listing of all Player penalties
-Made Ruscko worse
-Fixed Wood job exploit where player could deliver infinite loads during single game load
-Increased length of electricity cut offs during thunderstorm
-Player can now cancel Teimo store purchases by pressing Mouse Right
-Save is now deleted (Mortal mode) at the exact moment of death
-Old garbage tires might now pass the inspection if they within the wear limit (unknown)
-Car inspection now checks also for suspension damage, engine tune and emissions
-Tractor front loader fork can be now controlled and also towing rope can be attached to it
-Highway Police will now give a fine for driving a Ruscko as it has no plates and is not registered
-Satsuma is now required to be re-inspected every few weeks after initial passed inspection
-Tire now needs to be lifted off from ground to be able to remove it
-Driving over a roaming NPC will now cause instant wanted status (manslaughter = 10d sentence)
-Fixed bug with ProPilkki where pilkki-action got stuck if player quit the game during active pilkki-action
-ProPilkki quit menu now opens with "Q" instead of "ESC"
-Added textures and sound effects to the Jail cell
-Haybale positions are now saved
-Adjusted Truck and Tractor colliders for better environment collision detection
-Fixed bug with being able to give breathalyser test while wearing Helmet
-Fixed bug with Police cars leaving the checkpoint when opening the fine
-Evading chasing Cops (refusing to take fines) will cause an instant wanted status and 3 days sentence
-All crimes (unpaid fines - manslaughter - evasion) are now combined when calculating the length of sentence
-Driving over a rally spectator is a crime (manslaughter), UNLESS player is racing the Stage
-Fixed bug with Rally not correctly resetting if player abandoned Saturday Stage
-Opened up Rally tire rules, every tire type except for Racing Slick is now allowed
-Fiberglass Hood will now pass the inspection
-Fixed bugs with Run the Gauntlet -game and Videopoker machine
-Added two Farm jobs (transporting of haybales and combine harvester)
-You do not need to pay fuel oil tax if you are transporting at least one Haybale with Tractor Flatbed
-Fixed visual bug with engine shaking even when trying to start it with a broken starter
-Fixed issue with invisible collision point around the Satsuma front left fender area
-Added horn to cars
-Added Carburator float chamber fuel evaporation (worn Fuel Pump fills up empty chamber slower)
-Player can now wave its hand by holding "K" and roaming NPC's will react
-Fixed bug with Kilju Bucket where adding water to finished Kilju would not dilute the alcohol level
-Adjusted drunk, thirst and urine rate when drinking Kilju
-Jumping up from lowest crouch position is now an exercise method
-Cops are now stationed also at Teimo's store if player is trying to evade Jail sentence
-Crashing with (killable) AI drivers so that they die is an instant five (5) day sentence
-Fixed bug with Fleetari not being able to speak at Rally registration tent
-Fixed bug with Tractor and Combine being able to drive underwater
-Fixed bug with punctured tire staying in damaged state after tire replacement (unless save/loading between)
-Timing Chain now needs to be removed before removing Camshaft Gear
-Grilling is now impossible when it rains
-Added driving dirt cloud effect to cousins green car (can be toggled on/off from the settings)
-Added hose clamp screws to Radiator Hoses, make sure they are tightened :D
-Coolant leak calculations are now more detailed
-Temperature gauge is now unable to show correct temp if coolant level drops too much
-Plug wires (Electrics) are now parented to the car body instead of engine
-Fixed bug with Home keys being still available even after Ventti-pig has won the house
-Added replaceable Headlight Light bulbs (please note that your headlight assembly is now reset)
-Adjusted Tractor death tolerance in favour of player
-Fixed issue with AI rally cars not being able to reset properly in case of flying out of the map boundaries
-Raised Satsuma Center of Gravity
-Added delay settings for brake and throttle
-Adjusted Satsuma clutch and drivetrain properties
-Fixed bus driver speeding in the Peräjärvi centre
-Added body roll to Truck
-If Bus driver gets too stuck he will now quit for good
-Added setting for Clutch precision
-Pub Fighter can now despawn
-Added RGB values to help selecting custom color from Repair Shop painting section
-Heavy impact might now loosen a random bolt
-Added worn starter sound to Satsuma
-Fixed bug with Rally steering wheel passing inspection
-Hopefully fixed a problem causing glitchy behaviour with vehicle engine starting procedure
-Fixed bug with Radiator coolant levels going into illegal values
-Added Bump/Rebound adjustments to Rally dampers

