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- All of the buses have a max speed of 84kph with the speed limiter off and a max speed equivalent to the speed limit with the speed limiter on, so, driving on the motorway, the bus goes faster with the speed limiter on than without; it's unrealistic.
A standard human reaction time is considered to be 1 second (that is the time between seeing a danger and starting to perform actions to avoid it). That leaves less than 1 second of actually braking to stop at a red light. And every traffic light is not supposed to be a reaction test...
IRL yellow in green-to-red cycle is at least 3 seconds (meaning double time for actual stopping), but usually longer, about 4-5 seconds.
I just wish AI was better; if that is something that can't be done, then would be welcome to see more roadlights.
They are just standing their and no one can anter the bus.....so I have to restart or can I do someting to let them walk?
I would also add the ability to give our AI drivers commands like ours like going round trip, the ability to create express/limiteds from our routes on top of short turns, the ability to buy plots of land for garages or depots. They also need to remove the “oversaturated” i symbol because since all ai drivers go around in a loop those stops aren’t actually “oversaturated” well maybe Main station but other than that no. There should be busses at whatever depot you spawn at because not every bus is used during every run. Lastly, Two dynamic events I want to see are one, when you finish a run on some occasions you are asked to drive to a waypoint and handover a bus to a different driver who’s bus is not working second, an event where when similar to how you are told about a national holiday one spawn event could be you are told that a driver can’t finish a run and you are asked if you can do it you just say yes or no, if you say no you don’t gain the full weekly revenue from that route, if you say yes you just head out the depot and ride whatever route you need to in order to get to the start point.
Real life this does not happen!
Example I'm driving and take a right, I have to go the an other lane so I do not hit it.
The game has a good setup, I just want the game to be more "alive" and feel less like I am alone. Multiplayer is cool but you need to sync up with people, and at times, schedule is in the way
Dynamic events are also really sorely missed; I never broke the bus, never had to refuel, never had to fix a tire; never had to call backup because we needed to move passenges from a broken bus to another. These are all things I have personally experienced as passenger; so would like to see them in game.
The depot is useless; we could have some activity in there; I would not mind spend time to fix my bus or have a worker fix it for me, so I can look at him/her doing the job :)
But I get that this is an arcade game after all; so most of the ideas people have, when thinking about a simulation, are not what this game is going for. I guess with the 2020 version maybe there will be improvements on this aspect; unless someone makes a real bus simulator before 2020