My Summer Car

My Summer Car

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Toplessgun 2024년 12월 30일 오전 5시 43분
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UPDATE 20.01.2025
v.250120-01

20.01.2025
-Fixed bug with Waste Well owners not always present after ordering the job
-Due the Waste Well fix, player might now sometimes get full pay for partial full well
-Fixed bug with being able to cash out Lottery ticket remotely
-Prevented hitchhiking Granny from begin to speaking if Player is too far away
-Fixed buggy vehicle Odometers, unfortunately readings are now reset

30.12.2024
-Fixed bug with Amis drivers missing waypoint-reference
-Made Police checkpoint areas safer
-Fixed a bug with inverted Handbrake button
-Added randomizer for Waste Well levels when receiving Truck keys
-Added a splat effect to the Helmet when getting hit by a Bee
-Attempt to improve Truck collision safety
-Highway AI cars now toggle between Hi and Lo beams at dark hours
-Added check and penalty for taking a "flying start" in Rally
-Added tire explosion sound and increased the volume of flat tire rolling
-Increased Moped fuel consumption
-Fixed bug with Teimo charging player for breaking windows even when Player is not around
-Fleetari will now take Ferndale and keys back if Player keeps it for too long
-Wasp can now come in if House doors are being kept open
-Pub door now closes and locks up automatically when Pub closes
-Fixed issue with Poker machine getting unattached when using the towing rope
-Added voice lines to Cousin
-Cousin might now end up as your cellmate
-Fixed bug with Pistons sometimes turning invisible at certain wear state

By this update the game is transitioning away from Early Access. Even after "official 1.0" release game will get important patches and changes whenever necessary. But expect no major feature changes any more.

And if you are one of those players who enjoy waiting, just stay tuned for the official sequel, My Winter Car that is under active development :) We'll see you next time!

Happy driving!
Sincerely yours,
Amistech Games team :)
Toplessgun 님이 마지막으로 수정; 2025년 1월 20일 오전 8시 17분
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126개 댓글 중 61-75개 표시
Abramov 2025년 1월 2일 오전 4시 04분 
bobnews1님이 먼저 게시:
HawkTuahLover112님이 먼저 게시:
Can you answer 3 questions
1.Will the bug of battery falling out be fixed
2.Will people who own my summer car get a discount on My Winter Car
3.Will Paulin Pelivideot be in the game?
I just want to say that for number 2, the game is pretty cheap as it is. If MWC is the same price as MSC, there should not be a discount. Toplessgun should get paid for his work

and happy new year

i`m ready to pay x3 price for MWC... can`t wait that game
matheusiq 2025년 1월 2일 오후 1시 17분 
-님이 먼저 게시:
bobnews1님이 먼저 게시:
I just want to say that for number 2, the game is pretty cheap as it is. If MWC is the same price as MSC, there should not be a discount. Toplessgun should get paid for his work

and happy new year

i`m ready to pay x3 price for MWC... can`t wait that game
I wouldn't pay thrice, but I would 100% pay what I paid for MSC back in 2019
Polarlicht 2025년 1월 3일 오전 5시 10분 
The AI beer truck keeps getting stuck in one place near the main highway turnoff to the airfield
GIDROksid 2025년 1월 5일 오전 6시 08분 
Stcbrn2님이 먼저 게시:
Но My Winter Car уже на кануне
На кануне да, активной разработки, которая уже 7 лет активно разрабатывается...
CC 2025년 1월 5일 오전 6시 59분 
GIDROksid님이 먼저 게시:
Stcbrn2님이 먼저 게시:
Но My Winter Car уже на кануне
На кануне да, активной разработки, которая уже 7 лет активно разрабатывается...
он обновить пнг картинку не мог с 2023 на 2024 какой на кануне
RecklessMedia 2025년 1월 5일 오전 7시 18분 
Suggestion for a Financial System in My Winter Car
Hi, I’d like to suggest an enhanced financial system for My Winter Car that would add depth and realism to the gameplay.
Cash and Bank System:

Players would carry a visible amount of cash for in-person transactions, adding a level of realism and risk since cash can be lost or stolen.
A bank account would need to be set up at the bank, where players could manage their funds and obtain a debit card. This would allow for electronic payments with a small transaction fee (e.g., 2%).
ATMs would be placed around the game world, letting players check their balance, deposit cash, and withdraw cash.
Bank Branch:

The bank would be a physical location players must visit to set up their account. During setup, they would personalize the account with their name and receive their debit card.
The bank could also provide services like assisting with credit card applications.
Credit Card System:

Players could apply for a credit card via mail after opening their bank account. Once approved, the credit card would be mailed to them.
The credit card would have a spending limit (e.g., $500-$2000) and require players to pay their balance either through mail or an in-game computer. Interest would be added for missed payments, encouraging players to manage their finances responsibly.
Direct Deposit for Jobs:

Job earnings would be paid directly into the player’s bank account, encouraging the use of banking features and making the financial system an integral part of gameplay.
Online Banking:

Players could use an in-game computer to manage their finances online, including checking balances and making credit card payments.
public class PlayerFinancials
{
public string AccountHolderName { get; private set; }
public float Cash { get; private set; }
public float BankBalance { get; private set; }
public bool HasAccount { get; private set; }
public bool HasDebitCard { get; private set; }
public bool HasCreditCard { get; private set; }
public float CreditLimit { get; private set; }
public float CreditBalance { get; private set; }
private const float CardTransactionFee = 0.02f; // Debit card transaction fee
private const float CreditCardInterestRate = 0.05f; // 5% monthly interest on unpaid credit balance

public PlayerFinancials(float initialCash)
{
Cash = initialCash;
BankBalance = 0;
CreditLimit = 0;
CreditBalance = 0;
HasAccount = false;
HasDebitCard = false;
HasCreditCard = false;
AccountHolderName = string.Empty;
}

// Create a bank account and issue a debit card
public bool SetupAccount(string name)
{
if (!HasAccount)
{
AccountHolderName = name;
HasAccount = true;
HasDebitCard = true;
BankBalance = 100; // Initial deposit
return true;
}
return false;
}

// Apply for a credit card
public bool ApplyForCreditCard(float initialLimit)
{
if (HasAccount && !HasCreditCard)
{
HasCreditCard = true;
CreditLimit = initialLimit;
return true;
}
return false;
}

// Withdraw cash from the bank
public bool WithdrawCash(float amount)
{
if (HasAccount && amount <= BankBalance)
{
BankBalance -= amount;
Cash += amount;
return true;
}
return false;
}

// Deposit cash into the bank
public bool DepositCash(float amount)
{
if (HasAccount && amount <= Cash)
{
Cash -= amount;
BankBalance += amount;
return true;
}
return false;
}

// Make a purchase with cash
public bool PurchaseWithCash(float amount)
{
if (amount <= Cash)
{
Cash -= amount;
return true;
}
return false;
}

// Make a purchase with debit card
public bool PurchaseWithDebitCard(float amount)
{
if (HasDebitCard && HasAccount)
{
float totalCost = amount * (1 + CardTransactionFee);
if (totalCost <= BankBalance)
{
BankBalance -= totalCost;
return true;
}
}
return false;
}

// Make a purchase with credit card
public bool PurchaseWithCreditCard(float amount)
{
if (HasCreditCard && (CreditBalance + amount) <= CreditLimit)
{
CreditBalance += amount;
return true;
}
return false;
}

// Pay credit card balance
public bool PayCreditCardBalance(float amount)
{
if (HasAccount && amount <= BankBalance && amount <= CreditBalance)
{
BankBalance -= amount;
CreditBalance -= amount;
return true;
}
return false;
}

// Apply interest to unpaid credit card balance
public void ApplyCreditCardInterest()
{
if (CreditBalance > 0)
{
CreditBalance += CreditBalance * CreditCardInterestRate;
}
}

// Check balances
public void PrintBalances()
{
Debug.Log($"Cash: {Cash:C}, Bank: {BankBalance:C}, Credit Balance: {CreditBalance:C}/{CreditLimit:C}");
}
}

Example Usage

// Create a new financial system
PlayerFinancials playerFinance = new PlayerFinancials(500);

// Set up bank account
playerFinance.SetupAccount("John Doe");

// Deposit cash into the bank
playerFinance.DepositCash(200);

// Apply for a credit card
playerFinance.ApplyForCreditCard(1000);

// Make a purchase with credit card
playerFinance.PurchaseWithCreditCard(200);

// Pay off some of the credit balance
playerFinance.PayCreditCardBalance(50);

// Apply monthly interest to unpaid credit balance
playerFinance.ApplyCreditCardInterest();

// Print all balances
playerFinance.PrintBalances();
DaFusèee 2025년 1월 5일 오전 9시 46분 
RecklessMedia님이 먼저 게시:
Suggestion for a Financial System in My Winter Car
Post this in the suggestions or MWC forum, not here.
veydzh3r 2025년 1월 6일 오전 2시 41분 
do some optimization work for this game pls
Alexsmcwb 2025년 1월 6일 오전 5시 01분 
my winter car lets go
The Legend 27 2025년 1월 6일 오전 9시 24분 
veydzh3r님이 먼저 게시:
do some optimization work for this game pls
Are you playing on an ipod touch?
michaelis.s.2013 2025년 1월 6일 오후 12시 51분 
Всем привет.
Почему после обновы не могу играть с медседесом w210? Может кто-то знает, что не так? Я уже и стим заново переустановил.
Leif Fleetari 2025년 1월 6일 오후 2시 46분 
Polarlicht님이 먼저 게시:
The AI beer truck keeps getting stuck in one place near the main highway turnoff to the airfield
Same, thought it was just me
Jokemercy 2025년 1월 8일 오후 3시 43분 
+Hype
ilovepepsi603 2025년 1월 8일 오후 5시 26분 
try driving to town with the tractor says enter driving mode. click an it does nothing hit
F an it does nothing but i can start the ♥♥♥♥♥ up no problem smh
Nugget 2025년 1월 9일 오전 12시 28분 
I hope I don't have to buy an ungodly amount of antifreeze windshield wash to clean all of the salt from the highways off of my windshield.
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