-Attempt at bug fixing the sometimes shaking Tractor
Naposledy upravil Toplessgun; 4. čvn. 2020 v 3.43
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Zobrazeno 181195 z 291 komentářů
Satookie původně napsal:
matheusiq původně napsal:
In all seriousness, MSC community seems to be overall the best one. Sure sometimes some noob comes asking the experimental code and we jokingly reply saying it’s “pingpongding”, or sometimes there’s the “add turbo plz” or even some guy gets mad about top speed runs, but we must admit this community is overall very good and we don’t keep blowing each other up with flying bikes
That's coz the only bike we have just kills the driver instead.
I was talking about the (censored) Oppressor MKII. I barely play (censored) Online nowadays because of that. Why drive a 8 speed “X5M” (Rebla GTS) that costs above 1 million, has the 8th gear shorter than 6th gear, and get it blown up by someone in a flying bike as soon as you leave the garage? This discussion here is not to trash talk about other games, but would you rather chop wood, sell Kilju to get money to build a E10 Cherry (with your car knowledge), then tune it up so you can get maximum top speed and then have fun maintaining it and racing it or would you rather pay a million for a “X5M” and get it wrecked by a 10yo in a flying bike? Then call the insurance company who expects the unexpected
I mean, if you look at that game’s wikia, I actually put the gear ratios on the page vehicle features/drivetrains. It’s ridiculous that no matter how many gears you have, first is always 3.33:1 and last gear is always 0.90:1. Not a joke. Now, while My Summer Car for whatever reason re-used the gear ratios from the AMP to the Pace and the Fittan 133, the other vehicles do have unique gear ratios. I strongly believe the EDM 500LX has the gearing from a ZF S5D-310Z, whereas 5th is 1:1, and the 12 speed in the truck is phenomenal and fun to drive... If you can rev match
And while I talk about gear ratios, Fleetari’s Ferndale does have the exact gearing from a Chrysler Torqueflite 3 (2.45; 1.45; 1.00), although he put a shorter final drive (3.73) for quicker acceleration. Ruscko is very weird when it comes to gearing, it seems like a 3+E gearbox (3.90; 2.46; 1.58; 1.00). Fourth gear is very far from third gear. And very useless, It’s funny how I got my Satsuma AMP to 261 but never got the Ruscko to 140.
matheusiq původně napsal:
Satookie původně napsal:
That's coz the only bike we have just kills the driver instead.
I was talking about the (censored) Oppressor MKII. I barely play (censored) Online nowadays because of that. Why drive a 8 speed “X5M” (Rebla GTS) that costs above 1 million, has the 8th gear shorter than 6th gear, and get it blown up by someone in a flying bike as soon as you leave the garage? This discussion here is not to trash talk about other games, but would you rather chop wood, sell Kilju to get money to build a E10 Cherry (with your car knowledge), then tune it up so you can get maximum top speed and then have fun maintaining it and racing it or would you rather pay a million for a “X5M” and get it wrecked by a 10yo in a flying bike? Then call the insurance company who expects the unexpected
GTA players will relate
Legenda rajdowa původně napsal:
GTA players will relate
Well... Hahahaha.
matheusiq původně napsal:
Satookie původně napsal:
That's coz the only bike we have just kills the driver instead.
I was talking about the (censored) Oppressor MKII. I barely play (censored) Online nowadays because of that. Why drive a 8 speed “X5M” (Rebla GTS) that costs above 1 million, has the 8th gear shorter than 6th gear, and get it blown up by someone in a flying bike as soon as you leave the garage? This discussion here is not to trash talk about other games, but would you rather chop wood, sell Kilju to get money to build a E10 Cherry (with your car knowledge), then tune it up so you can get maximum top speed and then have fun maintaining it and racing it or would you rather pay a million for a “X5M” and get it wrecked by a 10yo in a flying bike? Then call the insurance company who expects the unexpected
I gave up online back when they introduced the armoured kuruma... Looks like I missed a lot (except the warm, loving community /s).

