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We appreciate any kind of feedback which can be used to improve the game!
End mission was criticized by different people and we agree that need to be tweaked.
As for trainers there is no need to use them because the game supports some cheats codes which can be activated in the career's event page.
I personally don't like to use cheats and I discourage people to use them.
PS:
Don't ask me how to activate them! :)
Savino
Moonbyte Games
Edit: This all being said, mr. Developer, if you're really thinking about decreasing the difficulty of the game in a patch, how about at least dividing the carreer into normal-hard mode? Sure it would be a little detail and maybe not worth designing at all, but it would sure be a nice touch for the ones that actually enjoy some extra thrill.
How about no?
Eh, when it comes to modern games over-saturating the meaning of a difficulty, I would say not. Good idea though!
High difficulty is for games that have near flawless mechanics. Honestly the end mission wouldn't be so bad if the stupid missiles actually worked correctly and the auto-recovery didn't exist at all. Can't even remember how many times the missiles either passed clean through the enemy car or bounced off it like it had a force field. Or how many times the missiles actually did hit but sent the enemy car on it's roof, causing it to auto-recover and spawn right behind me.