The Lord of the Rings: Adventure Card Game - Definitive Edition

The Lord of the Rings: Adventure Card Game - Definitive Edition

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Tgerritsen Mar 26, 2019 @ 9:04am
Patch Notes March 26th, 2019- Progress Fixes
Please Note- A change to Glorfindel was inadvertently placed in the live build. This was in error and will be rolled back today. Until then Glorfindel will function in reverse of the listed card text. We apologize for the error.

General
  • Prevented Sauron from playing additional enemies while Confronting Ufthak and his bodyguards on the Pit of Nibin-dum quest.
  • Added a red X over flying units when attempting to target them with a melee attack.
  • Friendly Bird: Updated Friendly Bird to count both player’s heroes in multiplayer when adding fate.
  • Friendly Bird: Added Flying.
  • Updated text on “Rat Swarm” to remove the deal 1 damage at upkeep.
  • Updated the “Tracking the Enemy” bolster objective text to correctly inform the player that the quest fails at 0 quest value.
  • Escape from Dol Guldur: Prevented Freed Prisoner from being defeated by Goblin Warlord’s revenge effect.
  • Updated the VFX highlight on the Single and Multiplayer main menu icons.
  • Updated text on popup tool tips for how to unlock cards from hero packs when the player owns them.
  • Updated the card images on the Decks main menu icon.
  • Updated where Sauron full cards appear on screen while he plays them.
  • Updated the block VFX to play when a unit attacks with 1 damage and is blocked.

Bug Fixes
  • Erebor Battlemaster: Fixed an issue where the attack value would be reduced when a non-dwarf enters/leaves play.
  • Hobbit Pipe: Fixed an error that broke progression when adding the Hobbit Pipe attachment to your friend’s characters
  • Fixed an issue where players would draw an additional card at upkeep the second time they reach the “Maze in the Dark” location of the Pit of Nibin-dum quest.
  • Fixed Ufthak’s Mid-quest narrative not appearing after defeat.
  • Beorn’s Hospitality: Removed the ability to cancel selecting a hero after choosing the option to restore 4 health.
  • Fixed quest failure text that included incorrect characters.
  • Silver Claws: Fixed a couple of issues that prevented players from targeting Gul Zubardh after defeating every Dark Warg.
  • Silver Claws: Helping the Wizard: Fixed an error in multiplayer when viewing the fate event.<= UPDATE 5/26: There is a new issue with this event that will be resolved in our next hotfix update.
  • Turn the Tables: Fixed an issue where players were unable to play the “Turn the Tables” fate event if they had 6 cards in hand.
  • Tower of the Necromancer: Fixed an auto-pass error that would pass the player’s round when traveling to “Forbidden Tomes”.
  • Prevented Fate/Threat events appearing over narration screens.
  • Escape from Dol Guldur: Fixed the Quick Rummage fate event so both players discard a card.
  • Tower of the Necromancer: Fixed an error where the player would travel to both the “Forbidden Tomes” and “The Shadow’s Arsenal” location in the same playthrough.
Last edited by Tgerritsen; Mar 26, 2019 @ 12:26pm
Date Posted: Mar 26, 2019 @ 9:04am
Posts: 0