matheusiq původně napsal:
And while I talk about gear ratios, Fleetari’s Ferndale does have the exact gearing from a Chrysler Torqueflite 3 (2.45; 1.45; 1.00), although he put a shorter final drive (3.73) for quicker acceleration. Ruscko is very weird when it comes to gearing, it seems like a 3+E gearbox (3.90; 2.46; 1.58; 1.00). Fourth gear is very far from third gear. And very useless, It’s funny how I got my Satsuma AMP to 261 but never got the Ruscko to 140.
The ruscko itself is even weirder if you consider the fact that its gearbox tops out at a whopping 281kmh and it can accelerate to 100kmh from 41kmh @4th gear on dirt but below 63kmh on tarmac @4th causes it to slowly die. Heck you can even manage a trip from home to the strawberry fields with just 2.2l of gas in that thing as long as you keep it off the highway.
Naposledy upravil Falski; 8. čvn. 2020 v 12.17
Satookie původně napsal:
matheusiq původně napsal:
And while I talk about gear ratios, Fleetari’s Ferndale does have the exact gearing from a Chrysler Torqueflite 3 (2.45; 1.45; 1.00), although he put a shorter final drive (3.73) for quicker acceleration. Ruscko is very weird when it comes to gearing, it seems like a 3+E gearbox (3.90; 2.46; 1.58; 1.00). Fourth gear is very far from third gear. And very useless, It’s funny how I got my Satsuma AMP to 261 but never got the Ruscko to 140.
The ruscko itself is even weirder if you consider the fact that its gearbox tops out at a whopping 281kmh and it can accelerate to 100kmh from 41kmh @4th gear on dirt but below 63kmh on tarmac @4th causes it to slowly die. Heck you can even manage a trip from home to the strawberry fields with just 2.2l of gas in that thing as long as you keep it off the highway.
Wait, is 4th gear THAT long? I thought 4th topped out at 180. Also, remember that highway stretch (the shortest way from Teimo to Fleetari)? So, near that bridge it’s downhill. Even if I allow the Ruscko to bounce off the rev limiter in 3rd and then shift into 4th, it still drops speed... DOWNHILL! It’s a very weird car with quirks and features for sure
matheusiq původně napsal:
Satookie původně napsal:

The ruscko itself is even weirder if you consider the fact that its gearbox tops out at a whopping 281kmh and it can accelerate to 100kmh from 41kmh @4th gear on dirt but below 63kmh on tarmac @4th causes it to slowly die. Heck you can even manage a trip from home to the strawberry fields with just 2.2l of gas in that thing as long as you keep it off the highway.
Wait, is 4th gear THAT long? I thought 4th topped out at 180. Also, remember that highway stretch (the shortest way from Teimo to Fleetari)? So, near that bridge it’s downhill. Even if I allow the Ruscko to bounce off the rev limiter in 3rd and then shift into 4th, it still drops speed... DOWNHILL! It’s a very weird car with quirks and features for sure
The car will slow down to about a 100-110ish @4th (provided that there are no inclines at all) unless you somehow get it to over 136kmh before shifting but then again it will drink gas like a fish at that speed and a slight incline will screw everything up Something has to give a push to the ruscko coz that thing cant even accelerate on a decline. The funny thing here is that you are more likely to hit that 140 on dirt...
Naposledy upravil Falski; 8. čvn. 2020 v 19.56
I was wondering if there was an idea of the next project
I've never been on the forums but new the game was just about done.
So I decided to read the full change log.
I was hoping to submit an idea for the next project.
I guess I'm late.


