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ETS 2 doesn't look like that in VR
That's a nasty oversight that's going to keep biting you. Yes, do what you can when you can, but damn... This is going to keep biting you the more you leave this hanging.......
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Euro Truck Sim 2 & American Truck Sim shows otherwise. Same with VRchat, Furious Seas, and others.... This isn't 2017, don't use 2017 stuff. We're in 2019 now.....
DCS World begs to differ. I can focus on things only a few centimeters from my eye all the way to 100s of kilometers with no issue. (in fact, the terrain is probably easier to see than the cockpit.)
But, yeah, this game is a no-go without VR support. Every other driving/flight sim I have (ATS, ETS2, rFactor 2, X-Plane, etc.) supports VR and it's an absolute requirement for me these days.
https://youtu.be/Y4lyD762hPk
I've seen developers make the weirdest excuse about "low population" while contributing to it themselves. If you want something to grow you have to add your own contributions to it, and to those that have contributed were rewarded greatly for having done so.
To those who actually implemented VR support have seen a nice side of gaming. Certain developers may quote certain hard facts while missing the whole point about VR. Once you go VR its hard to go back. There are things you experience exclusively in VR making it highly unique and worthwhile causing you to stick to VR over anything else.
What I've briefly experienced in ATS VR was awesome. I wish SCS Software planned ahead legally to allow them to implement VR properly. They'll gladly reblog & retweet low effort IGN articles while doing little work themselves when one guy is the one doing the VR work on ETS2 & ATS VR side of things. The guy who implemented VR for ETS2 & ATS needs to be praised more than SCS Software from that POV....
"Once you go VR its hard to go back"
When people are uptight, skeptical, and over-analyzing this goes for anything. ANime, games, VR headsets, new vehicles.... People will say something is worse than it really is when they're constantly defensive.
The only way you'd get a migraine is if you already have certain health issues you're not noting. There is that "right of passage" type deal of needing to play VR for the first time so you can gain your VR legs. Once you pass that stomach pain everything becomes smooth sailing from then on. The more you play VR the better it gets.
Paranoia is simply going to cost you a good experience.
This has nothing to do with paranoia. No amount of time in VR is going to 'cure' the migraines I get when I'm looking at a screen no further than about 3 inches from my eyes.
I did say in my last posting that I do understand if its health related, and seeing as how you've noted that I'm now acknowledging that twice as much. Health is health and not everybody can play. Even so, its still a platform worth digging into where able. Not forcefully.
People who usually type your way usually do it in a fake way so I wrote my posting in that way because they're fearful, paranoid, or whatever. Those who have written postings about VR usually do so to slander it because they're jealous or envious of VR desiring to bring it down because they themselves can't enjoy it. I know someone in another game community who wants to be in VR yet easily becomes nauseas. Its indeed not for everybody, but to those who have tried VR in some capacity will love it.
I guess it may not be meant for you then, and that in itself does suck. I genuinely wish you could try it out. If you can't, you can't. But its true when I say "once you go VR its hard to go back". I'm not saying that lightly either.