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This is the first thing I tried back in September and no, it didn't work ;D
Today I plugged my wheel into my laptop and ran F1 2017 on it, and guess what? The wheel was detected as a Steering Wheel and worked just as it should, though never did. No deadzone, no response lag, no steering lock limits and also a bit more sensitive brake and gas pedals.
I have no idea why it just works on my laptop and not my PC. Is it because PC is Windows 7 while laptop is Windows 10? Or is it something else? I still have no idea.
However I did record all three wheel 'recognition types' in action and made a video comparing those characteristics, those are:
1. Steering Wheel (from my laptop) - wheel working as it is supposed to, no pad-like assists etc
2. Wheel (from my PC) - wheel detected as a Wheel, though there is steering lock limit and a tiny response lag along with driver "shaking the wheel" at bigger wheel rotation angles
3. Xbox Controller (from my PC)- wheel basically detected as a gamepad, hard-coded deadzone which can't be turned off, awful response time and steering lock limit, non-linear wheel characteristics (almost no wheel movement at lower angles, super sensitive at higher)
Video: https://www.youtube.com/watch?v=K23PdtNm_ig
I'd like to remind that both Wheel and Xbox Controller recognitions are totally random with my PC, that is when I unplug and plug the wheel I get one of those randomly.
If you experience similar issues please feel free to describe them here and/or contact me for additional information.
I only have the problem with high speed turning angle. its evident that the game thinks my wheel is a controller as its adding the visual shaking effect on the ingame wheel that you only get with a controller. and ofcourse the ♥♥♥♥♥♥ turning angle controller assist.
When i go into the controller setting my wheel is clearly supported as its showing up in the settings, but it doesnt help much.
frustrating stuff.
EDIT
To be a bit more clear. in the settings my wheel is shown and detected as the exact wheel i have, no sign of it detected as a controller, but the controller assist is still there.
Yes, the wheel is recognized as itself but still the gamepad-like assists are present. This is what I have after plugging and unplugging the wheel a couple of times on my PC.
It's sad to hear that this issue i still present in F1 2018 though. If you happen to gather any new information about the issue please let me know.
I know that even the old versions of the game had the same problem, do you know if there is a solution?
deadzone on game setting is to 0 but I think it's not a problem of settings but maybe how the game receives information from the steering wheel
thank you!
The wheel IS an xbox one controller !!! It just has a different "coat". I found no way to recognize it as a wheel.
The 5th answer is nearly there.
1.: Make a backup of the actionmap file
2.: Open it with notepad
3.: Find & Replace
4.: Replace all 0.2 values to 0.0
1. Go to your game library and right-click on the F1 201x game on the list and choose "Edit steam controller configuration"
2. Click on the "JOYSTICK MOVE / LS CLICK" field just below the controller.
3. On the next screen click "Additional settings" on the right-hand side.
4. Here magic happens. Play with slider "Output anti-dead zone". For me, 0.061 was the magic value.
The dead zone in my Ferarri 458 Italia XBOX version is gone! Try to play with it with your game open on steering setting/calibrations screen so you can see the effect. That's it. I hope that will help you all. Works for me like a charm. :)