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I can remedy this by putting in notifications for the player to know that this will happen, or I could have it happen at a later rank. I put healing automagically in the first 3 ranks as a sort of training wheels.
I will also change the Hospital mechanic and simply have a set cost that is a % of your current AC to heal you fully.
Here's a preview of the new system that will be implemented in the next update at the end of the week. You can recover your HP for a set cost based on the rank you are currently in, or you can get advance heals after each battle for 20% of your AC so you aren't going back and forth between the hospital as often.
Tiny bit late, but here's an update! I hope this makes it better at first.