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That's not the point, if the body damage was working properly I wouldn't have posted this. But walking into your door or jumping into the engine bay trying to fix a bolt damages the body already. ;)
I don't delete anything. No mods nothing... I play the original game with 60fps + Satan let me alone
You can actually go into MSCEditor and load your meshsave file, then delete "carbodymassmesh" and "carbodymesh" and that way, the damage done to the individual body panels (bumpers, doors, hood, trunk lid, grille, w/e else) will save, but the damage done to the actual body of the car will not. It's kind of fun to look at a bent bumper or a dented door and think back to how you managed to get that damage, but the damage dealt to the actual main body of the car is usually caused by glitches and physics bugs, plus its too expensive to repair even with the 40% discount.