This would be perfect for a proper trucking, mechanic, farmer and anything else sim..
No more of these delayway games.
Farming simulator where you just run around a field over and over.
Truck sim which I can't even stand to watch as it's a completely improper representation of trucking.

For this to be integrating into a sim the parts would have to fail less but can still be implemented.
The best integration of this would be a trucking sim as you base the game around your vehicle.
Other types you wouldn't want to be constantly fixing your vehicle when you have other things that need to be done.
@toplessgun please give us horn button. I want to BEEP at a yellow Toyota while doing 180 km/h
matheusiq původně napsal:
@toplessgun please give us horn button. I want to BEEP at a yellow Toyota while doing 180 km/h
it is
matheusiq původně napsal:
@toplessgun please give us horn button. I want to BEEP at a yellow Toyota while doing 180 km/h
it has been implemented
hmmm, i think you didn't read the changelog, do ya?
But maybe he means a bindable key, like the space bar.
Toplessgun původně napsal:
This game is gearing towards final stages of the development and this will be one of the last major Changelogs. There will still be updates about small things; finalizing unfinished features, adding some various small stuff, and most importantly fixing as much bugs and annoyances as possible. Those things will be still seen first in Experimental Test Branch.

And I guess it is safe to say that work has already been started with snowy sequel, My Winter Car :D

WARNING: This is big update, so prepare for some changes and make sure to re-adjust your game settings as they are reset.

