Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It would be so easy to increase longevity and fun in this game, if only you would look at other "sims" and take some clues about how to implement some interesting challenges/scenarios, that goes beyond the "follow what the mission ask you to do, and drive the route".
9 for the effort, 5 for the outcome.
Let's just consider the map: it has 2 areas, which while expanding the map, are not even close to half of what the game already offer; for half the price of the full game, you would expect 50% of the content the game has. Instead you get close to 20% That is not economically advantageous.
While I like the DLC from the perspective of "it is better than nothing", it still make me think that the money you pay are not giving you much return. Don't want to compare to other games; but for 15 bucks you can get a full indie game, with much more content than just a map expansion. That's why I was disappointed.
Tripple Monitor Support is planned, but not integrated yet. An overwiew of our roadmap can be found here: https://trello.com/b/EwaZY24n/bus-simulator-18-roadmap-pc
i read that yesterday yes and i am happy with it but a little bit to late no :-) , i made a thread of it when the game cames out so 1 year ago ....
and can you plz give a date or so because we dont use in here q1,q2,q3,q4 :-)
have a nice weekend and take your time ...
In game development, you can't give exact dates, unless you are a top company like EA or Ubisoft; where they crunch and drain the life out of people, to hit deadlines.
This is a small company, and I am already surprised in noticing that more or less, they put out things when they say they do; even if that means "quarters".
Also, features are implemented based on how many people request them. if 10 people want triple monitor support, that won't come out anytime soon, compared to other features. If that means loose a customer; they still gain because they retain the other 99 that wanted a feature that they are releasing.
It is frustrating to expect something and wait forever to get it, I understand that; although unless you own the company; it is quite hard to get to the point where you ask something and expect it to be done and fast :)