Bus Simulator 18

Bus Simulator 18

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adeemin Jun 15, 2018 @ 4:27am
Is there Gaming Wheel support?
I'm interested in this game but for anyone who knows, does it have any gaming support, or just button support? I run a T300 Thrustmaster and would be curious to see full support as is what I've missed in ECT2
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Showing 1-5 of 5 comments
adeemin Jun 15, 2018 @ 5:17am 
Thanks but kinda what I was looking for was can you actually steer / use full support or is it like ECT2 made to make your wheel an expensive gamepad (buttons only, no true support)
76561198364159634 Jun 15, 2018 @ 6:23am 
Hi adeemin,
no, you can actually steer, brake and accelerate or shift gears with your set up. Although a few steering wheels are not natively supported.

Here's a list:
The following steering wheels are already preconfigured in the Bus Simulator 18:

FANATEC CSL Elite Wheel Base
HAMA Thunder V5*
HAMA V18 Vibration
Logitech Driving Force GT
Logitech G Saitek Farm Sim Lenkrad
Logitech G27
Logitech G29
Speedlink Black Bolt
Speedlink Dark Fire*
Speedlink Drift OZ PC
Speedlink Drift OZ PS3
Speedlink Trailblazer
Thrustmaster T150 RS
Thrustmaster T300RS
Thrustmaster T80
Thrustmaster TX Racing Wheel
*The HAMA Thunder V5 and Speedlink Dark Fire assign with the same name at the moment! The player needs to configure the steering wheel if the pre-sets are not satisfying.


like.
For all other questions along the way you might find some useful information in our FAQ section:

{LINK REMOVED}

Cheers and have fun with the game.
Your astragon team.

adeemin Jun 15, 2018 @ 7:55am 
Awesome to hear thanks.
TigerTrix Jan 12, 2019 @ 8:32pm 
I have the "Fanatec CSL Elite Officially Licensed for PS4" (and setup with their "Universal Hub for XBox One"), and it works well, but has no prepared preset, so I had to map everything myself, which was ok. It would have been nicer if it realized it can be the same mapping as "Fanatec CSL Elite" they do have a preset for, or let me pick from such presets.

It does have a rather nice & easy to use menu for seeing button clicks, pedals, and wheel input and mapping for all potential actions.
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Date Posted: Jun 15, 2018 @ 4:27am
Posts: 5