-Fixed a bug with Suski
-Fixed incorrect dyno HP measurement
-Added used engine parts seller to Rally Parc Ferme area that operates during rally weekend
-Fixed issue with Drag timing giving incorrect Red-light results
-Adjusted Satsuma high-rev performance (work in progress)
-Wristwatch guy might now try to get his watch back
-Fixed bug with Suski and Jokke sometimes getting in to player's car together
-Fixed issues with car mirror images being on while not using the car
-Splitted Rally into Junior Cup and Amateur Cup with different challenge and prices
-Fixed bug with Rally SS2 giving incorrect 60sec time penalty
-Satsuma Bumpers and original Grille can be now spray painted
-Teimo's Sausage & Potatoes is now superfood that helps player with his positive weight control
-Changed Tractor engine starting and shutting off procedure to better simulate real world application
-Adjusted Tractor and Truck engines so that they do not high-rev anymore
-Fixed incorrect passing with failed brakes during car inspection
-Hubcaps now install freely to any Steel Wheel including widened versions
-Tractor Parking brake is now applied on default
-Attached state of Tractor Trailer is now being saved
-Fixed some incorrect engine disassembly rules
-Hangover is now best to be dealt with drinking alcohol
-Hangover status is now being saved
-Adjusted/fixed Satsuma suspension
-Fixed few bugs in the Satsuma electric system
-Added suspension squeak sounds to Satsuma (don't worry, it is not broken :D)
-Using Speech gesture on board of the green car makes the driver to drive with reasonable speed
-Added Videopoker slot machine to Pub
-Fixed issues with Uncle not stopping speaking
-Fixed roaming NPC's getting stuck on water level
-Added air pressure leak to Truck
-Increased maximum height of Tractor front loader
-Fixed bug with Rally participation not resetting if Sunday stage was abandoned
-Rally results now show a listing of all Player penalties
-Made Ruscko worse
-Fixed Wood job exploit where player could deliver infinite loads during single game load
-Increased length of electricity cut offs during thunderstorm
-Player can now cancel Teimo store purchases by pressing Mouse Right
-Save is now deleted (Mortal mode) at the exact moment of death
-Old garbage tires might now pass the inspection if they within the wear limit (unknown)
-Car inspection now checks also for suspension damage, engine tune and emissions
-Tractor front loader fork can be now controlled and also towing rope can be attached to it
-Highway Police will now give a fine for driving a Ruscko as it has no plates and is not registered
-Satsuma is now required to be re-inspected every few weeks after initial passed inspection
-Tire now needs to be lifted off from ground to be able to remove it
-Driving over a roaming NPC will now cause instant wanted status (manslaughter = 10d sentence)
-Fixed bug with ProPilkki where pilkki-action got stuck if player quit the game during active pilkki-action
-ProPilkki quit menu now opens with "Q" instead of "ESC"
-Added textures and sound effects to the Jail cell
-Haybale positions are now saved
-Adjusted Truck and Tractor colliders for better environment collision detection
-Fixed bug with being able to give breathalyser test while wearing Helmet
-Fixed bug with Police cars leaving the checkpoint when opening the fine
-Evading chasing Cops (refusing to take fines) will cause an instant wanted status and 3 days sentence
-All crimes (unpaid fines - manslaughter - evasion) are now combined when calculating the length of sentence
-Driving over a rally spectator is a crime (manslaughter), UNLESS player is racing the Stage
-Fixed bug with Rally not correctly resetting if player abandoned Saturday Stage
-Opened up Rally tire rules, every tire type except for Racing Slick is now allowed
-Fiberglass Hood will now pass the inspection
-Fixed bugs with Run the Gauntlet -game and Videopoker machine
-Added two Farm jobs (transporting of haybales and combine harvester)
-You do not need to pay fuel oil tax if you are transporting at least one Haybale with Tractor Flatbed
-Fixed visual bug with engine shaking even when trying to start it with a broken starter
-Fixed issue with invisible collision point around the Satsuma front left fender area
-Added horn to cars
-Added Carburator float chamber fuel evaporation (worn Fuel Pump fills up empty chamber slower)
-Player can now wave its hand by holding "K" and roaming NPC's will react
-Fixed bug with Kilju Bucket where adding water to finished Kilju would not dilute the alcohol level
-Adjusted drunk, thirst and urine rate when drinking Kilju
-Jumping up from lowest crouch position is now an exercise method
-Cops are now stationed also at Teimo's store if player is trying to evade Jail sentence
-Crashing with (killable) AI drivers so that they die is an instant five (5) day sentence
-Fixed bug with Fleetari not being able to speak at Rally registration tent
-Fixed bug with Tractor and Combine being able to drive underwater
-Fixed bug with punctured tire staying in damaged state after tire replacement (unless save/loading between)
-Timing Chain now needs to be removed before removing Camshaft Gear
-Grilling is now impossible when it rains
-Added driving dirt cloud effect to cousins green car (can be toggled on/off from the settings)
-Added hose clamp screws to Radiator Hoses, make sure they are tightened :D
-Coolant leak calculations are now more detailed
-Temperature gauge is now unable to show correct temp if coolant level drops too much
-Plug wires (Electrics) are now parented to the car body instead of engine
-Fixed bug with Home keys being still available even after Ventti-pig has won the house
-Added replaceable Headlight Light bulbs (please note that your headlight assembly is now reset)
-Adjusted Tractor death tolerance in favour of player
-Fixed issue with AI rally cars not being able to reset properly in case of flying out of the map boundaries
-Raised Satsuma Center of Gravity
-Added delay settings for brake and throttle
-Adjusted Satsuma clutch and drivetrain properties
-Fixed bus driver speeding in the Peräjärvi centre
-Added body roll to Truck
-If Bus driver gets too stuck he will now quit for good
-Added setting for Clutch precision
-Pub Fighter can now despawn
-Added RGB values to help selecting custom color from Repair Shop painting section
-Heavy impact might now loosen a random bolt
-Added worn starter sound to Satsuma
-Fixed bug with Rally steering wheel passing inspection
-Hopefully fixed a problem causing glitchy behaviour with vehicle engine starting procedure
-Fixed bug with Radiator coolant levels going into illegal values
-Added Bump/Rebound adjustments to Rally dampers

-Attempt at bug fixing the sometimes shaking Tractor

Why are you removed Cd's?

I'm imported music to the game, but I can't find the Cd case anywhere.
ohh for god sake, DONT QOUTE THE WHOLE FUC,KING POST!
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Zobrazeno 181195 z 291 komentářů
Na stránku: 1530 50

Datum zveřejnění: 29. kvě. 2020 v 5.43
Počet příspěvků: 291