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seaotters Jul 5, 2017 @ 10:08am
How many radio songs can you import?
Is there a limit? I had 40 songs and everything worked fine, now I have 135 and the game will not save (generates crash report)
Last edited by seaotters; Jul 5, 2017 @ 10:09am
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Showing 1-15 of 16 comments
genericussr Jul 5, 2017 @ 11:06am 
I think up to 99
seaotters Jul 5, 2017 @ 11:54am 
Update - tried 95, crash on save, then tried 75 - works without any problem. Maybe the .ogg files are too large, will try re-encoding them.
SergeiH Jul 5, 2017 @ 12:03pm 
I have 100 tracks, with a total size of 166 MB, without problems.
Toplessgun Jul 5, 2017 @ 12:05pm 
The maximum limit is 99 or 100 songs, either way. However more important detail is the combined MB's of the .ogg files. I personally have 270mb worth of ogg's without issues. I really don't know where the hard limit is.
Last edited by Toplessgun; Jul 5, 2017 @ 12:06pm
Mods Jul 5, 2017 @ 12:17pm 
Originally posted by Toplessgun:
The maximum limit is 99 or 100 songs, either way. However more important detail is the combined MB's of the .ogg files. I personally have 270mb worth of ogg's without issues. I really don't know where the hard limit is.
are they loaded into ram on import?
Toplessgun Jul 5, 2017 @ 12:35pm 
Yes, but the application max usable memory limits how much music can be imported. I think it is somewhere around 2 GB. If game were updated to 64bit version, the limit would go away.
Mods Jul 5, 2017 @ 2:09pm 
Originally posted by Toplessgun:
Yes, but the application max usable memory limits how much music can be imported. I think it is somewhere around 2 GB. If game were updated to 64bit version, the limit would go away.
speaking of 64bit, any chance the game would get switched over in the near future?
Toplessgun Jul 5, 2017 @ 2:35pm 
Originally posted by Mods_o_joy:
Originally posted by Toplessgun:
Yes, but the application max usable memory limits how much music can be imported. I think it is somewhere around 2 GB. If game were updated to 64bit version, the limit would go away.
speaking of 64bit, any chance the game would get switched over in the near future?

Technically it is possible for sure, but as long as there are users with 32bit systems such change would be a bad thing.
Bad 💀 Motha Jul 5, 2017 @ 4:12pm 
Well, no Gamer should be on 32bit OS, plain and simple.
Mods Jul 5, 2017 @ 4:19pm 
Originally posted by Toplessgun:
Originally posted by Mods_o_joy:
speaking of 64bit, any chance the game would get switched over in the near future?

Technically it is possible for sure, but as long as there are users with 32bit systems such change would be a bad thing.
would it be too hard to maintain a 32 bit version along side it?
SATTY Jul 7, 2017 @ 2:02am 
Toplessgun just have 2 32 and 64bit please :)
Toplessgun Jul 7, 2017 @ 2:09am 
Originally posted by Mods_o_joy:
would it be too hard to maintain a 32 bit version along side it?

Seems to be pretty difficult with Unity.
DERSPER Jul 7, 2017 @ 3:22am 
32 bit is fine and fair i think. keep going, toplessgun!
Last edited by DERSPER; Jul 7, 2017 @ 3:22am
Bad 💀 Motha Jul 7, 2017 @ 3:42am 
64bit for a game is rather pointless though, unless it brings benefits by doing so.
SATTY Jul 7, 2017 @ 5:55am 
Originally posted by Toplessgun:
Originally posted by Mods_o_joy:
would it be too hard to maintain a 32 bit version along side it?

Seems to be pretty difficult with Unity.
Can your next game be 64bit when you finished this one and also dx11 ?
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Date Posted: Jul 5, 2017 @ 10:08am
Posts: 16