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Prolouge would be fine for me.
I understand your perspective too. I know that visual novels are super heavy story-based so Let's Plays do show a ton of the game. However, in my opinion the most fun Let's Plays to watch are actually story-based since that's where most of the fun comes from for me--sharing that reaction of awe and emotion in response to a plot twist or powerful event in the story.
Personally speaking, it was a Code:Realize Let's Play that convinced me to buy that game for myself, after watching the masterful execution of an emotional end-game plot twist. I guess I'm also the type of person who loves replaying my favorite game stories over and over. That's why I don't have such a negative opinion of Let's Play-ers "spoiling the story," since for me that 1) gives me the sense of joy and thrill of seeing their reactions and 2) just makes me want to buy it myself and play it again at my own pace even more.
So... sadly, this was a waste of money for me in this instance and that's disappointing because it looks really good but... now it's not going to be played at all probably, and, while I literally only hve a handfull of people who watch my game play on these types of games, I've played plenty where people buy the game BECAUSE of the play-throughs, or watch after they've played just to relive the game and enjoy others commentaries... in fact, if I'm ever on the fence about a game, I look for Let's Plays to see what it's like and if it's worth buying for me. And then I buy, play, and then I might watch other play throughs.
I can understand why the limit sharing, but, especially after several years, it's not helping them as much as they think.