My Summer Car

My Summer Car

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7Leif Apr 30, 2017 @ 6:16am
Add the game to other device
Add the agme to ps4 and xbox one so the other people that play on these controlls can enjoy it too :steamhappy:
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Showing 1-15 of 22 comments
blueshift1980 Apr 30, 2017 @ 6:18am 
If you would have used the search box you would know this is not going to happen. Porting a game to another platform is not as simple as copying over the code.
TheLolEz506 Apr 30, 2017 @ 6:19am 
This game is not goin to be avaible for PS4 or XBOX ONE
7Leif Apr 30, 2017 @ 6:19am 
whats search box ?
limited May 1, 2017 @ 5:58am 
This game is for good guys. Not for ♥♥♥♥♥♥ noobs so it's not coming to XBOX or PS.
joridiculous May 1, 2017 @ 10:15am 
Originally posted by Rasmus_Hedberg:
Add the agme to ps4 and xbox one so the other people that play on these controlls can enjoy it too :steamhappy:
If you are willing to pay the fees to Sony and Microsoft for the "priviledge" of coding games to their hardware. Go ahead.

The rest from there is as easy as port the game over. That is ofcourse if Unity can be coded for multiplatform like Unreal.
7Leif May 8, 2017 @ 12:45pm 
Originally posted by joridiculous:
Originally posted by Rasmus_Hedberg:
Add the agme to ps4 and xbox one so the other people that play on these controlls can enjoy it too :steamhappy:
If you are willing to pay the fees to Sony and Microsoft for the "priviledge" of coding games to their hardware. Go ahead.

The rest from there is as easy as port the game over. That is ofcourse if Unity can be coded for multiplatform like Unreal.
okey
Trombepis May 8, 2017 @ 1:18pm 
Originally posted by Alex151:
This game is for good guys. Not for ♥♥♥♥♥♥ noobs so it's not coming to XBOX or PS.
You could pick one of many actual reasons this game won't be ported, but you were a prick instead.
Reese May 8, 2017 @ 3:23pm 
Porting over to Xbox or Playstation is as simple as a click in Unity(sure you have to get the right packages, but that's for another day). The issue is the way the game sits now, it'd be very difficult to anyone on console to enjoy it with how hard it is to find the hitboxes sometimes.
blueshift1980 May 9, 2017 @ 2:55pm 
Originally posted by Lien:
Porting over to Xbox or Playstation is as simple as a click in Unity(sure you have to get the right packages, but that's for another day). The issue is the way the game sits now, it'd be very difficult to anyone on console to enjoy it with how hard it is to find the hitboxes sometimes.

This game isn't made in Unity... correct me if I'm wrong but I think it's made in something else, possibly a proprietary engine.
Reese May 9, 2017 @ 3:45pm 
Definitely made in Unity. Game files prove this, Toplessgun has said it to be true, the physics are definitely Unity, and I like pie.

Also before the Amistech logo appeared on the startup, it said Unity Personal Edition. There's a thread back around release month of MSC where Topless talked about not having to get non-personal for a year due to the way licensing works for Unity.
dezzier May 9, 2017 @ 4:29pm 
Originally posted by blueshift1980:
Originally posted by Lien:
Porting over to Xbox or Playstation is as simple as a click in Unity(sure you have to get the right packages, but that's for another day). The issue is the way the game sits now, it'd be very difficult to anyone on console to enjoy it with how hard it is to find the hitboxes sometimes.

This game isn't made in Unity... correct me if I'm wrong but I think it's made in something else, possibly a proprietary engine.
150% unity, owned the game since release, a day one update added the "Amistech" logo to the "Unity personal edition"..
blueshift1980 May 9, 2017 @ 4:43pm 
Ah, bought the game during the Christmas sale, always seen the Amistech logo. That would explain it.

Originally posted by Dayz Me Rollin':
Originally posted by blueshift1980:

This game isn't made in Unity... correct me if I'm wrong but I think it's made in something else, possibly a proprietary engine.
150% unity, owned the game since release, a day one update added the "Amistech" logo to the "Unity personal edition"..
dezzier May 9, 2017 @ 4:47pm 
Originally posted by blueshift1980:
Ah, bought the game during the Christmas sale, always seen the Amistech logo. That would explain it.

Originally posted by Dayz Me Rollin':
150% unity, owned the game since release, a day one update added the "Amistech" logo to the "Unity personal edition"..
Seriously? I've never seen it go on sale xD
dezzier May 9, 2017 @ 4:48pm 
Originally posted by Lien:
Porting over to Xbox or Playstation is as simple as a click in Unity(sure you have to get the right packages, but that's for another day). The issue is the way the game sits now, it'd be very difficult to anyone on console to enjoy it with how hard it is to find the hitboxes sometimes.
Also the lisencing costs are pretty insane for a small studio of 1 or 2 people :/
ChyonE May 10, 2017 @ 2:54am 
If its easy to translate the code to a console
Then record and do it yourself i would love to see you try
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Date Posted: Apr 30, 2017 @ 6:16am
Posts: 22