ONRAID
 This topic has been pinned, so it's probably important
GAME IDEAS
I have thought of some ideas that could improve this game alot.

Due to the fact that tokens are very hard to obtain those should be tradeable between your heroes.

Missions right now are pointless.. Improve this with a slight chance of token drops and/or metal drop or even skins instead of making the missions easier..

Feel free to write your ideas here and hope it gets pinned so that everyone can take part.


EDIT : You cant test anything without buying it, which is what i mean. Some form of arena which unlocks the weps free for test.


EDIT : I can see how you have made the game so much better, and all old "issues" are gone, Great work devs and keep it up! Here is some new ideas :

1: Recently i got a already obtained legendary in case which gave me 1/10 of the actual worth of the weapon, maybe increase this? 20-25% would do

2: Taking a look on the bots AI, Might be a glitch or just pure unluck but i have both heard and experienced unbalanced bots compared to one team and another facing eachother in rating matches.

3: Taking a minute to see what could be changed on soldier character since he is so weak atm no1 plays him and i do really want to see him out in the field. Tips : Increase his rocket gadget, shorter break between the shots on burst gadget, ability to fly longer and drop low amount heals for ur team meanwhile and disable the shooting under this time? like (Jetpack heals) - keeps you in air for 5 seconds and disables your gun for allowance to throw healing bombs on your teammates. He is a supportclass after all!

4: More missions for more rewards. (Doesnt have to mean a campaign) But i have brought this up before about some kind of super hard boss as a whole new game mode, think of it as a worldboss were u need 5+ people to actually manage him.

5: This is something i have thought about plenty and might or might not interest you but for example Aedis and Jack look to be the same species and yet Jack is from Empire faction whilst Aedis comes from the Outcasts. You might have some backstory of this so i wont go much deeper in here other than the recommendations i would like to tell and how i would place them :

Empire : Jack, Aedis, Dave,
Evolution : Solomon, Sigma, Cyborg
Outcast : Skaar, Khazak Khan

This is entirely sorted from by the way they look, and their abilities.

6. The "countdown timer" for season ending is abit missleading on the last days. I have been with you 4 or 5 seasons by now and they usually end on the day were it says "1 day left" around 13-14.00 UTC time. Maybe you could add some timer counting the hours?

Last but not least... Advertise ur game damnit :D


Last edited by Hård i röven; Jun 15, 2017 @ 6:22am
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Showing 1-15 of 123 comments
Pragmatix  [developer] Apr 1, 2017 @ 9:12am 
Originally posted by Bobby Fisher:
I have thought of some ideas that could improve this game alot.

Due to the fact that tokens are very hard to obtain those should be tradeable between your heroes.

Missions right now are pointless.. Improve this with a slight chance of token drops and/or metal drop or even skins instead of making the missions easier..

Feel free to write your ideas here and hope it gets pinned so that everyone can take part.

Hi! thanks for the feedback. The weakening of missions is primarily due to new players, as the percentage of successful missions is very low. In the future, we certainly want to develop missions, including taking into account what you wrote about.
Last edited by Pragmatix; Apr 1, 2017 @ 9:12am
Me and Bobby Fisher rather find the missions very hard, our success rate is also very low, green and yellow fine but we've just managed ONE orange one.
They are too hard for us.

He didn't agreed with my description of wanted to be able to acquire legendary skins easier because he think they should be hard to get (I don't really see why but ok.. ranking is there to keep the people with better gear away from those without) but what he want to be able to get is more tokens, at-least for the character he want to unlock better gear for, one way or the other.

Personally I would had wanted simpler orange and red missions since they are hard for us, no need for token drops I guess but maybe the red ones with skulls could had dropped something more/else than a few hundred gold? Such as a token for the hero one played with?

In general if one always received the token of the hero currently in used it would become easier to acquire the gear required to get legendary skins and weapons, but I assume you may want to keep it random to make sure people get an even distribution of items for all heroes and hence to encourage them to play with all of them?

My suggestion would be higher rewards for the very hard missions and maybe easier missions too, as for tokens maybe you if nothing else could allow to exchange 2 tokens of any hero for 1 token of the hero one want one for?

