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The world moves you away from walls and objects so you cannot clip through them. It's a development choice for VR that's good so you don't go through walls, but bad when leaning in for grabbing objects etc. I'm working on another system but don't have an ETA yet.
You can use the teleport button on your controller to step over a high curb. I'm adding slopes and an ability to step over smaller obstacles automatically so you don't have to backtrack anywhere :)
And yes, i'm looking at a possible dismemberment + gore feature before the full release ;)
Thank you for the feedback!
Cool that you're working on it, but the clipping factor isn't as upsetting as the Nope! Can't touch it! issue hahaha
Anyway, keep up the development! Might I also suggest that gun emplacements telegraph too much of what to expect, so you kinda look at it as a spoiled moment when in the game.