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The rest from there is as easy as port the game over. That is ofcourse if Unity can be coded for multiplatform like Unreal.
This game isn't made in Unity... correct me if I'm wrong but I think it's made in something else, possibly a proprietary engine.
Also before the Amistech logo appeared on the startup, it said Unity Personal Edition. There's a thread back around release month of MSC where Topless talked about not having to get non-personal for a year due to the way licensing works for Unity.
Then record and do it yourself i would love to see you try