Personally I think the game would be more even if everyone had all the choices of all skins, weapons and gadgets rather than some having better stuff unlocked whereas others doesn't.
Last edited by Aliquis Freedom & Ethnopluralism; Apr 1, 2017 @ 10:29am
Hård i röven Apr 1, 2017 @ 10:34am 
Originally posted by Etnopluralism / Aliquis:
Me and Bobby Fisher rather find the missions very hard, our success rate is also very low, green and yellow fine but we've just managed ONE orange one.
They are too hard for us.

He didn't agreed with my description of wanted to be able to acquire legendary skins easier because he think they should be hard to get (I don't really see why but ok.. ranking is there to keep the people with better gear away from those without) but what he want to be able to get is more tokens, at-least for the character he want to unlock better gear for, one way or the other.

Personally I would had wanted simpler orange and red missions since they are hard for us, no need for token drops I guess but maybe the red ones with skulls could had dropped something more/else than a few hundred gold? Such as a token for the hero one played with?

In general if one always received the token of the hero currently in used it would become easier to acquire the gear required to get legendary skins and weapons, but I assume you may want to keep it random to make sure people get an even distribution of items for all heroes and hence to encourage them to play with all of them?

My suggestion would be higher rewards for the very hard missions and maybe easier missions too, as for tokens maybe you if nothing else could allow to exchange 2 tokens of any hero for 1 token of the hero one want one for?

Personally I think the game would be more even if everyone had all the choices of all skins, weapons and gadgets rather than some having better stuff unlocked whereas others doesn't.



In the third row of what you wrote i do agree to all missions not providing tokens but rather maybe we have a line of missions needed to complete in order to face a final boss-battle which gives us tokens. Those battles could be a group of five thing making the gameplay variation much funnier. With something like this u can go pvp and also pve against bosses with a random team rather than doing hard missions with your friends without any special rewards in the end like now.

There is no reason to make acquiring legendary pieces easy but rather make the options wider so that we dont have to wait 2-3 months in order to get one piece.
Maybe make it so the map / game-style is choosen at first and then give us ~15 seconds to choose hero and pick specs because as is one hero and spec may be good for one type of map but not another.

For instance in capure the flag the demonic visage when you meet people in the middle is powerful because it can easily hit everyone who pass it (though it's basically a one time event and people can move above too..) and Shieldmaiden and Cyborg for instance is good defence, but in like hold the sphere Sigma is the best holder followed by Scout and Shieldmaiden or something such.

For some maps instant "nukes" is powerful, for others speed of the character, and so on. Like if you want to hold a driller maybe Kermit, Arnold or at-least passing through Scar is good instead.

I use different gadgets for missions than I do ranked play and I would choose different setups due to which type of game-play is to be played too.

(Also for the competitive aspect of it I don't think there's really room for unlockable gadgets which grant different stats, legendary is much better than basic and that's just how it is. Everyone should instead be equal whatever that mean stock configuration or legendary configuration.)
Pragmatix  [developer] Apr 5, 2017 @ 5:56am 
Originally posted by Etnopluralism / Aliquis:
Maybe make it so the map / game-style is choosen at first and then give us ~15 seconds to choose hero and pick specs because as is one hero and spec may be good for one type of map but not another.

For instance in capure the flag the demonic visage when you meet people in the middle is powerful because it can easily hit everyone who pass it (though it's basically a one time event and people can move above too..) and Shieldmaiden and Cyborg for instance is good defence, but in like hold the sphere Sigma is the best holder followed by Scout and Shieldmaiden or something such.

For some maps instant "nukes" is powerful, for others speed of the character, and so on. Like if you want to hold a driller maybe Kermit, Arnold or at-least passing through Scar is good instead.

I use different gadgets for missions than I do ranked play and I would choose different setups due to which type of game-play is to be played too.

(Also for the competitive aspect of it I don't think there's really room for unlockable gadgets which grant different stats, legendary is much better than basic and that's just how it is. Everyone should instead be equal whatever that mean stock configuration or legendary configuration.)
Hi! Yes, we are planning similar changes:)
No achievements???,
/// BcompleX /// Apr 18, 2017 @ 9:12am 
Originally posted by Discord: #7104:
No achievements???,

yea feelsbad a good game like this without achievements :(
Multiplayer without bots? Possibly even without lobbies .. Even if it mean waiting.
http://steamcommunity.com/sharedfiles/filedetails/?id=908527282
Look at the teams.
Bandit and wwwSmelterwww wasn't names Bobby had in his game, those was likely bots. They have 2:6 and 1:2 stats. The rest of the team may be a whole lobby of three. 13, 9 and 7 kills there, lots of sphere holding.

In our team me and "Bobby" was in one lobby and I assume Marck was pulled in to that game and then Ter_mi_na_tor and Shaman was bots.

So basically a three(?) person lobby possibly of among the best players vs our possibly more mediocre 2+1 lobby.

To play against bots feel boring and they don't react as people would do and it doesn't help balance the teams if we too don't get any good people into our team and this whole lobby thing if the people on top team up in one lobby and then meet people of "whatever" rank with no decent compensation just make it so the weaker team will lose and lose and lose .. And from a capability point they deserve that but I don't think people will think it's fun to play like that. Also it will just exagerate / reinforce itself from the drops.

Of course the best would be if there simply was enough players to people could team up with no problem. But bots in the ranked games?
Sinemineatore Apr 21, 2017 @ 1:05am 
We really need to get more metal, so the idea should be to earn some as a reward at the end of each games (campaign, rated matches, boss).
As for rated and training games we earn something whatever we do, even if we stay afk most of the game. We should get more/less rewards according to what we really do in a rated match (kills, objectives, damages...). Fixed reward in training is fair enough, but still there are 3 difficulty levels, the more difficult we play the more reward we should get.
Boss fight should be more rewarded too (more xp, gold and metal) to make more diversity in the game. I mean it's a game mode like the others, but currently we just wanna get our reward when a quest shows up (only all 3 days) and move on to campaign or rated.

Parties in rated are a mistake. It's an additional way to play with friends, which is a good point, but when you always see in the same team #1 in with #3 and a top 20 player, in another one #2 with 2 top 20 players, you know something is wrong. Those guys just ruining this game mode and we don't know why, team Alexander Nevsky and team Easygames seem to never play against them (maybe they don't play rated at same hours to be sure to nuke all players without a resistance ?).

Finally, legendaries are very rare to loot (from raid-cases), epics are too, ok. But please, cancel the possibility to get twice the same thing. When you play weeks to make your own legendary weapon, then the damn box finally give to you the idendical object, something isn't good !
Wishseeker Apr 22, 2017 @ 12:42pm 
ADD LEGS PLEASE! Becouse some people (and my friend too) is footfetishists and they can't play the game without legs.
They have feet.
Hård i röven Apr 23, 2017 @ 3:53am 
Originally posted by Wishseeker:
ADD LEGS PLEASE! Becouse some people (and my friend too) is footfetishists and they can't play the game without legs.


Dont blame other people and your friends for being foot-sniffers when it is you who should get the blame!!! FOOTSNIFFER!!!!!!!!!!!!!!!

Also :
Originally posted by Etnopluralism / Aliquis:
They have feet.

:DDDDDDDDDDDDD
Last edited by Hård i röven; Apr 23, 2017 @ 3:54am
Sinemineatore Apr 23, 2017 @ 5:29am 
They have no legs and arms but hands and feet. They're rayman beings you see, they belong to the raymankind.
tadpole Apr 23, 2017 @ 5:54am 
Why not make different chat channells?All the players are just in one channel,some foreign players like using offensive language to attack China! Fight like cat and dog every day!
Pragmatix  [developer] Apr 23, 2017 @ 6:10am 
Originally posted by tadpole:
Why not make different chat channells?All the players are just in one channel,some foreign players like using offensive language to attack China! Fight like cat and dog every day!
This is a bug, the next update will be fixed.
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